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New exception error I haven't seen before

PostPosted: Wed Jul 27, 2011 6:35 pm
by daggerclan
*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.540                           IP: 205.234.153.42      *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 07-27-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.7V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.6 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 11:07:22]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "6". The userid can not be found on the server.
 


This error was raised when I disconnected from the server as shown here. Never had that happened before gungame_5_1_540.
L 07/27/2011 - 11:07:22: "[ÐÄGGËR] Sarge<6><STEAM_0:0:6041935><>" disconnected (reason "Disconnect by user.")

Re: New exception error I haven't seen before

PostPosted: Wed Jul 27, 2011 9:47 pm
by XE_ManUp
Well, with you running the latest development version, you will likely experience bugs that we are testing on resolving in commits like this one. I just completed a MAJOR revamp of the internals of the Player object used by GunGame, which controls everything about a player in GunGame. That particular error was not one I received in testing. I will try to see what I can do to resolve it.

Did this prevent anything from working?

EDIT: Should be fixed in revision 541.

PostPosted: Wed Jul 27, 2011 10:41 pm
by daggerclan
No, it did not prevent anything from working.
I'll give 541 a try. Will post back if not fixed. Thanks.

PostPosted: Wed Jul 27, 2011 10:58 pm
by XE_ManUp
Out of curiousity, did you disconnect and reconnect in the same GunGame round when that happened?

Re:

PostPosted: Wed Jul 27, 2011 11:15 pm
by daggerclan
XE_ManUp wrote:Out of curiousity, did you disconnect and reconnect in the same GunGame round when that happened?


Only disconnected. Did not reconnect.

Edit. Confirmed, not seeing the error in 541.

PostPosted: Thu Jul 28, 2011 12:10 am
by XE_ManUp
Can you verify this for me? If you connect, gain a few levels, then disconnect and rejoin, do you maintain the level you left with?

PostPosted: Thu Jul 28, 2011 12:30 am
by daggerclan
Yes, confirmed. I got to the mac10 and then disconnected. Rejoined and was automatically on mac10 again.

PostPosted: Thu Jul 28, 2011 6:13 pm
by daggerclan
I noticed today this error is still being raised in 541. I checked the times with the console log and didn't see anything unusual with these players.
Just normal players that played a few games then disconnected, some at the end of the game and some in the middle of a game.

No adverse effect on the server. No errors in the console.log and nothing from excepthook.

It doesn't happen everytime a player disconnects just sometimes.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.541                           IP: 205.234.153.42      *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 07-27-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.7V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.6 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 17:15:04]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '24' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 17:15:04]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '24' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 20:11:09]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "89". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 22:24:24]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '146' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 22:24:24]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '146' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/27/2011 @ 22:50:04]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "159". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 00:50:57]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '193' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 00:50:57]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '193' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 01:02:06]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '198' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 01:02:06]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '198' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 01:20:45]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
    cash = getPlayer(attacker).cash
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '201' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 01:55:12]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '226' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 01:55:12]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '226' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 02:03:54]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "192". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 02:27:31]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 499, in player_spawn
    if getPlayer(userid).isdead:
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '242' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 02:27:31]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 96, in player_spawn
    send_level_info_hudhint(Player(userid))
  File "../eventscripts/gungame51/scripts/included/gg_level_info/gg_level_info.py", line 128, in send_level_info_hudhint
    userid=ggPlayer.userid)
  File "../eventscripts/gungame51/core/messaging/shortcuts.py", line 37, in langstring
    return MessageManager().langstring(string, tokens, userid, prefix)
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 420, in langstring
    self.__clean_string(self.__format_string(string, tokens, userid)))
  File "../eventscripts/gungame51/core/messaging/__init__.py", line 186, in __format_string
    language = getPlayer(userid).getLanguage()
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '242' is an invalid userid


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 02:39:11]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "231". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 02:58:48]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "214". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/28/2011 @ 07:06:19]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
    cash = getPlayer(attacker).cash
  File "../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
    raise e

UseridError: '334' is an invalid userid


 

Re: New exception error I haven't seen before

PostPosted: Fri Jul 29, 2011 4:50 am
by tnarocks
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
current_event[name](event_var)
File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
deleteAttribute(userid, "multiLevels")
File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
del Player(filter)[attribute]
File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
return _PlayerContainer()[userid]
File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
'The userid can not be found on the server.')
UseridError: Unable to retrieve or create a player instance for userid "49". The userid can not be found on the server.
# ================================================




# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
current_event[name](event_var)
File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
deleteAttribute(userid, "multiLevels")
File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
del Player(filter)[attribute]
File "../eventscripts/gungame51/core/players/players.py", line 364, in __new__
return _PlayerContainer()[userid]
File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
'The userid can not be found on the server.')
UseridError: Unable to retrieve or create a player instance for userid "175". The userid can not be found on the server.
# ================================================

PostPosted: Sat Jul 30, 2011 10:43 am
by XE_ManUp
Okay - should be resolved (in theory) in Revision 543.

Re:

PostPosted: Sat Jul 30, 2011 8:46 pm
by daggerclan
XE_ManUp wrote:Okay - should be resolved (in theory) in Revision 543.


In theory maybe ...In reality NO, lol.
And a new dictionary error.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.543                           IP: 205.234.153.45      *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 07-30-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.7V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.6 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/30/2011 @ 13:09:04]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 225, in player_disconnect
    deleteAttribute(userid, "multiLevels")
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 90, in deleteAttribute
    del Player(filter)[attribute]
  File "../eventscripts/gungame51/core/players/players.py", line 380, in __new__
    return _PlayerContainer()[userid]
  File "../eventscripts/gungame51/core/players/players.py", line 149, in __getitem__
    'The userid can not be found on the server.')

UseridError: Unable to retrieve or create a player instance for userid "118". The userid can not be found on the server.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/30/2011 @ 13:23:39]          TOTAL OCCURENCES: [0035]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 393, in es_map_start
    resetPlayers()
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 104, in resetPlayers
    _PlayerContainer().reset()
  File "../eventscripts/gungame51/core/players/players.py", line 205, in reset
    for userid in self:

RuntimeError: dictionary changed size during iteration


 

PostPosted: Sat Jul 30, 2011 10:53 pm
by daggerclan
I'm starting to get more errors and strange thinks are happening. Like starting out on Aug or Machine Gun then going to nade and knife.
The dictionary error is occurring a lot now. And a new error about invalid literal.

I'm only running this on a test server now and will let it continue and report back.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/30/2011 @ 14:56:16]          TOTAL OCCURENCES: [0002]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 439, in call_event
    current_event[name](event_var)
  File "../eventscripts/gungame51/scripts/included/gg_leader_messages/gg_leader_messages.py", line 84, in gg_leader_disconnect
    leaders = [int(userid) for userid in event_var['leaders'].split(',')]

ValueError: invalid literal for int() with base 10: ''


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/30/2011 @ 14:57:12]          TOTAL OCCURENCES: [0127]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 272, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File "../eventscripts/gungame51/gungame51.py", line 393, in es_map_start
    resetPlayers()
  File "../eventscripts/gungame51/core/players/shortcuts.py", line 104, in resetPlayers
    _PlayerContainer().reset()
  File "../eventscripts/gungame51/core/players/players.py", line 205, in reset
    for userid in self:

RuntimeError: dictionary changed size during iteration

PostPosted: Sun Jul 31, 2011 5:48 am
by XE_ManUp
Okay - Revision 544! Could this be the winner?

PostPosted: Sun Jul 31, 2011 4:29 pm
by daggerclan
We're getting close with r545. Getting this new error. And some of the addons unload as shown in the console log below.

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                          HTTP://FORUMS.GUNGAME.NET/                         *
*                                                                             *
*       GG VERSION: 5.1.545                           IP: 192.168.1.101       *
*      SPE VERSION: 1.5.0f r85                      PORT: 27015               *
*         PLATFORM: NT                              DATE: 07-31-2011          *
*       ES VERSION: 2.1.1.370            ES CORE VERSION: 2.1.1.336           *
*       MM VERSION: 1.8.7V                    SM VERSION: 0                   *
*     MANI VERSION: 1.2.22.6 VSP             EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/31/2011 @ 09:42:47]          TOTAL OCCURENCES: [0001]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 279, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 749, in unload
    AddonManager().unload(*a, **kw)
  File "../eventscripts/gungame51/core/addons/__init__.py", line 351, in unload
    self.call_block(addon, 'unload')
  File "../eventscripts/gungame51/core/addons/__init__.py", line 625, in call_block
    addon_globals[blockname](*a, **kw)
  File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 117, in unload
    reset_server_vars()
  File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 495, in reset_server_vars
    if not int(gg_deathmatch_backup) and int(gg_deathmatch):

