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Sourcemod?

PostPosted: Tue Jun 29, 2010 1:35 pm
by disconnect
Hey guys,

I was just wondering if anyone has had any success running all of the new versions of EventScripts, GunGame, and Python tools along side the new sourcemod & metamod version? I can get gungame to load when just using EventScripts, and I can get Sourcemod to work fine when I'm not running gungame. Unfortunately if I load them all together, the server crashes while starting up.

Cheers,

Disconnect

PostPosted: Tue Jun 29, 2010 1:49 pm
by pyro
I have managed to get metamod, sourcemod, eventscripts, spe and gungame to load.

However I have to load gungame via rcon in game.

Re: Sourcemod?

PostPosted: Tue Jun 29, 2010 6:26 pm
by disconnect
thanks for the tip, I'll give that a shot

Odd, that did it.

PostPosted: Wed Jun 30, 2010 12:05 am
by pyro
Ueah there is something wrong with executing the
es_load gungame51
via an autoexec.cfg
On mapchange it will most likely crash too.

PostPosted: Wed Jun 30, 2010 2:39 am
by XE_ManUp
I have been battling with this particular bug ALL DAY. It seems to crash somewhere around the server_cvar event. Without SourceMod installed, it works find (as you stated). I am trying to find out where the conflict is, but it is quite difficult.

PostPosted: Wed Jun 30, 2010 3:11 am
by XE_ManUp
EDIT: The below is sadly wrong. Still crashing.

HOLY CRAP. Guess what? I have good news!

This DOES NOT HAPPEN (the load from autoexec.cfg crash) with the SourceMod Snapshot 1.4.0-hg3064!

Thank you, Liam (from SourceMod IRC) for the help. This works fine on my Windows server.

http://www.sourcemod.net/snapshots.php

PostPosted: Wed Jun 30, 2010 4:07 am
by pyro
Awsome thanks guys.

Now we just gotta work out why it crashes on knife win / end round map change

PostPosted: Wed Jun 30, 2010 4:14 am
by XE_ManUp
HOLD UP! I may have lied. It is still CRASHING! ($*#@*($%$!@%)!($%!@$#)

Re: Sourcemod?

PostPosted: Wed Jun 30, 2010 4:40 am
by PabloP
Well id just like to thank you for all your effort, my server is built around sourcemod, could not give it up. Would like to help test and that, just cant stand shuttin down my server any more after the update and a day and a half of testing, anyway good luck <3

PostPosted: Wed Jun 30, 2010 4:46 am
by pyro
Lol XE_ManUp!!

Haha that's k man. I'm going to have a look at it when I get home.

PostPosted: Wed Jun 30, 2010 8:52 am
by Monday
This was fixed in the latest update, please download it here: http://addons.eventscripts.com/addons/view/gungame51

PostPosted: Wed Jun 30, 2010 9:32 am
by pyro
Yeah the autoexec.cfg works fine now with es_load gungame51

Server just crashed on knife win / map change.

Re: Sourcemod?

PostPosted: Wed Jun 30, 2010 2:00 pm
by disconnect
I just tried it with the latest snapshot from sourcemod and this latest gungame version, I am seeing the same crashes. arg lol.

I also tried it without sourcemod and metamod, just the latest gungame... I still cant load using autoexec.

Re: Sourcemod?

PostPosted: Wed Jun 30, 2010 3:36 pm
by XE_ManUp
disconnect wrote:I just tried it with the latest snapshot from sourcemod and this latest gungame version, I am seeing the same crashes. arg lol.

I also tried it without sourcemod and metamod, just the latest gungame... I still cant load using autoexec.

Do you have anythin in your error logs? ...addons/eventscripts/gungame51/logs

PostPosted: Wed Jun 30, 2010 4:00 pm
by disconnect
That folder does not exist lol...

I just made the folder, and started up the server, nothing seems to be going in these though.

Re: Sourcemod?

