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gg_turbo "shutting the server down"

PostPosted: Sun Sep 19, 2010 7:20 am
by gungamebr
Every time my gungame server shuts down I reach for the log and there's this message:


# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================

does anyone know how to fix it?

thanks!!!
:D

Re: gg_turbo "shutting the server down"

PostPosted: Mon Sep 20, 2010 2:55 pm
by Huggs
This was a problem when OB was first released. It's working fine for me know.
I think you should check your installation and make sure you have the latest versions.
Check here -
viewtopic.php?f=70&t=1369


PCH

PS - you like living dangerously.... using that Avatar!

Re: gg_turbo "shutting the server down"

PostPosted: Wed Sep 29, 2010 2:39 am
by gungamebr
check my log...

GunGame5_1_481_Log.txt

*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.481 IP: 201.48.140.147 *
* SPE VERSION: 1.5.0f r79 PORT: 27030 *
* PLATFORM: NT DATE: 09-19-2010 *
* ES VERSION: 2.1.1.338 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.4-devV SM VERSION: 0 *
* MANI VERSION: 1.2V VSP EST VERSION: 0 *
* *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/19/2010 @ 20:26:34] TOTAL OCCURENCES: [0147]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/19/2010 @ 20:26:34] TOTAL OCCURENCES: [0147]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'

PlayerError: Player has left server

Re: gg_turbo "shutting the server down"

PostPosted: Wed Sep 29, 2010 2:42 am
by gungamebr
Can someone help me?

My server is running with the settings described below
and they have the following bugs:

1 - the player killed by suicide or hegranade not respawn.
2 - of the sounds of victories at the end of the game sometimes does not ring.
3 - of the gg_turbo continues to knock my server.


GG VERSION: 5.1.48
SPE VERSION: 1.5.0f r79
ES VERSION: 2.1.1.338
ES CORE VERSION: 2.1.1.336
MM VERSION: 1.8.4-devV
SM VERSION: 0
MANI VERSION: 1.2V VSP
EST VERSION: 0

Re: gg_turbo "shutting the server down"

PostPosted: Wed Oct 06, 2010 10:19 pm
by gungamebr
gungamebr wrote:Can someone help me?

My server is running with the settings described below
and they have the following bugs:

1 - the player killed by suicide or hegranade not respawn.
2 - of the sounds of victories at the end of the game sometimes does not ring.
3 - of the gg_turbo continues to knock my server.


GG VERSION: 5.1.48
SPE VERSION: 1.5.0f r79
ES VERSION: 2.1.1.338
ES CORE VERSION: 2.1.1.336
MM VERSION: 1.8.4-devV
SM VERSION: 0
MANI VERSION: 1.2V VSP
EST VERSION: 0


Can someone help me?

PostPosted: Thu Oct 07, 2010 1:21 am
by satoon101
Just because the error logs show an error from gg_turbo, that doesn't mean that gg_turbo is 'causing' the crash. Have you tried running your server (for a long period of time) without gg_turbo? If it still crashes, you might try running it for a while without Mani (and Metamod). We really need to narrow down this issue, to find what is truly causing it.

As for the not respawning issue, I have been meaning to look into this, but the code looks correct. I really won't have time for a couple weeks, have been busy, and will continue to be for at least that amount of time.

Really not sure about the sounds. We'll have to look into that sometime as well.

Satoon

PostPosted: Fri Oct 29, 2010 6:16 pm
by Huggs
I have also noticed the 'No Respawn after suicide' problem.
I haven't noticed a correlation of the bug with Turbo mode, but I'll pay more attention.



PCH

Re: gg_turbo "shutting the server down"

PostPosted: Sat Nov 06, 2010 1:22 pm
by karil
Hello,

in august I posted the same error gungamebr has but there has been no reply.
Unfortunately the issue remains yet today. No other errors or bugs other than this crash have been noticed in the last month (we do not have the suicide/respawn probs, etc.).

Part of autoexec:
mattie_eventscripts 1
eventscripts_deadflag 0
eventscripts_subdirectory events
sv_allow_wait_command 1 // Required for EventScripts for the time being
stuffcmds // This is the line that fixes the IP issue & other strange issues
es_load corelib
es_load popup
es_load gungame51


*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.492 IP: 93.103.128.120 *
* SPE VERSION: 1.5.0f r79 PORT: 27018 *
* PLATFORM: POSIX DATE: 11-02-2010 *
* ES VERSION: 2.1.1.360 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.3V SM VERSION: 0 *
* MANI VERSION: 1.2V VSP EST VERSION: 0 *
* *
*******************************************************************************


My errors are at http://pastie.org/private/a5y5xbacviwk39eveaow . The first error is the same as gungamebr's. Server crash happens ONLY ON MAP CHANGE. It usually changes normally but the server then crashes after 5s or so (I observe it in HLSW). I highly suspect it IS 90% something with players leaving the server. The second and third error randomly appear in moments before the crash. They're never present both at 1 crash, but just one of them. But the FIRST error is always there, crashes appear without presence of the second and the third error too!

Could you please take a look :S?

Greets, Karil

PostPosted: Wed Nov 10, 2010 7:23 pm
by karil
After I turned off turbo mode and disabled HE grenades on warmup, the server crashes less. By this I mean it is still crashing at the same rate but it doesn't completely block so it cannot restart anymore.

Would a core dump help (I added -debug to startup line)? Can I send it to someone on PM?

PostPosted: Thu Nov 11, 2010 3:39 am
by satoon101
It couldn't 'hurt'. Just zip it and attach the dump to this thread. I don't know how to read one of them, but I'm sure someone can.

Satoon

Re: gg_turbo "shutting the server down"

PostPosted: Thu Nov 11, 2010 6:46 pm
by karil
The dump includes several lines with startup commands which include RCON password. I hope I deleted all the text with our rcon password, but I still don't want to attach it publicly so anyone can read it as 50% of characters in dump are '?' so it could still include RCON password afterall. So if anyone would be so kind and lookup the dump and is a trusted member I would be really grateful.

Greets