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GG51R477+eventscript Version:2.1.1.338 13 july

PostPosted: Tue Jul 13, 2010 5:15 pm
by -=k2=-
Hi guys,

I have revamped my test server that was gg51 r466 with the latest bits so now it's
- GG V51 Release 477
- eventscript Version:2.1.1.338
- Source Python Extension 1.5.0f r78

I kept the exact config than for the release 466, this release with mostly bots can run without crashing for a couple of hours (8 hours was the max measured)
there is no nade nor cut in this "stable config"

The first symptoms I have observed with the new release are:
- the deathmatch is still not running in version 477, I have absolutely no clue of the reason why it does not start, I suspect it has to do with the installation of SPE, please note that I'm not running anymore EST at all.
- in the logs I have found those statements that are to me "strange" (but I'm not a specialist python)

1) ES-plugin-06: Script Packs: No registration system available (mutiple errors at different places in the log)
2) same for the lines below (multiple timeat different places in the log for different included addons)
L 07/13/2010 - 12:54:17: ES-plugin-04: es__db _cmdlib/server;
L 07/13/2010 - 12:54:17: ES-plugin-05: GetBlock: "_cmdlib/server".
L 07/13/2010 - 12:54:17: ES-plugin-01: GetBlock. Not found: _cmdlib/server


I'll leave it running to see if crashes are still occuring and keeps this post updated with results and crashes if any

I have attached a zip file with all logs and cfg of the server with the new config dated 13 july
One thing that might differ from your development server, I'm running a linux debian platform (see log)

Thanks in advance for the follow up, your support and your effort after the last source update

-=k2=-

Re: GG51R477+eventscript Version:2.1.1.338 13 july

PostPosted: Tue Jul 13, 2010 8:12 pm
by -=k2=-
:cry:
I got already 2 crashes in less than 4 hours, not a good sign, those crashes were wih a mix of bot and players, no nade, no cut
Crashes occurs on different maps, I'm changing of map quite often because I have a mini weapon cycle 5 different guns only
The GG error log is clean and virgin beside the summary of plugins:

*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.477 IP: 91.121.181.138 *
* SPE VERSION: 1.5.0f r78 PORT: 27090 *
* PLATFORM: POSIX DATE: 07-13-2010 *
* ES VERSION: 2.1.1.338 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.2V SM VERSION: 0 *
* MANI VERSION: 1.2U VSP EST VERSION: 0 *
* *
*******************************************************************************


I have attached the last 90 secs of the log serveur showing all events and how the modules of the gg are hadling it
thanks in advance for your lights

-=k2=-

PostPosted: Tue Jul 13, 2010 9:11 pm
by C4rn
GunGame51 - Version 5.1.477
EventScripts v2.1.1.338
SPE VERSION: 1.5.0f r78

On server start Gungame chooses primary ip of machine / server crashes
On manual load after server has loaded i can load gungame manually fine on correct allocated server ip
some manual loads cuase a memory error and crash no logs.

Re: GG51R477+eventscript Version:2.1.1.338 13 july

PostPosted: Tue Jul 13, 2010 11:08 pm
by -=k2=-
Hi C4rn,

Can you tell me if you observe in your cstrike logs always a "small log" and then a normal log" because I have looked again and while my server boot and load with latest configs, still I have observed it always generate two logs a small and then the operating one

-=k2=-

PostPosted: Tue Jul 13, 2010 11:44 pm
by disconnect
Ive seen once crash thus far, which is obviously a lot less. Unfortunately, nothing in the logs to post.

Re: GG51R477+eventscript Version:2.1.1.338 13 july

PostPosted: Thu Jul 15, 2010 4:27 pm
by BenZin0
i got with them version stupid knife only bug! weapon order not loaded.... Warm up dont works..... 477 dont help me