PostPosted: Wed Jun 30, 2010 4:09 pm
by disconnect
For your enjoyment, the contents of orangebox\cstrike\cfg\gungame51\logsGunGame5_1_454_Log.txt

*******************************************************************************
*                                                                    v5.1.454 *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.454                           IP: 69.65.14.206        *
*      SPE VERSION: 1.5.0f r75                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 06-30-2010          *
*       ES VERSION: 2.1.0.323            ES CORE VERSION: 2.1.0.323           *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [06/30/2010 @ 10:06:43]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 725, in unload
    AddonManager().unload(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 330, in unload
    self.remove_dependencies_conflicts(name)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 492, in remove_dependencies_conflicts
    %('", "'.join(dependencies[name])) + 'sub-addon "%s"' %name)

DependencyError: Loaded sub-addon(s) "gg_deathmatch" depend on sub-addon "gg_dead_strip"


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [06/30/2010 @ 10:06:43]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 211, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
    _executenode(first)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 725, in unload
    AddonManager().unload(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 330, in unload
    self.remove_dependencies_conflicts(name)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 492, in remove_dependencies_conflicts
    %('", "'.join(dependencies[name])) + 'sub-addon "%s"' %name)

DependencyError: Loaded sub-addon(s) "gg_deathmatch" depend on sub-addon "gg_dissolver"


Not sure if this would be related to the es_load crashes though.

Re: Sourcemod?

PostPosted: Wed Jun 30, 2010 9:32 pm
by Huggs
I had no luck with the 454 version. I just dies a quick death.

