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gg_turbo - Player level up on each kill

PostPosted: Thu Jul 29, 2010 3:19 am
by phazer
The instalation is fresh from today and all up to date.. mani admin 1.2v, skin managment, quake sound.
GunGame: 5 5.1.481 , Python Extensions: 1.5.0f r78, EventScripts for Linux: es2-ob-linux_bld169
gg_turbo 1 , all other included addon off , no other custom instaled
Every time a player kill he level up and receive the next weapon whitout any leveling limits
I didn't change any setting , i ave try re download and re instal every thing more than 5 time (including server instalation)
still the same player level up and receive new weapon on each kill if gg_turbo is set to 1

autoexec.cfg =

sv_allow_wait_command 1
stuffcmds
es_load gungame51

Please ask if any other info are needed.. Thanks !!

PostPosted: Thu Jul 29, 2010 3:36 am
by PabloP
Do the leveling limits work when gg_turbo is set to 0?

Re: gg_turbo - Player level up on each kill

PostPosted: Thu Jul 29, 2010 3:46 am
by phazer
Yes if i turn gg_turbo off everything is fine, player first kill make level up and other kill are not giving level
and the player will receive next weapon on next round.

PostPosted: Thu Jul 29, 2010 4:02 am
by satoon101
Isn't that the purpose of gg_turbo? It is supposed to give each player their next weapon, and then they are able to level up with it once they get a kill.

Are you wanting players to get their next weapon when they get a kill, but then not be able to level-up till the next round? That sounds very strange to me. It could be made as a custom addon, I guess.

Satoon

PostPosted: Thu Jul 29, 2010 4:20 am
by XE_ManUp
Unless he is talking about multikills for each level?

PostPosted: Thu Jul 29, 2010 4:40 am
by phazer
ok , so it's normal to be able to get 5 level in a round if a player get 5 kill for example..
i thought player where only receiving next weapon and need to wait next round to level up
........ my bad ! thanks alot anyway for the very quick response!