Spawns not working

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Spawns not working

Postby Stress » Mon Mar 02, 2009 9:19 am

Hi there.
I have a CS:S server runing Gun game 5. I also installed Es Tools 418d version in order to run a deathmatch server.
I have set gg_deathmatch 1 and gg_spawnpoints 1 in gg_default_addons.cfg . The deathmatch is working but players are not spawning randomly...they just spawn in bases. The spawnpoints are configured for default maps like de_dust de_inferno in spawnpoints folder.

Is there any other configuration file where i should enable those spawnpoints other then gg_default_addons.cfg?
Please give me some instructions.
Thank you.
Stress

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Re: Spawns not working

Postby -=k2=- » Mon Mar 02, 2009 4:54 pm

Hi Stress,

You should not only enable the addons and verify those are loaded when you "es_load gungame" but also make sure you have relevant spawnpoints files in the directory spawnpoints.
Those can be either retrieved and copied from the internet it's same format as for the bailopan deathmatch 2.1
or if you were running previous versions 3 or 4 cre-use those files by converting them before you must thus place files in the right directory underneath spawnpoints and enable the converter addons as well
or last possibility, you can create the random deathmatch spawns by yourselve.
For tis last one, the spawnpoint addon should enable you to do so, but I personally never succeed to let it run without crashing the serv. So I use the bailopan deathmatch to generate them....not the easiest but it works

Hoping I help you.

Cheers

-=k2=-
-=k2=-

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Re: Spawns not working

Postby Stress » Tue Mar 03, 2009 6:37 am

I have the spawns in cstrike\cfg\gungame5\spawnpoints in text format..they were included in installation files. Should I rename those text files? Now their names are like this: de_aztec.txt, de_dust2.txt,de_dust.txt...etc. Should it be renamed somehow ? Let me show the spawns of de_dust2:

785.474854 3795.716309 48.031250 0.000000 -140.163574 0.000000
1652.347778 3790.671387 48.031250 0.000000 -133.428955 0.000000
1848.375488 3476.856689 -121.818352 0.000000 -146.035767 0.000000
1641.187256 2846.788818 -108.578651 0.000000 94.301147 0.000000
882.011414 3202.616455 1.015761 0.000000 -156.665039 0.000000
-359.011230 2857.602539 31.456450 0.000000 35.425415 0.000000
-617.059509 3727.167236 10.792973 0.000000 -118.712769 0.000000
-1754.197510 3427.790039 4.973894 0.000000 16.979370 0.000000
-1944.323120 2764.372559 32.031250 0.000000 24.763184 0.000000
-1604.184448 2080.038086 32.031250 0.000000 25.757446 0.000000
-1225.280762 2453.498535 -140.034607 0.000000 -64.198608 0.000000
-1234.658691 1968.031250 -184.358688 0.000000 -4.993286 0.000000
-989.644775 466.500519 32.031250 0.000000 95.581055 0.000000
-1293.687134 553.378357 -63.968754 0.000000 8.267212 0.000000
-1094.581909 264.307770 32.031250 0.000000 31.267090 0.000000
-601.651062 -37.020931 0.031250 0.000000 -114.653320 0.000000
-62.372662 -1366.459106 0.031250 0.000000 110.731201 0.000000
-740.490112 -1830.033691 64.031250 0.000000 54.635010 0.000000
-35.968403 -1802.282959 64.031250 0.000000 102.354126 0.000000
727.040283 -1810.343872 64.031250 0.000000 130.138550 0.000000
699.284912 -720.330933 45.038708 0.000000 147.233276 0.000000
596.311890 -61.326134 17.835440 0.000000 -75.349731 0.000000
-487.117737 -647.819885 26.309772 0.000000 -30.239868 0.000000
-32.877598 97.505943 2.281160 0.000000 49.152832 0.000000
970.430115 864.555664 0.031250 0.000000 -118.081055 0.000000
2561.500977 280.458099 7.075201 0.000000 148.919678 0.000000
2514.757080 1186.397827 32.031250 0.000000 -163.190918 0.000000
-225.210220 1566.212646 32.031250 0.000000 -50.136108 0.000000
-1281.333496 1502.110718 0.031250 0.000000 -50.663452 0.000000
-102.273994 1792.031250 32.031250 0.000000 61.995850 0.000000
667.200867 2081.421143 0.031250 0.000000 95.388794 0.000000


As I can see, the spawns are exactly the CSSDM format...if you say that should work, I tell you it doesn`t..

I use the version 5 of gungame, so it shouldn`t give me legacy issues... What did I do wrong?

Thank you for losing your time with me.. ;)
Stress

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Postby -=k2=- » Sat Apr 18, 2009 10:44 am

I forgot to mention that the Sourcemod deathmatch used to create the spawns is the version is 2.1
Ypu might have forgotten to place de generated or dm spawnpoints in the appropriate GG5 directory, I mean:
cstrike\cfg\gungame5\spawnpoints
while the cssdm (bailopandm) are in cstrike\cfg\cssdm\spawns
so just copy them over to the gg5 spanwpoints directory if you missed it.

hoping this helps
-=k2=-

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