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GunGame5 Problem

PostPosted: Thu Jan 27, 2011 2:55 am
by Cobra_85
Hi Leute,

ich habe das Problem das die Included Addons nicht geladen werden hoffe das mir jemand helfen kann.
Habe das ganze auf einem Root unter Linux Debian 5 laufen.

autoexec.cfg= mattie_eventscripts 1, eventscripts_subdirectory events, es_load gungame51


GunGame an sich funktioniert nur die Zusatzaddons nicht hier mal der report:

[EventScripts] Loaded:
[EventScripts] [ enabled] corelib
[EventScripts] [ enabled] corelib/testlib
[EventScripts] [ enabled] corelib/interfaces
[EventScripts] [ enabled] corelib/linkedlist
[EventScripts] [ enabled] corelib/repeat
[EventScripts] [ enabled] corelib/score
[EventScripts] [ enabled] corelib/xalias
[EventScripts] [ enabled] corelib/textlib
[EventScripts] [ enabled] corelib/playergetset
[EventScripts] [ enabled] corelib/getbotname
[EventScripts] [ enabled] corelib/damage
[EventScripts] [ enabled] corelib/playervar
[EventScripts] [ enabled] corelib/sqlitelib
[EventScripts] [ enabled] corelib/statlog
[EventScripts] [ enabled] corelib/quickcmd
[EventScripts] [ enabled] corelib/queue
[EventScripts] [ enabled] corelib/vecmath
[EventScripts] [ enabled] gungame51
[EventScripts] About:
<TAB><TAB><TAB><TAB>GunGame 5.1 (v5.1.503)


[EventScripts] Authors:
<TAB><TAB><TAB><TAB>Michael Barr (XE_ManUp)
<TAB><TAB><TAB><TAB>Luke Robinson (Monday)
<TAB><TAB><TAB><TAB>Warren Alpert
<TAB><TAB><TAB><TAB>Paul Smith (RideGuy)
<TAB><TAB><TAB><TAB>Deniz Sezen (your-name-here)


[EventScripts] Website:
<TAB><TAB><TAB><TAB>http://forums.gungame.net/

[EventScripts] Included_Addons: None

[EventScripts] Custom_Addons: None

[EventScripts]------------------------



Loaded plugins:
---------------------
0:<TAB>"Source Python Extensions, 2009 - 2010, your-name-here"
1:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.360"
2:<TAB>"Mani Admin Plugin 2010 V1.2vb VSP Orange, www.mani-admin-plugin.com"
---------------------


Gruß
Cobra

PostPosted: Thu Jan 27, 2011 4:28 am
by satoon101
You are probably experiencing the exact same issue that has widely been reported. It is a Known Issue and is list under that section on the Installation page. Please make sure when you edit the file it says to edit, that you do not change the 'spacing'. The line "must" start after exactly 6 spaces.

Satoon

PostPosted: Thu Jan 27, 2011 2:19 pm
by Cobra_85
So habe jetzt nur sv_allow_wait_command 1, es_load gungame51 in meiner autoexec.cfg stehen und er lädt die deathmatch.cfg
was er aber nicht macht ist zb die gg_turbo.cfg laden, also habe ich den Befehl mit in die deathmatch.cfg geschrieben und das funzt dann

PostPosted: Fri Jan 28, 2011 3:41 am
by satoon101
Look at the last part of the Known Issues section:
GunGame5.1 Installation page wrote:2. The current version of EventScripts has a small error that will cause GunGame51 to not load properly:
    1. Navigate to your servers ../addons/eventscripts/_libs/python/cfglib.py file
    2. Find the following line inside that file (line 106):
         es.mexec(self.cfgpath.replace(self.gamedir, '', 1))
    3. Change that line to:
         es.mexec('..' + self.cfgpath.replace(self.gamedir, '', 1))
    4. You must restart your server after making this change
Also, please make sure that if you edit the entire line, instead of just adding in '..' + , that the line starts with exactly 6 spaces.

Satoon

PostPosted: Fri Jan 28, 2011 12:59 pm
by Cobra_85
Das habe ich auch so geändert.

Jetzt habe ich ein neues Problem, wenn ein Team gewinnt Crasht der Server

*edit* wenn ich mit Bombe spiele (wenn sie gelegt ist) und ich defuse crasht der Server nicht wenn ich so gewinne

PostPosted: Wed Feb 02, 2011 9:48 pm
by Cobra_85
der Server stürzt auch ohne jegliche Addons ab sprich wenn nur der reine GG Mod läuft