NameError: global name 'gg_deathmatch_backup' is not defined


 



addons unloading here:

********************************************************
 Loading Mani Admin Plugin 2011 V1.2.22.6 VSP Orange, http://www.mani-admin-plugin.com

0EEE6DCC SDK PlayerInfoManager002
0BD26454 SDK VEngineServer021
0BD1DB18 SDK GAMEEVENTSMANAGER002
100CDCC0 SDK VFileSystem019
0BD2503C SDK ISERVERPLUGINHELPERS001
0BD650CC SDK VEngineServerStringTable001
0BD1D894 SDK EngineTraceServer003
0BD207D8 SDK VEngineRandom001
0EED4C58 SDK ServerGameEnts001
0EEC89DC SDK IEffects001
0BD26528 SDK IEngineSoundServer003
0EED4C5C SDK ServerGameClients003
008A6378 SDK VEngineCvar004
0EED4C4C SDK ServerGameDLL006 => Upgraded to ServerGameDLL007
0BD2153C SDK VoiceServer002
0BD661F8 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Game Type [Counter-Strike: Source]
Message name Geiger index 0
Message name Train index 1
Message name HudText index 2
Message name SayText index 3
Message name SayText2 index 4
Message name TextMsg index 5
Message name HudMsg index 6
Message name ResetHUD index 7
Message name GameTitle index 8
Message name ItemPickup index 9
Message name ShowMenu index 10
Message name Shake index 11
Message name Fade index 12
Message name VGUIMenu index 13
Message name Rumble index 14
Message name CloseCaption index 15
Message name SendAudio index 16
Message name RawAudio index 17
Message name VoiceMask index 18
Message name RequestState index 19
Message name BarTime index 20
Message name Damage index 21
Message name RadioText index 22
Message name HintText index 23
Message name KeyHintText index 24
Message name ReloadEffect index 25
Message name PlayerAnimEvent index 26
Message name AmmoDenied index 27
Message name UpdateRadar index 28
Message name KillCam index 29
Message name MarkAchievement index 30
Message name CallVoteFailed index 31
Message name VoteStart index 32
Message name VotePass index 33
Message name VoteFailed index 34
Message name VoteSetup index 35
Message name SPHapWeapEvent index 36
Message name HapDmg index 37
Message name HapPunch index 38
Message name HapSetDrag index 39
Message name HapSetConst index 40
Found base 0B9A0000 and length 6549504 [0BFDF000]
Final [0B9A3100] [CBaseServer_ConnectClient]
Final [0BA18140] [NET_SendPacket]
Found base 0E9D0000 and length 7041024 [0F087000]
Final [0EC80F60] [CCSPlayer_RoundRespawn]
Final [0EBD5E90] [UTIL_Remove]
  Initial [0EC62BC0] Sig [CEntList_gEntList]
Final [0EF265B0] [CEntList_gEntList]
  Initial [0EB6BCD0] Sig [CGameRules_gGameRules]
Final [A40D8B7D] [CGameRules_gGameRules]
Final [0EAD43B0] [CGlobalEntityList_FindEntityByClassname]
Final [0EC7AFB0] [CCSPlayer_SwitchTeam]
Sig [CCSPlayer_SetModelFromClass] Failed!!
Final [0EBEA660] [GetFileWeaponInfoFromHandle]
Final [0EA78870] [CBaseCombatCharacter_Weapon_OwnsThisType]
Time for read = [0.000445]
Time for read = [0.000481]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Plugin load file already exists ... bypassing autocreate
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
maxplayers set to 20
Unknown command "r_decal_cullsize"
Server logging enabled.
Server logging data to file logs\L0731003.log
