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How to make murder counts for the IP, rather than the steam?

PostPosted: Tue Apr 28, 2009 7:30 am
by bigbrain911
Please!How to make murder counts for the IP, rather than the steam id? Because of those players who have steam Levels recruited well, and those who do not steam levels are simply not hired or are missing. What do I do that all records of the killings and has been grateful for the ip in advance.

PostPosted: Wed Apr 29, 2009 1:53 am
by Don
Um, I think you need a better translator.

PostPosted: Wed Apr 29, 2009 4:23 am
by IPS TOONCES
glad i'm not the only one confused by that haha

PostPosted: Wed Apr 29, 2009 8:03 am
by bigbrain911
I need to have the game takes into account the levels of ip to non-steam id. Sorry for the translation.

PostPosted: Wed Apr 29, 2009 5:11 pm
by Don
I'm sorry. I still don't understand. What are levels of ip?

Re: How to make murder counts for the IP, rather than the steam?

PostPosted: Wed Apr 29, 2009 9:47 pm
by bigbrain911
So you can better understand my translation, I translated into four different online translators.

1. I beg pardon for translation, postorayus' to explain. For example to get a new weapon it is needed to put to death three, registered on steam id, and because my server in a local network and unfortunately all players have steam id that steam id at all identical (Steam_666:88_666) murders are considered for all together, toe is the same weapon at all therefore question how to do that statistics considered not on steam id, but to ip address of player, because in the pre-going versions (gungame-3) of statistician conducted to ip address, but not on steam id. Once again I ask me izvenit' for translation I from Ukraine.

2. I am sorry for transfer, I will try to explain. For example to receive the new weapon it is necessary to kill a three, the account is conducted on steam id and as my server in a local network and unfortunately not at all players is steam id that steam id at all identical (STEAM_666:88_666) murders are considered for all together, тое there is a same weapon at all therefore a question how to make that the statistican considered not on steam id, an on ip to the address of the player as in pregoing versions (gungame-3) the statistics was conducted on ip to the address, instead of on steam id. I Once again ask me to excuse for transfer from Ukraine.

3. I apologize for the translation, try to explain. For example to get a new weapon you need to kill the three, is maintained by steam id, as well as my server in the network and unfortunately not all players have a steam id is steam id all the same (STEAM_666: 88_666) murder are all together , тое have the same weapons at all, therefore, the question how to do that statistics are not considered by steam id, a player on ip address, as in previous versions (gungame-3) Statistics conducted on ip address and not by steam id. Once again, ask me to apologize for the translation, I from Ukraine.

4. I beg pardon for translation, will endeavour to explain. For example to get a new weapon it is needed to put to death three, registered on steam id, and because my server in a local network and unfortunately not for all players am steam id then steam id at all identical (STEAM_666:88_666) murders are considered for all together, toe is the same weapon at all therefore question how to do that statistics considered not on steam id, an on ip to the address of player, because in the previous versions (gungame-3) statistics were conducted on ip to the address, but not on steam id. Once again I ask me to be sorry for translation I from Ukraine.

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PostPosted: Wed Apr 29, 2009 9:48 pm
by bigbrain911
PostThis post was deleted by bigbrain911 on Wed Apr 29, 2009 9:48 pm.

PostPosted: Thu Apr 30, 2009 9:52 am
by PitBull
I think you want that stats are based on IP-addresses and not on Steam-IDs. This could be done, but every IP-address is changing after 24 hours (if you do not have a static address, but I think out there are only a few players with a static IP). So logging with IP is not possible, because it's not unique to one person. The Steam-ID is, but not on your cracked server.

-PitBull

PostPosted: Thu Apr 30, 2009 10:40 am
by bigbrain911
I am not interested in the overall statistics. Make the counter of murders on ip address because gg does not work on the cracked version css.

PostPosted: Thu Apr 30, 2009 11:25 am
by bigbrain911
At least explain what differentiates a script parameters gg players (who killed how many and who and what level of weapons) during the game: 1. by steam id 2. user id 3. ip address?

Re:

PostPosted: Thu Apr 30, 2009 4:36 pm
by Don
bigbrain911 wrote:I am not interested in the overall statistics. Make the counter of murders on ip address because gg does not work on the cracked version css.

Well there's your problem. You're using a cracked version of CSS. I'm sorry but we don't support cracked versions. Pay the money to get the game then you'll be able to use GunGame correctly.

PostPosted: Thu Apr 30, 2009 5:16 pm
by bigbrain911
It is not even in the cracked version of css server, but that gungame-3 works as you want, and works at the moment and we can not go to gungame-5 because of this problem.

P.S. Sorry. Server works on Ukraine. There is a difficult situation in our country now, there
are a lot of unemployed people. If possible correct this problem. I shall be very
grateful.

PostPosted: Thu Apr 30, 2009 5:44 pm
by Don
There are a lot of unemployed people everywhere but that doesn't make it ok to steal. Most crooks are grateful when others help them too.

PostPosted: Thu Apr 30, 2009 6:00 pm
by bigbrain911
What is your play if salary 100$ in month or small? In a tetris?

PostPosted: Fri May 01, 2009 5:13 am
by Don
I'm sorry but in my country even the poor must obey laws.

PostPosted: Sat May 02, 2009 6:58 am
by bigbrain911
It is not even in the laws, and that that gg3 worked fine without any problems, but gg5 as I wrote above, take into account for the steam id. This problem not only for me on here yet http://forums.mattie.info/cs/forums/vie ... 688#282688

Re: How to make murder counts for the IP, rather than the steam?

PostPosted: Sun May 31, 2009 3:20 am
by bigbrain911
So any who will not help? (((((

Re: How to make murder counts for the IP, rather than the steam?

PostPosted: Fri Jun 19, 2009 2:07 am
by your-name-here
bigbrain911 wrote:So any who will not help? (((((


Pay the $20 for CSS and we can help you.

There are so many different cracked versions of games that supporting them would be idiocy. We are not paid to write GunGame, we do it in our free time because we choose to do so.

So the answer to your question is no. We can't help you because you need to buy CSS first.

PostPosted: Sat Jun 20, 2009 1:12 am
by maccauk
yeh i agree!! so does that mean u can help me on my question which as been on here longer then his crack problem.. mine is regarding votemap topic.. i own a server and i payed good money for my game , but this guy gets the solution to is game go and buy it, i get. leave that to who ever ?

Re:

PostPosted: Sat Jun 20, 2009 7:36 pm
by your-name-here
maccauk wrote:yeh i agree!! so does that mean u can help me on my question which as been on here longer then his crack problem.. mine is regarding votemap topic.. i own a server and i payed good money for my game , but this guy gets the solution to is game go and buy it, i get. leave that to who ever ?


I'd be happy to help.