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How do you configure gg5?
Posted:
Sat Jun 04, 2011 9:25 am
by madcap
I can't find any documentation explaining how to actually configure gg5. The old gg3 had a .cfg file with all the GG settings. The new gg5 .cfg file only contains this:
//-----------------------------------------------------------------------------
// GunGame 5.1 GunGame Development Team
// gg_server.cfg
//
// This is a server.cfg type of file that will be loaded
// with GunGame.
//
//-----------------------------------------------------------------------------
:S
What I want to know in particular is how to change the weapon order
Posted:
Sat Jun 04, 2011 10:26 am
by madcap
Ok so I was missing the config file which regenerated when i restarted the server. There still seems to be a lack of documentation for this mod though.
Re: How do you configure gg5?
Posted:
Sat Jun 04, 2011 4:49 pm
by PabloP
So, if you spent a few seconds to look at the forums you posted in, you would have seen a section called, "GunGame5.1 Documentation"
Re:
Posted:
Sat Jun 04, 2011 6:08 pm
by XE_ManUp
madcap wrote:Ok so I was missing the config file which regenerated when i restarted the server. There still seems to be a lack of documentation for this mod though.
On the Wiki link at the top of the page, you will find this:
http://wiki.gungame.net/pages/Main_Page ... th_GunGame...which contains the link to the installation documentation. In Step 4 of the installation instructions, it states "When GunGame 5.1 is loaded for the first time, it will generate configuration files in
../cfg/gungame51/".
Posted:
Sun Jun 05, 2011 1:50 am
by satoon101
The wiki isn't finished, by any means, but it has most of what is necessary already on it.
Also, just a note, but the gg_server.cfg is "only" for non-GunGame cvars. Basically, if you want to run GunGame sometimes and other times not, any differences between the base cvars you run during non-GG and GG types should be set in the gg_server.cfg file. For instance, let's say you want to mp_timelimit set to 60 minutes during non-GG and 0 for GG (so you don't end the map during the GG), you would put mp_timelimit 60 in your server.cfg and mp_timelimit 0 in your gg_server.cfg.
Satoon
Re: Re:
Posted:
Sun Jun 05, 2011 3:11 am
by madcap
XE_ManUp wrote:madcap wrote:Ok so I was missing the config file which regenerated when i restarted the server. There still seems to be a lack of documentation for this mod though.
On the Wiki link at the top of the page, you will find this:
http://wiki.gungame.net/pages/Main_Page ... th_GunGame...which contains the link to the installation documentation. In Step 4 of the installation instructions, it states "When GunGame 5.1 is loaded for the first time, it will generate configuration files in
../cfg/gungame51/".
Yeah I read through that already but it still didn't help. I didn't know what the specific file was called.
Posted:
Sun Jun 05, 2011 3:27 am
by satoon101
If you look on the main page:
http://wiki.gungame.net/pages/Main_PageWe have links to Included and Custom Addons. The Included have all the info about them you need:
http://wiki.gungame.net/pages/Scripts.includedWe should probably add that info to the Installation page, though, which I will do shortly.
We have not added any info on weapon_orders, yet, though, which is one of the things I have been meaning to add. But if you search the forum, there are 'recent' examples of people asking about them:
viewtopic.php?f=70&t=1866Here is a more detailed response on the EventScripts forum:
http://forums.eventscripts.com/viewtopi ... 94&t=43544Satoon
Re: How do you configure gg5?
Posted:
Sat Jun 11, 2011 4:11 am
by Wenn
I am a bit confused on the subject as well, i managed a gg4 server a while back and was expecting a similar set-up but i have been confused for a bit now.
There seems to be no defualt settings. I followed ur link to included addons
http://wiki.gungame.net/pages/Scripts.included and all the addons say things like "gg_turbo contains the following cvars that can be found in your server's ../cfg/gungame51/included_addon_configs/gg_turbo.cfg file:". The gungame i downloaded did not come with any of these files in there directories and none of them were put here in when i loaded gun game.
Also, gun game seems to be running completely silent, it is giving no feedback in game (on successful load or unload)
-Wenn
Re: How do you configure gg5?
Posted:
Sat Jun 11, 2011 9:36 pm
by daggerclan
Wenn wrote:I am a bit confused on the subject as well
Wenn, what is your server's IP address? Sounds like you might be running a version of gungame other than GunGame51.
Posted:
Sun Jun 12, 2011 1:45 am
by satoon101
Those files will be created the very first time you load GunGame51 on the server. Make sure your server has the correct permissions set on the cfg/gungame51 folder (and it's subfolders), so that those files can be created. Also, are there any log files that might help us out? Please look in your server's
../cfg/gungame51/logs/ folder, and post the contents of any of the files in there. You might also try downloading, installing, and es_load'ing ExceptHook, which will catch errors when GunGame51 is loaded if you do not have access to the server's console:
http://addons.eventscripts.com/addons/view/excepthookSatoon
Re: How do you configure gg5?
Posted:
Mon Jun 13, 2011 10:09 pm
by Wenn
Thanks for the reply, i actually figured out my problem and forget to post back here.
Turns out my event scripts was having troubles and wasn't loading gun game correctly. After I looked in the server console and saw the eventscripts popping out errors, i just reinstalled it and gun game started functioning correctly, it then generated all those missing cfg files and I have been able to figure it out from there.