L 07/31/2011 - 09:42:23: Log file started (file "logs\L0731003.log") (game "c:\userfiles\sarge\gameservers\ggdm\orangebox\cstrike") (version "4644")
Server logging enabled.
L 07/31/2011 - 09:42:23: Log file closed
Server logging data to file logs\L0731004.log
L 07/31/2011 - 09:42:23: Log file started (file "logs\L0731004.log") (game "c:\userfiles\sarge\gameservers\ggdm\orangebox\cstrike") (version "4644")
logaddress_delall:  no addresses in the list
logaddress_add:  67.20.98.231:27500
[EventScripts] Loaded excepthook
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:25: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
L 07/31/2011 - 09:42:25: server_cvar: "decalfrequency" "60"
[1/7] Initializing GunGame 5.1.545...
[2/7] Executing configs...
    gg_afk_settings_config.cfg
    gg_default_addons_config.cfg
    gg_en_config.cfg
    gg_objectives_settings_config.cfg
    gg_punishment_settings_config.cfg
    included_addon_configs/gg_convert.cfg
    included_addon_configs/gg_dead_strip.cfg
    included_addon_configs/gg_deathmatch.cfg
    included_addon_configs/gg_dissolver.cfg
    included_addon_configs/gg_earn_nade.cfg
    included_addon_configs/gg_elimination.cfg
    included_addon_configs/gg_friendlyfire.cfg
    included_addon_configs/gg_handicap.cfg
    included_addon_configs/gg_knife_elite.cfg
    included_addon_configs/gg_knife_pro.cfg
    included_addon_configs/gg_leaderweapon_warning.cfg
    included_addon_configs/gg_leader_messages.cfg
    included_addon_configs/gg_level_info.cfg
    gg_map_vote.cfg
    included_addon_configs/gg_multi_level.cfg
    included_addon_configs/gg_multi_nade.cfg
    gg_nade_bonus.cfg
    included_addon_configs/gg_noblock.cfg
    included_addon_configs/gg_prop_physics.cfg
    included_addon_configs/gg_random_spawn.cfg
    included_addon_configs/gg_reload.cfg
    included_addon_configs/gg_spawnpoints.cfg
    gg_spawn_protect.cfg
    included_addon_configs/gg_stats_logging.cfg
    included_addon_configs/gg_turbo.cfg
    included_addon_configs/gg_warmup_round.cfg
    included_addon_configs/gg_welcome_msg.cfg
    included_addon_configs/gg_winner_messages.cfg
[3/7] Executing custom configs...
    gg_assist.cfg
    gg_buylevel.cfg
    gg_cheap_equip.cfg
    gg_join_message.cfg
    gg_winner_display.cfg
[4/7] Parsing weapon orders...
    custom_weapon_order1
    dagger_weapon_order
    default_weapon_order
    nade_bonus_order
    reverse_weapon_order
    weapon_short
L 07/31/2011 - 09:42:27: server_cvar: "sv_tags" "gungame"
L 07/31/2011 - 09:42:27: server_cvar: "sv_tags" "gungame"
[EventScripts] Loaded gungame51
Network: IP 192.168.1.101, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 07/31/2011 - 09:42:27: server_cvar: "sv_contact" "http://daggerclan.net"
L 07/31/2011 - 09:42:27: server_cvar: "sv_tags" "throwing-knives"
L 07/31/2011 - 09:42:27: server_cvar: "mp_startmoney" "8000"
L 07/31/2011 - 09:42:27: server_cvar: "mp_roundtime" "5."
L 07/31/2011 - 09:42:27: server_cvar: "mp_autocrosshair" "0"
L 07/31/2011 - 09:42:27: server_cvar: "mp_c4timer" "30"
L 07/31/2011 - 09:42:27: server_cvar: "mp_falldamage" "1"
L 07/31/2011 - 09:42:27: server_cvar: "mp_freezetime" "0"
L 07/31/2011 - 09:42:27: server_cvar: "mp_hostagepenalty" "4"
