Latest SPE breaks GunGame
Posted: Sat Jul 03, 2010 8:20 pm
When I install the new SPE released today. I can't levelup, ragdolls don't disappear and custom sounds don't work.
I don't get a GunGame error but I do get this in my console log:
I don't get a GunGame error but I do get this in my console log:
Traceback (most recent call last):
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\es.py, line 403, in loadModuleAddon
newaddon = __import__(importname)
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\gungame51\gungame51.py, line 23, in <module>
import spe
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\_libs\python\spe\__init__.py, line 32, in <module>
es.set(spe_version, __version__ + __revision__.strip($Rev: )).makepublic()
AttributeError: 'NoneType' object has no attribute 'makepublic'
Could not open script for addons/eventscripts/gungame51/es_gungame51.txt
Error source (console): (no script)
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\es.py, line 403, in loadModuleAddon
newaddon = __import__(importname)
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\gungame51\gungame51.py, line 23, in <module>
import spe
File c:\userfiles\frink\gameservers\tc27663517784503516726830\orangebox\cstrike\addons\eventscripts\_libs\python\spe\__init__.py, line 32, in <module>
es.set(spe_version, __version__ + __revision__.strip($Rev: )).makepublic()
AttributeError: 'NoneType' object has no attribute 'makepublic'
Could not open script for addons/eventscripts/gungame51/es_gungame51.txt
Error source (console): (no script)