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Questions

PostPosted: Mon Apr 19, 2010 4:03 am
by EVERLASTG
hello, id like to know a few things.

First off in cstrike/addons/eventscripts/gungame/included_addons
How do i load the following:
gg_earn_nade
gg_elimination
gg_knife_pro
gg_multi_level

Second, How can i make it so people loose a level for being knifed?
And upgrade from a knife kill.

Also guns dont dissapear after death any ideas?

Thats it really.

Thanks.

PostPosted: Mon Apr 19, 2010 4:09 am
by EVERLASTG
Forgot to mention i believe im using GG5 or 5.1 unsure.

Re: Questions

PostPosted: Mon Apr 19, 2010 10:31 am
by maccauk
Hi if it is gg5.1 you need to go to the following folder

/cstrike/cfg/gungame51/included_addon_configs. you will find what you are looking for in this folder , they are all set to default which is 0 you need to read the configs it will explain on how they work and what they will do. What you are asking is more easy for you to read through them, than to some to explain and wright it all down for you!

If you need help setting it up give me a shout i've been running my gungame for over 2 years now! add me on steam if you like ?

PostPosted: Mon Apr 19, 2010 2:57 pm
by Warren
If you aren't running GunGame5.1, we highly recommend that you upgrade to it first by following the installation instructions. If you don't have the ../cfg/gungame51/ directory which maccauk mentioned, you are not running GunGame5.1.

PostPosted: Mon Apr 19, 2010 3:22 pm
by EVERLASTG
ok i upgraded. How do i install them other configs?

PostPosted: Mon Apr 19, 2010 3:26 pm
by EVERLASTG
Can't load addon (gungame51): No module named spe

PostPosted: Mon Apr 19, 2010 3:39 pm
by satoon101
Notice that in the installation instructions that Warren linked to, one of the Prerequisites for GunGame5.1 is Source Python Extensions. Please download and install that for GunGame5.1 to work.

Satoon

Re: Questions

PostPosted: Mon Apr 19, 2010 6:02 pm
by maccauk
just in case you cant find it i have attached it for you, just unzip it and drop it into your cstrike folder useing your ftp. :geek:

Re: Questions

PostPosted: Mon Apr 19, 2010 8:49 pm
by EVERLASTG
ty u guys iz so nice =]

PostPosted: Tue Apr 20, 2010 3:13 am
by EVERLASTG
Hello, i have enable something that gives out unlimited nades after you chuck one LOL
Any way how i can make it so you only get another nade if you kill someone with your knife? (on nade level)

PostPosted: Tue Apr 20, 2010 3:17 am
by Warren
You have enabled gg_multi_nade. It sounds like you're looking for gg_earn_nade instead. This addon gives an extra nade for any kill.

PostPosted: Tue Apr 20, 2010 5:24 am
by EVERLASTG
What do i need to enable the emulator that will respawn after killers death

PostPosted: Tue Apr 20, 2010 5:39 am
by EVERLASTG
*******************************************************************************
*                                                                    v5.1.414 *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.423                           IP: 193.105.61.156      *
*      SPE VERSION: 1.5.0f r74                      PORT: 27002               *
*         PLATFORM: POSIX                           DATE: 04-20-2010          *
*       ES VERSION: 2.0.0.248            ES CORE VERSION: 2.0.0.250i          *
*       MM VERSION: 1.8.0V                    SM VERSION: 1.3.1               *
*     MANI VERSION: 0                        EST VERSION: 0.418d              *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [04/20/2010 @ 06:37:10]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 717, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 284, in load
    raise NameError, 'GunGame sub-addon "%s" is already loaded' % name

NameError: GunGame sub-addon "gg_thanks" is already loaded


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [04/20/2010 @ 06:37:10]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 717, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 284, in load
    raise NameError, 'GunGame sub-addon "%s" is already loaded' % name

NameError: GunGame sub-addon "gg_error_logging" is already loaded


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [04/20/2010 @ 06:37:10]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 717, in load
    AddonManager().load(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 284, in load
    raise NameError, 'GunGame sub-addon "%s" is already loaded' % name

NameError: GunGame sub-addon "gg_elimination" is already loaded

But it dosent work =[

PostPosted: Tue Apr 20, 2010 12:05 pm
by Warren
I'm not sure what you mean by "But it doesnt work =[", so please elaborate exactly what doesn't work.

I'm not sure why those messages would be happening without having two sets of configs, or you loading GunGame5.1 again somewhere. To be safe, I recommend deleting your ../cfg/gungame51/ and ../addons/eventscripts/gungame51/ directories, then following the installation instructions again, without touching the configs yet, to see if you can get GunGame5.1 to load on it's own. Once that happens try editing your configuration files.

PostPosted: Tue Apr 20, 2010 4:12 pm
by EVERLASTG
respawn dosnt work it says "Respawning in PLAYERNAME" but it dont :(

PostPosted: Tue Apr 20, 2010 4:34 pm
by Warren
You need to enable either gg_deathmatch or gg_elimination to enable respawning.

It sounds like you probably are looking for ../cfg/gungame51/included_addon_configs/gg_deathmatch.cfg.