L 07/31/2011 - 09:42:27: server_cvar: "mp_limitteams" "1"
Server logging enabled.
L 07/31/2011 - 09:42:27: Log file closed
Server logging data to file logs\L0731005.log
L 07/31/2011 - 09:42:27: Log file started (file "logs\L0731005.log") (game "c:\userfiles\sarge\gameservers\ggdm\orangebox\cstrike") (version "4644")
L 07/31/2011 - 09:42:27: server_cvar: "sv_enablebunnyhopping" "1"
ConVarRef replay_enable doesn't point to an existing ConVar
L 07/31/2011 - 09:42:27: server_cvar: "mp_forceautoteam" "1"
L 07/31/2011 - 09:42:27: server_cvar: "sv_alltalk" "1"
L 07/31/2011 - 09:42:27: server_cvar: "sv_stopspeed" "75"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
L 07/31/2011 - 09:42:27: server_cvar: "bot_quota" "4"
[EventScripts] Loaded realbots
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:27: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
[EventScripts] Loaded cheapbulletwhizz
[EventScripts] Loaded easybhop
[EventScripts] Loaded looneybotping
[EventScripts] Loaded customvotes
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:27: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
Server logging enabled.
ConVarRef replay_enable doesn't point to an existing ConVar
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
[EventScripts] realbots was already loaded
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:27: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
"fps_max" = "70" ( def. "300" )
 notconnected
 - Frame rate limiter, cannot be set while connected to a server.
Both ConVars must be marked FCVAR_REPLICATED for linkage to work (sourcemod_version)
L 07/31/2011 - 09:42:27: [META] Loaded 1 plugin.
L 07/31/2011 - 09:42:27: Loading map "gg_simpsons_h1"
L 07/31/2011 - 09:42:27: server cvars start
L 07/31/2011 - 09:42:27: "sm_nextmap" = ""
L 07/31/2011 - 09:42:27: "looneybotping_version" = "1.2"
L 07/31/2011 - 09:42:27: "easybhop_version" = "1.1a by L'In20Cible"
L 07/31/2011 - 09:42:27: "realbots_version" = "1.1.2"
L 07/31/2011 - 09:42:27: "eventscripts_gg5" = "5.1.545"
L 07/31/2011 - 09:42:28: "eventscripts_gg" = "5.1.545"
L 07/31/2011 - 09:42:28: "gg_winner_display" = "1"
L 07/31/2011 - 09:42:28: "gg_join_message" = "0"
L 07/31/2011 - 09:42:28: "gg_cheap_equip" = "1"
L 07/31/2011 - 09:42:28: "gg_buylevel" = "1"
L 07/31/2011 - 09:42:28: "gg_assist" = "0"
L 07/31/2011 - 09:42:28: "gg_winner_messages" = "0"
L 07/31/2011 - 09:42:28: "gg_welcome_msg" = "0"
L 07/31/2011 - 09:42:28: "gg_turbo" = "0"
L 07/31/2011 - 09:42:28: "gg_stats_logging" = "0"
L 07/31/2011 - 09:42:28: "gg_spawn_protect" = "0"
L 07/31/2011 - 09:42:28: "gg_spawnpoints" = "0"
L 07/31/2011 - 09:42:28: "gg_reload" = "0"
L 07/31/2011 - 09:42:28: "gg_random_spawn" = "0"
L 07/31/2011 - 09:42:28: "gg_prop_physics" = "0"
L 07/31/2011 - 09:42:28: "gg_noblock" = "0"
L 07/31/2011 - 09:42:28: "gg_nade_bonus" = "0"
L 07/31/2011 - 09:42:28: "gg_multi_nade" = "0"
L 07/31/2011 - 09:42:28: "gg_multi_level" = "0"
L 07/31/2011 - 09:42:28: "gg_map_vote" = "0"
L 07/31/2011 - 09:42:28: "gg_level_info" = "0"
L 07/31/2011 - 09:42:28: "gg_leader_messages" = "0"
L 07/31/2011 - 09:42:28: "gg_leaderweapon_warning_only_last" = "0"
L 07/31/2011 - 09:42:28: "gg_leaderweapon_warning" = "0"
