I'm sorry - this is a dedicated server. I just showed you what was in a client console when it connected. There are no errors in the server log. Maybe I'm way off though and I misunderstand what you are saying. If there is anything else you you need please be specific about what logs or files you want.
Thanks,
PCH
My Server is -
--------------------------------------
Windows Server Web 2007
64 bit
Autoexec -
---------------------------------
sv_allow_wait_command 1
mattie_eventscripts 1
eventscripts_subdirectory events
eventscripts_deadflag 0
stuffcmds
es_load gungame51
meta list
Listing 4 plugins:
[01] SourceMod (1.3.4-dev) by AlliedModders LLC
[02] CS:S Tools (1.3.4-dev) by AlliedModders LLC
[03] BinTools (1.3.4-dev) by AlliedModders LLC
[04] SDK Tools (1.3.4-dev) by AlliedModders LLC
Gungame Log -
-----------------------------
*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
*
HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.481 IP: 8.2.122.13 *
* SPE VERSION: 1.5.0f r79 PORT: 27015 *
* PLATFORM: NT DATE: 08-29-2010 *
* ES VERSION: 2.1.1.338 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.2V SM VERSION: 0 *
* MANI VERSION: 0 EST VERSION: 0 *
* *
*******************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [08/29/2010 @ 21:16:57] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 405, in count_down
end_warmup('Timer_Ended')
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 445, in end_warmup
reset_server_vars()
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 485, in reset_server_vars
addon_unload("gg_dead_strip")
File "../eventscripts/gungame51/core/addons/__init__.py", line 736, in unload
AddonManager().unload(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 323, in unload
self.remove_dependencies_conflicts(name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 485, in remove_dependencies_conflicts
%('", "'.join(dependencies[name])) + 'sub-addon "%s"' %name)
DependencyError: Loaded sub-addon(s) "gg_elimination" depend on sub-addon "gg_dead_strip"
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [08/29/2010 @ 21:16:57] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 736, in unload
AddonManager().unload(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 323, in unload
self.remove_dependencies_conflicts(name)
File "../eventscripts/gungame51/core/addons/__init__.py", line 485, in remove_dependencies_conflicts
%('", "'.join(dependencies[name])) + 'sub-addon "%s"' %name)
DependencyError: Loaded sub-addon(s) "gg_elimination" depend on sub-addon "gg_dead_strip"
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [08/29/2010 @ 22:41:00] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [08/30/2010 @ 01:21:48] TOTAL OCCURENCES: [0007]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server