Errors not showing up in gungame error log

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Errors not showing up in gungame error log

Postby daggerclan » Wed Jul 14, 2010 6:29 pm

I noticed this "exception caught" error in my console log earlier today but it doesn't show in the gungame error log. Is it because r461 removed the cfg and addon directories for gg_error_logging or does it have something to do with ignoring attribute errors?


# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

L 07/14/2010 - 10:39:11: World triggered "Round_Start"
daggerclan

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Re: Errors not showing up in gungame error log

Postby daggerclan » Sun Jul 18, 2010 3:38 pm

This seems to be a continuing problem. I see several errors in my console logs like the one below and a multitude of errors concerning "Player has left server" and "invalid userid". None of the errors are being sent to the GunGame5_1_477_Log.txt file. Error logging seems to be disabled and there is no config file to re-enable it.

Example of error in console log:
*** EventScripts caught an exception:
Traceback (most recent call last):
  File "c:\userfiles\frink\gameservers\tc26331753706041732504356\orangebox\cstrike\addons\eventscripts\es.py", line 276, in tick
    x()
  File "c:\userfiles\frink\gameservers\tc26331753706041732504356\orangebox\cstrike\addons\eventscripts\_libs\python\gamethread.py", line 178, in tick
    _executenode(task)
  File "c:\userfiles\frink\gameservers\tc26331753706041732504356\orangebox\cstrike\addons\eventscripts\_libs\python\gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "c:\userfiles\frink\gameservers\tc26331753706041732504356\orangebox\cstrike\addons\eventscripts\_libs\python\repeat.py", line 289, in fire
    raise RepeatError('Cannot fire repeat: \"%s\" does not exist.' %repeatName)
RepeatError: Cannot fire repeat: "gungameWarmupTimer" does not exist.
L 07/17/2010 - 06:21:50: World triggered "Round_Start"


Gungame error log:
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.477                           IP: 205.234.153.42      *
*      SPE VERSION: 1.5.0f r78                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 07-14-2010          *
*       ES VERSION: 2.1.1.338            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.2V                    SM VERSION: 0                   *
*     MANI VERSION: 0                        EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


 
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