L 07/31/2011 - 09:42:28: "gg_knife_pro" = "0"
L 07/31/2011 - 09:42:28: "gg_knife_elite" = "0"
L 07/31/2011 - 09:42:28: "gg_handicap_legacy_mode" = "0"
L 07/31/2011 - 09:42:28: "gg_handicap_no_reconnect" = "0"
L 07/31/2011 - 09:42:28: "gg_handicap_max" = "0"
L 07/31/2011 - 09:42:28: "gg_handicap" = "0"
L 07/31/2011 - 09:42:28: "gg_friendlyfire" = "0"
L 07/31/2011 - 09:42:28: "gg_elimination" = "0"
L 07/31/2011 - 09:42:28: "gg_earn_nade" = "0"
L 07/31/2011 - 09:42:28: "gg_dissolver" = "0"
L 07/31/2011 - 09:42:28: "gg_deathmatch" = "0"
L 07/31/2011 - 09:42:28: "gg_dead_strip" = "0"
L 07/31/2011 - 09:42:28: "gg_convert" = "0"
L 07/31/2011 - 09:42:28: "gg_hostage_killed_punish" = "0"
L 07/31/2011 - 09:42:28: "gg_retry_punish" = "0"
L 07/31/2011 - 09:42:28: "gg_tk_punish" = "0"
L 07/31/2011 - 09:42:28: "gg_suicide_punish" = "0"
L 07/31/2011 - 09:42:28: "gg_afk_punish" = "0"
L 07/31/2011 - 09:42:28: "gg_hostage_stopped_levels" = "0"
L 07/31/2011 - 09:42:28: "gg_hostage_rescued_levels" = "0"
L 07/31/2011 - 09:42:28: "gg_bomb_exploded_levels" = "0"
L 07/31/2011 - 09:42:28: "gg_bomb_defused_levels" = "0"
L 07/31/2011 - 09:42:28: "gg_weapon_order_random_excluded" = "weapon_short,nade_bonus_order"
L 07/31/2011 - 09:42:28: "gg_weapon_order_random" = "0"
L 07/31/2011 - 09:42:28: "gg_weapon_order_sort_type" = "0"
L 07/31/2011 - 09:42:28: "gg_weapon_order_file" = "0"
L 07/31/2011 - 09:42:28: "gg_warmup_round" = "0"
L 07/31/2011 - 09:42:28: "gg_map_obj" = "0"
L 07/31/2011 - 09:42:28: "gg_multikill_override" = "0"
L 07/31/2011 - 09:42:28: "spe_version" = "1.5.0f r85"
L 07/31/2011 - 09:42:28: "es_corelib_ver" = "2.1.1.336"
L 07/31/2011 - 09:42:28: "metamod_version" = "1.8.7V"
L 07/31/2011 - 09:42:28: "eventscripts_ver" = "2.1.1.370"
L 07/31/2011 - 09:42:28: "mattie_eventscripts" = "1"
L 07/31/2011 - 09:42:28: "mani_reserve_slots" = "0"
L 07/31/2011 - 09:42:28: "mani_admin_plugin_version" = "1.2.22.6 VSP"
L 07/31/2011 - 09:42:28: "mani_tickrate" = "66"
L 07/31/2011 - 09:42:28: "mani_nextmap" = "Unknown"
L 07/31/2011 - 09:42:28: "daf_version" = "Version 4b of SourceOP.com DoS Attack Fix Plugin"
L 07/31/2011 - 09:42:28: "sv_nostats" = "0"
L 07/31/2011 - 09:42:28: "mp_teamplay" = "0"
L 07/31/2011 - 09:42:28: "mp_falldamage" = "1"
L 07/31/2011 - 09:42:28: "mp_weaponstay" = "0"
L 07/31/2011 - 09:42:28: "mp_forcerespawn" = "1"
L 07/31/2011 - 09:42:28: "mp_footsteps" = "1"
L 07/31/2011 - 09:42:28: "mp_flashlight" = "0"
L 07/31/2011 - 09:42:28: "mp_autocrosshair" = "0"
L 07/31/2011 - 09:42:28: "decalfrequency" = "60"
L 07/31/2011 - 09:42:28: "mp_teamlist" = "hgrunt;scientist"
L 07/31/2011 - 09:42:28: "mp_allowNPCs" = "1"
L 07/31/2011 - 09:42:28: "mp_friendlyfire" = "0"
L 07/31/2011 - 09:42:28: "mp_fadetoblack" = "0"
L 07/31/2011 - 09:42:28: "sv_gravity" = "800"
L 07/31/2011 - 09:42:28: "sv_stopspeed" = "75"
L 07/31/2011 - 09:42:28: "sv_noclipaccelerate" = "5"
L 07/31/2011 - 09:42:28: "sv_noclipspeed" = "5"
L 07/31/2011 - 09:42:28: "sv_specaccelerate" = "5"
L 07/31/2011 - 09:42:28: "sv_specspeed" = "3"
L 07/31/2011 - 09:42:28: "sv_specnoclip" = "1"
L 07/31/2011 - 09:42:28: "sv_maxspeed" = "320"
L 07/31/2011 - 09:42:28: "sv_accelerate" = "10"
L 07/31/2011 - 09:42:28: "sv_airaccelerate" = "10"