Console Log -
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs\L0630011.log
L 06/30/2010 - 16:28:23: Log file started (file "logs\L0630011.log") (game "C:\GunGame\orangebox\cstrike") (version "4248")
    gg_afk_settings.cfg
    gg_default_addons.cfg
    gg_en_config.cfg
    gg_objectives_settings.cfg
    gg_punishment_settings.cfg
    gg_convert.cfg
    gg_dead_strip.cfg
    gg_deathmatch.cfg
    gg_dissolver.cfg
    gg_earn_nade.cfg
    gg_elimination.cfg
    gg_error_logging.cfg
    gg_friendlyfire.cfg
    gg_handicap.cfg
    gg_knife_elite.cfg
    gg_knife_pro.cfg
    gg_leaderweapon_warning.cfg
    gg_map_vote.cfg
    gg_multi_level.cfg
    gg_multi_nade.cfg
    gg_nade_bonus.cfg
    gg_noblock.cfg
    gg_random_spawn.cfg
    gg_reload.cfg
    gg_spawnpoints.cfg
    gg_spawn_protect.cfg
    gg_stats_logging.cfg
    gg_thanks.cfg
    gg_turbo.cfg
    gg_warmup_round.cfg
    gg_welcome_msg.cfg
[EventScripts] Loaded gungame51
L 06/30/2010 - 16:28:24: server_cvar: "gg_weapon_order_file" "reverse_weapon_order"
L 06/30/2010 - 16:28:24: server_cvar: "gg_weapon_order_sort_type" "#default"
L 06/30/2010 - 16:28:24: server_cvar: "gg_map_obj" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_afk_punish" "2"
L 06/30/2010 - 16:28:24: server_cvar: "gg_tk_punish" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_retry_punish" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_dissolver" "6"
L 06/30/2010 - 16:28:24: server_cvar: "gg_earn_nade" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_knife_pro" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_leaderweapon_warning" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_map_vote" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_multi_level" "3"
L 06/30/2010 - 16:28:24: server_cvar: "gg_nade_bonus" "glock"
L 06/30/2010 - 16:28:24: server_cvar: "gg_reload" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_stats_logging" "1"
L 06/30/2010 - 16:28:24: server_cvar: "gg_warmup_round" "1"
maxplayers set to 20
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Server logging enabled.
L 06/30/2010 - 16:28:24: Log file closed
Server logging data to file logs\L0630012.log
L 06/30/2010 - 16:28:24: Log file started (file "logs\L0630012.log") (game "C:\GunGame\orangebox\cstrike") (version "4248")
Network: IP 8.2.122.13, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 06/30/2010 - 16:28:24: [META] Loaded 1 plugin.
L 06/30/2010 - 16:28:24: Log file closed
Server logging data to file logs\L0630013.log
L 06/30/2010 - 16:28:24: Log file started (file "logs\L0630013.log") (game "C:\GunGame\orangebox\cstrike") (version "4248")
L 06/30/2010 - 16:28:24: Loading map "gg_aim_shotty"
L 06/30/2010 - 16:28:25: server cvars start
L 06/30/2010 - 16:28:25: "sm_nextmap" = ""
L 06/30/2010 - 16:28:25: "sourcemod_version" = "1.3.3"
L 06/30/2010 - 16:28:25: "eventscripts_gg5" = "5.1.453"
L 06/30/2010 - 16:28:25: "eventscripts_gg" = "5.1.453"
L 06/30/2010 - 16:28:25: "gg_welcome_msg" = "0"
L 06/30/2010 - 16:28:25: "gg_turbo" = "0"
L 06/30/2010 - 16:28:25: "gg_thanks" = "1"
L 06/30/2010 - 16:28:25: "gg_stats_logging" = "1"
L 06/30/2010 - 16:28:25: "gg_spawn_protect" = "0"
L 06/30/2010 - 16:28:25: "gg_spawnpoints" = "0"
L 06/30/2010 - 16:28:25: "gg_reload" = "1"
L 06/30/2010 - 16:28:25: "gg_random_spawn" = "0"
L 06/30/2010 - 16:28:25: "gg_noblock" = "0"
L 06/30/2010 - 16:28:25: "gg_nade_bonus" = "glock"
L 06/30/2010 - 16:28:25: "gg_multi_nade" = "0"
L 06/30/2010 - 16:28:25: "gg_multi_level" = "3"
L 06/30/2010 - 16:28:25: "gg_map_vote" = "1"
L 06/30/2010 - 16:28:25: "gg_leaderweapon_warning" = "1"
L 06/30/2010 - 16:28:25: "gg_knife_pro" = "1"
L 06/30/2010 - 16:28:25: "gg_knife_elite" = "0"
L 06/30/2010 - 16:28:25: "gg_handicap_no_reconnect" = "0"
L 06/30/2010 - 16:28:25: "gg_handicap_max" = "0"
L 06/30/2010 - 16:28:25: "gg_handicap" = "0"
L 06/30/2010 - 16:28:25: "gg_friendlyfire" = "0"
L 06/30/2010 - 16:28:25: "gg_error_logging" = "1"
L 06/30/2010 - 16:28:25: "gg_elimination" = "0"
