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* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.492 IP: 63.211.221.204 *
* SPE VERSION: 1.5.0f r79 PORT: 27015 *
* PLATFORM: POSIX DATE: 11-08-2010 *
* ES VERSION: 2.1.1.360 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.4V SM VERSION: 1.3.5 *
* MANI VERSION: 1.2vb VSP EST VERSION: 0 *
* *
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LAST EVENT: [11/08/2010 @ 14:43:25] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (92): is not alive.
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LAST EVENT: [11/08/2010 @ 16:51:05] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (180): is not alive.
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LAST EVENT: [11/08/2010 @ 18:16:37] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (217): is not alive.
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LAST EVENT: [11/08/2010 @ 22:28:15] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (450): is not alive.
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LAST EVENT: [11/08/2010 @ 22:43:48] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (445): is not alive.
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LAST EVENT: [11/08/2010 @ 23:25:18] TOTAL OCCURENCES: [0064]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
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LAST EVENT: [11/09/2010 @ 00:06:41] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (472): is not alive.
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LAST EVENT: [11/09/2010 @ 00:46:28] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (557): is not alive.
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LAST EVENT: [11/09/2010 @ 00:51:23] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (565): is not alive.
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LAST EVENT: [11/09/2010 @ 00:58:26] TOTAL OCCURENCES: [0330]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
Ive noticed that once in a while when you kill someone you still have the same gun and have to kill another person to get the new gun. heres the addons that i have loaded
gg_objectives_settings.cfg
gg_en_config.cfg
gg_afk_settings.cfg
gg_default_addons.cfg
gg_punishment_settings.cfg
gg_turbo.cfg
gg_dead_strip.cfg
gg_earn_nade.cfg
gg_spawnpoints.cfg
gg_convert.cfg
gg_nade_bonus.cfg
gg_deathmatch.cfg
gg_warmup_round.cfg
gg_noblock.cfg
gg_leaderweapon_warning.cfg
gg_random_spawn.cfg
gg_dissolver.cfg
gg_knife_elite.cfg
gg_reload.cfg
gg_stats_logging.cfg
gg_knife_pro.cfg
gg_multi_level.cfg
gg_handicap.cfg
gg_welcome_msg.cfg
gg_elimination.cfg
gg_spawn_protect.cfg
gg_multi_nade.cfg
gg_map_vote.cfg
gg_friendlyfire.cfg
gg_give.cfg
gg_knives_only.cfg
gg_join_message.cfg
gg_assist.cfg
gg_winner_display.cfg
gg_buylevel.cfg
gg_multi_level_remover.cfg