I'm running a GG5.1 Deathmatch Turbo server at 205.234.153.42:27015 and my players always suicide when choosing a skin at the start of a map. I've finally narrowed it down to the respawn delay in the gg_deathmatch.cfg file.
gg_dm_respawn_delay 2 is the default, if I change it to 1the result is players suicide when choosing a skin. Same thing if I set it at 0.1, the only value that seems to work is 2. There's nothing in the error log but I do get this in the server log:
L 05/03/2010 - 12:02:56: "[ÃÄGGËR] Sarge<6><STEAM_ID_PENDING><>" connected, address "72.181.119.187:27005"
L 05/03/2010 - 12:02:56: [ServSecurity 05/03/2010 12:02:56] [Information] Player '[ÃÄGGËR] Sarge' connected with ip '72.181.119.187' (attemp number 1)
L 05/03/2010 - 12:02:57: "[ÃÄGGËR] Sarge<6><STEAM_0:0:6041935><>" STEAM USERID validated
L 05/03/2010 - 12:03:15: "[ÃÄGGËR] Sarge<6><STEAM_0:0:6041935><>" entered the game
L 05/03/2010 - 12:03:23: [ServSecurity 05/03/2010 12:03:23] [Information] Connection attempts have been reset
L 05/03/2010 - 12:03:24: "[ÃÄGGËR] Sarge<6><STEAM_0:0:6041935><Unassigned>" joined team "CT"
L 05/03/2010 - 12:03:26: World triggered "killlocation" (attacker_position "-1648 -288 -134") (victim_position "-1648 -288 -134")
L 05/03/2010 - 12:03:26: World triggered "killlocation" (attacker_position "-1648 -288 -134") (victim_position "-1648 -288 -134")
L 05/03/2010 - 12:03:26: "[ÃÄGGËR] Sarge<6><STEAM_0:0:6041935><CT>" committed suicide with "world"
L 05/03/2010 - 12:03:26: "[ÃÄGGËR] Sarge<6><STEAM_0:0:6041935><CT>" triggered "gg_leveldown"