L 06/30/2010 - 16:28:25: "gg_earn_nade" = "1"
L 06/30/2010 - 16:28:25: "gg_dissolver" = "6"
L 06/30/2010 - 16:28:25: "gg_deathmatch" = "0"
L 06/30/2010 - 16:28:25: "gg_dead_strip" = "0"
L 06/30/2010 - 16:28:25: "gg_convert" = "0"
L 06/30/2010 - 16:28:25: "gg_retry_punish" = "1"
L 06/30/2010 - 16:28:25: "gg_tk_punish" = "1"
L 06/30/2010 - 16:28:25: "gg_suicide_punish" = "0"
L 06/30/2010 - 16:28:25: "gg_afk_punish" = "2"
L 06/30/2010 - 16:28:25: "gg_bomb_exploded_levels" = "0"
L 06/30/2010 - 16:28:25: "gg_bomb_defused_levels" = "0"
L 06/30/2010 - 16:28:25: "gg_map_obj" = "1"
L 06/30/2010 - 16:28:25: "gg_weapon_order_random_excluded" = "weapon_short,nade_bonus_order"
L 06/30/2010 - 16:28:25: "gg_weapon_order_random" = "0"
L 06/30/2010 - 16:28:25: "gg_weapon_order_sort_type" = "#default"
L 06/30/2010 - 16:28:25: "gg_weapon_order_file" = "reverse_weapon_order"
L 06/30/2010 - 16:28:25: "gg_warmup_round" = "1"
L 06/30/2010 - 16:28:25: "gg_multikill_override" = "0"
L 06/30/2010 - 16:28:25: "es_corelib_ver" = "2.1.0.323"
L 06/30/2010 - 16:28:25: "spe_version_var" = "1.5.0f r75"
L 06/30/2010 - 16:28:25: "metamod_version" = "1.8.2V"
L 06/30/2010 - 16:28:25: "mattie_eventscripts" = "1"
L 06/30/2010 - 16:28:25: "eventscripts_ver" = "2.1.0.323"
L 06/30/2010 - 16:28:25: "mp_teamplay" = "0"
L 06/30/2010 - 16:28:25: "mp_falldamage" = "0"
L 06/30/2010 - 16:28:25: "mp_weaponstay" = "0"
L 06/30/2010 - 16:28:25: "mp_forcerespawn" = "1"
L 06/30/2010 - 16:28:25: "mp_footsteps" = "1"
L 06/30/2010 - 16:28:25: "mp_flashlight" = "0"
L 06/30/2010 - 16:28:25: "mp_autocrosshair" = "1"
L 06/30/2010 - 16:28:25: "decalfrequency" = "60"
L 06/30/2010 - 16:28:25: "mp_teamlist" = "hgrunt;scientist"
L 06/30/2010 - 16:28:25: "mp_allowNPCs" = "1"
L 06/30/2010 - 16:28:25: "mp_friendlyfire" = "1"
L 06/30/2010 - 16:28:25: "mp_fadetoblack" = "0"
L 06/30/2010 - 16:28:25: "sv_gravity" = "800"
L 06/30/2010 - 16:28:25: "sv_stopspeed" = "100"
L 06/30/2010 - 16:28:25: "sv_noclipaccelerate" = "5"
L 06/30/2010 - 16:28:25: "sv_noclipspeed" = "5"
L 06/30/2010 - 16:28:25: "sv_specaccelerate" = "5"
L 06/30/2010 - 16:28:25: "sv_specspeed" = "3"
L 06/30/2010 - 16:28:25: "sv_specnoclip" = "1"
L 06/30/2010 - 16:28:25: "sv_maxspeed" = "320"
L 06/30/2010 - 16:28:25: "sv_accelerate" = "10"
L 06/30/2010 - 16:28:25: "sv_airaccelerate" = "10"
L 06/30/2010 - 16:28:25: "sv_wateraccelerate" = "10"
L 06/30/2010 - 16:28:25: "sv_waterfriction" = "1"
L 06/30/2010 - 16:28:25: "sv_footsteps" = "1"
L 06/30/2010 - 16:28:25: "sv_rollspeed" = "200"
L 06/30/2010 - 16:28:25: "sv_rollangle" = "0"
L 06/30/2010 - 16:28:25: "sv_friction" = "4"
L 06/30/2010 - 16:28:25: "sv_bounce" = "0"
L 06/30/2010 - 16:28:25: "sv_stepsize" = "18"
L 06/30/2010 - 16:28:25: "r_VehicleViewDampen" = "1"
L 06/30/2010 - 16:28:25: "r_JeepViewDampenFreq" = "7.0"
L 06/30/2010 - 16:28:25: "r_JeepViewDampenDamp" = "1.0"
L 06/30/2010 - 16:28:25: "r_JeepViewZHeight" = "10.0"
L 06/30/2010 - 16:28:25: "r_AirboatViewDampenFreq" = "7.0"
L 06/30/2010 - 16:28:25: "r_AirboatViewDampenDamp" = "1.0"
L 06/30/2010 - 16:28:25: "r_AirboatViewZHeight" = "0.0"
L 06/30/2010 - 16:28:25: "mp_timelimit" = "60"
L 06/30/2010 - 16:28:25: "mp_fraglimit" = "100"
L 06/30/2010 - 16:28:25: "nextlevel" = ""
L 06/30/2010 - 16:28:25: "mp_respawnwavetime" = "10.0"
L 06/30/2010 - 16:28:25: "mp_tournament" = "0"
L 06/30/2010 - 16:28:25: "tf_arena_preround_time" = "10"
L 06/30/2010 - 16:28:25: "tf_arena_round_time" = "0"
L 06/30/2010 - 16:28:25: "tf_arena_max_streak" = "3"
L 06/30/2010 - 16:28:25: "tf_arena_use_queue" = "1"
L 06/30/2010 - 16:28:25: "mp_teams_unbalance_limit" = "1"
L 06/30/2010 - 16:28:25: "mp_maxrounds" = "0"
L 06/30/2010 - 16:28:25: "mp_winlimit" = "100"
L 06/30/2010 - 16:28:25: "mp_disable_respawn_times" = "0"
L 06/30/2010 - 16:28:25: "mp_stalemate_meleeonly" = "0"
L 06/30/2010 - 16:28:25: "mp_forceautoteam" = "0"
L 06/30/2010 - 16:28:25: "mp_autoteambalance" = "1"
L 06/30/2010 - 16:28:25: "mp_stalemate_enable" = "0"
L 06/30/2010 - 16:28:25: "mp_match_end_at_timelimit" = "0"