L 07/31/2011 - 09:42:28: "sv_wateraccelerate" = "10"
L 07/31/2011 - 09:42:28: "sv_waterfriction" = "1"
L 07/31/2011 - 09:42:28: "sv_footsteps" = "1"
L 07/31/2011 - 09:42:28: "sv_rollspeed" = "200"
L 07/31/2011 - 09:42:28: "sv_rollangle" = "0"
L 07/31/2011 - 09:42:28: "sv_friction" = "4"
L 07/31/2011 - 09:42:28: "sv_bounce" = "0"
L 07/31/2011 - 09:42:28: "sv_stepsize" = "18"
L 07/31/2011 - 09:42:28: "r_VehicleViewDampen" = "1"
L 07/31/2011 - 09:42:28: "r_JeepViewDampenFreq" = "7.0"
L 07/31/2011 - 09:42:28: "r_JeepViewDampenDamp" = "1.0"
L 07/31/2011 - 09:42:28: "r_JeepViewZHeight" = "10.0"
L 07/31/2011 - 09:42:28: "r_AirboatViewDampenFreq" = "7.0"
L 07/31/2011 - 09:42:28: "r_AirboatViewDampenDamp" = "1.0"
L 07/31/2011 - 09:42:28: "r_AirboatViewZHeight" = "0.0"
L 07/31/2011 - 09:42:28: "mp_timelimit" = "0"
L 07/31/2011 - 09:42:28: "mp_fraglimit" = "0"
L 07/31/2011 - 09:42:28: "nextlevel" = ""
L 07/31/2011 - 09:42:28: "mp_respawnwavetime" = "10.0"
L 07/31/2011 - 09:42:28: "mp_tournament" = "0"
L 07/31/2011 - 09:42:28: "tf_arena_preround_time" = "10"
L 07/31/2011 - 09:42:28: "tf_arena_round_time" = "0"
L 07/31/2011 - 09:42:28: "tf_arena_max_streak" = "3"
L 07/31/2011 - 09:42:28: "tf_arena_use_queue" = "1"
L 07/31/2011 - 09:42:28: "mp_teams_unbalance_limit" = "1"
L 07/31/2011 - 09:42:28: "mp_maxrounds" = "0"
L 07/31/2011 - 09:42:28: "mp_winlimit" = "0"
L 07/31/2011 - 09:42:28: "mp_disable_respawn_times" = "0"
L 07/31/2011 - 09:42:28: "mp_stalemate_meleeonly" = "0"
L 07/31/2011 - 09:42:28: "mp_forceautoteam" = "1"
L 07/31/2011 - 09:42:28: "mp_autoteambalance" = "1"
L 07/31/2011 - 09:42:28: "mp_stalemate_enable" = "0"
L 07/31/2011 - 09:42:28: "mp_match_end_at_timelimit" = "0"
L 07/31/2011 - 09:42:28: "mp_scrambleteams_auto" = "1"
L 07/31/2011 - 09:42:28: "mp_scrambleteams_auto_windifference" = "2"
L 07/31/2011 - 09:42:28: "sv_alltalk" = "1"
L 07/31/2011 - 09:42:28: "sv_enableboost" = "0"
L 07/31/2011 - 09:42:28: "sv_enablebunnyhopping" = "1"
L 07/31/2011 - 09:42:28: "sv_allowminmodels" = "1"
L 07/31/2011 - 09:42:28: "mp_startmoney" = "8000"
L 07/31/2011 - 09:42:28: "mp_roundtime" = "5."
L 07/31/2011 - 09:42:28: "mp_freezetime" = "0"
L 07/31/2011 - 09:42:28: "mp_c4timer" = "30"
L 07/31/2011 - 09:42:28: "mp_limitteams" = "1"
L 07/31/2011 - 09:42:28: "sv_competitive_minspec" = "0"
L 07/31/2011 - 09:42:28: "bot_quota" = "4"
L 07/31/2011 - 09:42:28: "mp_hostagepenalty" = "4"
L 07/31/2011 - 09:42:28: "sv_password" = ""
L 07/31/2011 - 09:42:28: "sv_tags" = "throwing-knives"
L 07/31/2011 - 09:42:28: "tv_relaypassword" = ""
L 07/31/2011 - 09:42:28: "tv_password" = ""
L 07/31/2011 - 09:42:28: "deathmatch" = "1"
L 07/31/2011 - 09:42:28: "coop" = "0"
L 07/31/2011 - 09:42:28: "sv_cheats" = "0"
L 07/31/2011 - 09:42:28: "sv_pausable" = "0"
L 07/31/2011 - 09:42:28: "sv_contact" = "http://daggerclan.net"
L 07/31/2011 - 09:42:28: "sv_voiceenable" = "1"
L 07/31/2011 - 09:42:28: "tv_enable" = "0"
L 07/31/2011 - 09:42:28: server cvars end
***need to set $abovewater for material maps/gg_simpsons_h/dev/dev_water2_cheap_406_7_304
***need to set $abovewater for material maps/gg_simpsons_h/dev/dev_water2_cheap_406_7_304
L 07/31/2011 - 09:42:28: Started map "gg_simpsons_h1" (CRC "-1339040340")
