gg_join_message

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gg_join_message

Postby Warren » Mon Nov 17, 2008 6:30 pm

gg_join_message

Description:
A join message containing stats information.

Image

Installation:
  • Extract this file to your server
  • Restart your server or reload GunGame

Servers running this addon:
http://www.game-monitor.com/search.php? ... e=variable

EventScripts Addon Manager
http://addons.eventscripts.com/addons/v ... in_message

Download
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Re: gg_join_message

Postby interex666 » Mon Nov 17, 2008 8:14 pm

THANKS MAN!!!!!!!!!!!

I will put it in and try it tonight.

How do I post my server so that its in the 'Servers Running this addon" thing?
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Re: gg_join_message

Postby interex666 » Mon Nov 17, 2008 8:19 pm

um stupid question. I put it in but how do I start it??
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Postby Warren » Mon Nov 17, 2008 8:45 pm

Your server will show up on the list of servers automatically.

Once it is on your server, all you have to do is restart the server, or you can type this in console: rcon es_reload gungame
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Re: gg_join_message

Postby interex666 » Mon Nov 17, 2008 8:58 pm

Thanks
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Postby Tomelyr » Mon Nov 17, 2008 9:09 pm

[PlayerJoin]
en="#lightgreen$name#default has joined with #green$wins#default wins and a rank of #green$rank#default!"
de="#lightgreen$name#default hat das Schlachtfeld betreten. Er hat #green$wins#default Siege und ist somit auf Platz #green$rank#default!

[PlayerJoin_noRank]
en="#lightgreen$name#default has joined with #green$wins#default wins!"
de="#lightgreen$name#default Hat das Schlachtfeld betreten mit #green$wins#default Siegen!"
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Postby Warren » Mon Nov 17, 2008 9:12 pm

GunGame5 Join Message Updated!
Version: 1.0.1
Updated on: 2008-11-17 15:11:55
Version Notes:
Added a German (de) translation to the gg_join_message.ini file.

Thanks Tomelyr!
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Re: gg_join_message

Postby interex666 » Tue Nov 18, 2008 3:16 pm

So I messed up yesterday when i was explaining the other suggestion I had.

In the old GG-Info one of the things you could do was make it so that on the last round they had more speed. That was the other thing I was asking for.

Also I still think it would be cool is the GG-Join msg had (admin) at the beginning (if you are admin obviously). Just a wish.

Thank for all you have done though it works great tried it out last night.

I also have alot of suggestions from my players. Is there like a suggestions box on gg5.com that I should use?
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Postby Warren » Tue Nov 18, 2008 5:13 pm

I'm not going to add (admin) because it would be specific to only those who use Mani. That isn't a very clean way to code.

I'm also not going to add more to this because pitbull, the author of gg_info, said that he wanted to code it in python himself. I do not want to conflict with that.

If he hasn't done it in a while, you can PM him and tell him that one of us can help him with the python.

You can request features here: http://featurelist.org/gungamepython
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Re: gg_join_message

Postby interex666 » Tue Nov 18, 2008 5:25 pm

ok, sorry didnt realize pitbull was the original auther.

As for the admin thing i understand.

Thanks again
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Re: gg_join_message

Postby maccauk » Wed Nov 19, 2008 11:52 am

very nice and thank you , this kind off thing brings people back to your server
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Re: gg_join_message

Postby PitBull » Wed Nov 19, 2008 7:02 pm

Thanks that you didn't want to conflict with me Sc0pE. I really appreciate it ;)

I never wrote something in Phyton before, but I learned a lot by opening scripts and reading some tutorials.
I am currently writing on a GunGame4 Database converter for the wins of all users. I think it's finished, but I didn't try it till now. When it's finished, I will realease it to public (I read the topic about it, maybe you can use it if it's working).

I will now start scripting my gg-info-script in Phyton. If I need help, I will ask you or anybody else who is familiar with Phyton ;)

Best Regards, PitBull
Saul: If I see a server where I have to download music, I quit instantly, set cl_download_filer all then find another server.
crazypip666: Wait, so you don't actually play GunGame?
Don: Owned!
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Re: gg_join_message

Postby Warren » Wed Nov 19, 2008 7:09 pm

PitBull wrote:I am currently writing on a GunGame4 Database converter for the wins of all users. I think it's finished, but I didn't try it till now. When it's finished, I will realease it to public (I read the topic about it, maybe you can use it if it's working).

We currently have an included addon called gg_convert. It currently converts only GunGame3 things. It would be best if we could add your code (if it ends up working out) in gg_convert so that it would be included with GunGame.
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Postby PitBull » Wed Nov 19, 2008 7:20 pm

Nice offer, I will do my best ;)
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Re: gg_join_message

Postby lqhnybear » Thu Oct 15, 2009 9:07 pm

Is it possible to have this also announce the city and state/country people are connecting from? You know like.

[GunGame Join Message] TheMedicine has joined with 1 wins and a rank of 1 from Chicago, Il.
HnyBear's WhoreHouse - 207.210.253.104:27015
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Postby KeNSHiN » Tue May 04, 2010 1:35 am

does this also work with GG5.1
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Postby XE_ManUp » Thu May 06, 2010 3:39 pm

Not until it is rewritten for 5.1, unfortunately.
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Postby CTS_AE » Sun Jul 18, 2010 2:01 pm

Does this still work on the new gungame51 ?
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Postby XE_ManUp » Sun Jul 18, 2010 10:08 pm

KeNSHiN wrote:does this also work with GG5.1


XE_ManUp wrote:Not until it is rewritten for 5.1, unfortunately.


CTS_AE wrote:Does this still work on the new gungame51 ?


Not until it is rewritten for 5.1, unfortunately. ^^ (the above is the 2 posts written directly above yours)
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Re: gg_join_message

Postby CTS_AE » Mon Jul 19, 2010 1:29 am

Ah dangit, I should have read all the way through, instead of half way : (
:facepalm:
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