L 06/30/2010 - 16:28:25: "sv_alltalk" = "0"
L 06/30/2010 - 16:28:25: "mp_roundtime" = "2.5"
L 06/30/2010 - 16:28:25: "mp_freezetime" = "4"
L 06/30/2010 - 16:28:25: "mp_c4timer" = "45"
L 06/30/2010 - 16:28:25: "mp_limitteams" = "2"
L 06/30/2010 - 16:28:25: "mp_hostagepenalty" = "5"
L 06/30/2010 - 16:28:25: "sv_password" = ""
L 06/30/2010 - 16:28:25: "sv_tags" = ""
L 06/30/2010 - 16:28:25: "tv_relaypassword" = ""
L 06/30/2010 - 16:28:25: "tv_password" = ""
L 06/30/2010 - 16:28:25: "deathmatch" = "1"
L 06/30/2010 - 16:28:25: "coop" = "0"
L 06/30/2010 - 16:28:25: "sv_cheats" = "0"
L 06/30/2010 - 16:28:25: "sv_pausable" = "0"
L 06/30/2010 - 16:28:25: "sv_contact" = ""
L 06/30/2010 - 16:28:25: "sv_voiceenable" = "1"
L 06/30/2010 - 16:28:25: "tv_enable" = "0"
L 06/30/2010 - 16:28:25: server cvars end
L 06/30/2010 - 16:28:25: Started map "gg_aim_shotty" (CRC "-92464675")
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
L 06/30/2010 - 16:28:25: -------- Mapchange to gg_aim_shotty --------
L 06/30/2010 - 16:28:25: [funcommandsX.smx] Game detected as Counter-Strike: Source (GAME_CSS)
L 06/30/2010 - 16:28:25: server_cvar: "sm_nextmap" "gg_aim_shotty"
[EventScripts Version Check] Server is up-to-date.
L 06/30/2010 - 16:28:25: [EventScripts Version Check] Server is up-to-date.
L 06/30/2010 - 16:28:25: server_cvar: "sv_accelerate" "5"
L 06/30/2010 - 16:28:25: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Server logging enabled.
L 06/30/2010 - 16:28:27: Log file closed
Server logging data to file logs\L0630014.log
L 06/30/2010 - 16:28:27: Log file started (file "logs\L0630014.log") (game "C:\GunGame\orangebox\cstrike") (version "4248")
L 06/30/2010 - 16:28:27: "MM| Grant<2><BOT><>" connected, address "none"
L 06/30/2010 - 16:28:27: "MM| Grant<2><BOT><Unassigned>" joined team "CT"
Game will not start until both teams have players.
L 06/30/2010 - 16:28:27: "MM| Grant<2><BOT><>" entered the game
L 06/30/2010 - 16:28:27: [chatfilter.smx] Enabled name filtering
[GunGame] ===============================================================================
[GunGame]
Invalid syntax.
  Error source (console): (no script)
[GunGame] Weapon Order: reverse_weapon_order
Invalid syntax.
  Error source (console): (no script)
[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |          m249 |
[GunGame] |   2   |     1     |           aug |
[GunGame] |   3   |     1     |         sg552 |
[GunGame] |   4   |     1     |          m4a1 |
[GunGame] |   5   |     1     |         scout |
[GunGame] |   6   |     1     |          ak47 |
[GunGame] |   7   |     1     |         famas |
[GunGame] |   8   |     1     |         galil |
[GunGame] |   9   |     1     |           p90 |
[GunGame] |  10   |     1     |         ump45 |
[GunGame] |  11   |     1     |       mp5navy |
[GunGame] |  12   |     1     |         mac10 |
[GunGame] |  13   |     1     |           tmp |
[GunGame] |  14   |     1     |        xm1014 |
[GunGame] |  15   |     1     |            m3 |
[GunGame] |  16   |     1     |         elite |
[GunGame] |  17   |     1     |     fiveseven |
[GunGame] |  18   |     1     |        deagle |
[GunGame] |  19   |     1     |          p228 |
[GunGame] |  20   |     1     |           usp |
[GunGame] |  21   |     1     |         glock |
[GunGame] |  22   |     1     |     hegrenade |
[GunGame] |  23   |     1     |         knife |
[GunGame] +-------+-----------+---------------+
[GunGame]
[GunGame] ===============================================================================
Loaded: gg_map_obj
Loaded: gg_afk_punish
Loaded: gg_tk_punish
Loaded: gg_retry_punish
Loaded: gg_dissolver
Loaded: gg_earn_nade
Loaded: gg_knife_pro
Loaded: gg_leaderweapon_warning
Loaded: gg_map_vote
Loaded: gg_multi_level
Loaded: gg_nade_bonus
Loaded: gg_reload
Loaded: gg_stats_logging
Loaded: gg_warmup_round
Weapon Order Changed! Restarting in 2 seconds!
L 06/30/2010 - 16:28:28: World triggered "Round_Start"
L 06/30/2010 - 16:28:28: server_cvar: "sm_nextmap" "gg_battlefield_hills"
 



