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GunGame5.1 End of Round Crash
Posted:
Thu Jul 01, 2010 11:54 am
by pyro
Hey guys,
With the help of XE_ManUp, i have got some logs from when you knife a player to win the game the server will crash.
Let me know if there is anything i missed mate.
Posted:
Thu Jul 01, 2010 1:16 pm
by XE_ManUp
Thanks for the logs, pyro. Crash resolved. I will commit an official fix shortly. Thanks for helping me test on your server.
Posted:
Thu Jul 01, 2010 1:17 pm
by pyro
No probs man as i said if you need a server dedicated for GunGame5 and mod testing let me know id be happy to provide one.
Posted:
Fri Jul 02, 2010 3:25 pm
by pyro
Ok issue on GunGame5_1_457
Server will freeze then go back to the map it currently was.
I will try and get some server logs.
Re: GunGame5.1 End of Round Crash
Posted:
Sat Jul 03, 2010 7:59 am
by pyro
viewtopic.php?f=5&t=1369Ive just uploaded those and was doing great until server map change again.
Please find attached logs.
Re: GunGame5.1 End of Round Crash
Posted:
Sat Jul 03, 2010 5:06 pm
by disconnect
Hello,
I just reinstalled everything from scratch including the game server, I am seeing the same thing, crashing at the end of the round.
Re: GunGame5.1 End of Round Crash
Posted:
Sat Jul 03, 2010 6:00 pm
by disconnect
config folder, as requested
Re: GunGame5.1 End of Round Crash
Posted:
Sat Jul 03, 2010 7:01 pm
by TESTIFY
i am having similar issues. I have no external addons running and the game crashes randomly it seems when someone is on knife or nade.
it is really frustrating and really hope there is a fix soon. God i wish they would of gave more notice on the CSS update. they really make it hard to keep a clan together.
i have a dedicaed box for our clan and would offer a server for beta testing if needed.
I LOVE GG and just want it back to the way it was
Re: GunGame5.1 End of Round Crash
Posted:
Sun Jul 04, 2010 5:49 am
by pyro
Ok just tried it again... same thing server crash at middle of map change.
Please find attached configs.
Posted:
Sun Jul 04, 2010 11:38 am
by pyro
Ok update
im running GunGame5_1_457
Server crashes midway between changing maps. Spoke to XE_ManUp and asked me to put in the below code into server.cfg
es_flags remove notify mp_friendlyfire
I am running gg_friendlyfire 2.
And bingo map now changed with no problems
Posted:
Sun Jul 04, 2010 3:54 pm
by disconnect
Interesting, I'll give that a shot. Thanks for sharing pyro.
Re: GunGame5.1 End of Round Crash
Posted:
Sun Jul 04, 2010 7:14 pm
by Drakk
Tried that and it did not fix it. It just made my bots disappear. which makes it quite hard to test the map change issue
Posted:
Sun Jul 04, 2010 7:19 pm
by XE_ManUp
That command will not make your bots disappear. Lol.
Re: GunGame5.1 End of Round Crash
Posted:
Sun Jul 04, 2010 7:31 pm
by Drakk
Well, I had bots autoloaded when the server was empty before i entered the code. Then I entered the code. And the bots disappeared. So it definitely had something to do with it. I manually added bots to start and finish a round, and the problem still exists, server crashes at map change.
EDIT: I moved the command line to its own line, my bots returned, but when the winning knife was achieved it locked up and froze the server, didn't even make it to map change.
Re: GunGame5.1 End of Round Crash
Posted:
Sun Jul 04, 2010 8:46 pm
by Drakk
Update. After removing the command line supplied because it didn't work, I restarted my server, and just left it alone, I was irritated. So I come back and saw it on a different map than normal, weird it must've worked once. So I sat through the round as they finished up that map, voted for the new one, and it switches maps just fine.....until the first round started and the server crashed again.
Re:
Posted:
Sun Jul 04, 2010 9:18 pm
by disconnect
pyro wrote:Ok update
im running GunGame5_1_457
Server crashes midway between changing maps. Spoke to XE_ManUp and asked me to put in the below code into server.cfg
es_flags remove notify mp_friendlyfire
I am running gg_friendlyfire 2.
And bingo map now changed with no problems
I tried this, it didn't make a difference for me. I am still getting that same end of round crash.
Posted:
Mon Jul 05, 2010 12:41 am
by pyro
Mmm post your logs up guys there is very little they can do without them. Logsmay mean nothing to you but heaps to them
Logs are in
orangebox/cstrike/cfg/gungame/logs
Posted:
Mon Jul 05, 2010 1:19 am
by XE_ManUp
Well, logshelp when you have a bunch of debugging info enabled for EventScripts, specifically. Id go into more detail, but I am typing frrom my phone.
Posted:
Mon Jul 05, 2010 1:42 am
by pyro
XE_ManUp,
Would it be worth you posting that debugging info for users to asses? I know I've been using it. I'm on my phone too lol!
Posted:
Tue Jul 06, 2010 1:59 am
by disconnect
Im still suffering from the same issue. Crashes on game end.