PCH

Re: Sourcemod?

PostPosted: Tue Jul 13, 2010 2:57 am
by suid
We are still experiencing this issue. Have latest sourcemod devel ver, latest GG5.1 plugin, latest Mani, latest EST, and SPE Installed, in windows environment.

Anyone still experiencing this?

Re: Sourcemod?

PostPosted: Tue Jul 13, 2010 3:24 am
by satoon101
suid wrote:We are still experiencing this issue. Have latest sourcemod devel ver, latest GG5.1 plugin, latest Mani, latest EST, and SPE Installed, in windows environment.

Anyone still experiencing this?
Not sure how you have the latest EST, since ES_Tools will not work on the OrangeBox-engine. I'm assuming you meant ES (without the "T"). ;)

All I can say is:
XE_ManUp wrote:We are awaiting another official release of EventScripts that fixes pretty much all of the issues that remain.
Satoon

Re: Sourcemod?

PostPosted: Tue Jul 13, 2010 5:21 am
by suid
satoon101 wrote:
suid wrote:We are still experiencing this issue. Have latest sourcemod devel ver, latest GG5.1 plugin, latest Mani, latest EST, and SPE Installed, in windows environment.

Anyone still experiencing this?
Not sure how you have the latest EST, since ES_Tools will not work on the OrangeBox-engine. I'm assuming you meant ES (without the "T"). ;)

All I can say is:
XE_ManUp wrote:We are awaiting another official release of EventScripts that fixes pretty much all of the issues that remain.
Satoon


Whoops, you are correct, sorry about that.