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
L 07/31/2011 - 09:42:29: server_cvar: "mani_nextmap" "gg_island_sand"
Time for read = [0.000423]
Time for read = [0.000569]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0352 seconds
Steam ID Player Settings memory usage 0.001717MB with 6 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0191 seconds
********************************************************
 Mani Admin Plugin Level Init Time = 1.623 seconds
********************************************************
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
L 07/31/2011 - 09:42:30: -------- Mapchange to gg_simpsons_h1 --------
[STEAMTOOLS] Initial loading stage complete...
WARNING: unable to link sm_admin_sounds_stop and sm_admin_sounds_stop because one or more is a ConCommand.
L 07/31/2011 - 09:42:30: HLX:CE Mod Detection: Counter-Strike: Source
L 07/31/2011 - 09:42:30: HLX:CE If this is incorrect, please file a bug at hlxcommunity.com
L 07/31/2011 - 09:42:30: server_cvar: "sm_nextmap" "gg_simpsons_h1"
SourceMod Anti-Cheat 0.0.5.0 has been loaded successfully.
[TS] Hooking round end events for game: cstrike
L 07/31/2011 - 09:42:31: server_cvar: "sv_accelerate" "5"
Executing dedicated server config file
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
L 07/31/2011 - 09:42:32: [adminsounds.smx] 15 sounds loaded
[SourceBans] Loading configs/sourcebans.cfg config file
[TS] Team Names: T CT - OnRoundEnd available: yes
[STEAMTOOLS] Trying method 1 ...
L 07/31/2011 - 09:42:33: [STEAMTOOLS] Unable to get steamclient handle.
[STEAMTOOLS] Trying method 2 ...
[STEAMTOOLS] Method 2 worked!
[STEAMTOOLS] Loading complete.
.
[EventScripts Version Check] Server is up-to-date.
L 07/31/2011 - 09:42:38: .
[EventScripts Version Check] Server is up-to-date.
Console: "Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:38: "Console<0><Console><Console>" say ""Loading SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,startmoney,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,startmoney,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,bunnyhopping,startmoney,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "HLstatsX:CE,alltalk,bots,bunnyhopping,startmoney,throwing-knives"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "alltalk,throwing-knives,HLstatsX:CE"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "bots,alltalk,throwing-knives,HLstatsX:CE"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "startmoney,bots,alltalk,throwing-knives,HLstatsX:CE"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "bunnyhopping,startmoney,bots,alltalk,throwing-knives,HLstatsX:CE"
L 07/31/2011 - 09:42:38: server_cvar: "sv_tags" "bunnyhopping,startmoney,bots,alltalk,throwing-knives,HLstatsX:CE"
Server logging enabled.
ConVarRef replay_enable doesn't point to an existing ConVar
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Loading CS:Source Bot Configuration Settings...
L 07/31/2011 - 09:42:39: "{iFaRt}Sarge<2><BOT><>" connected, address "none"
L 07/31/2011 - 09:42:39: "{iFaRt}Sarge<2><BOT><Unassigned>" joined team "CT"
Game will not start until both teams have players.
L 07/31/2011 - 09:42:39: "{iFaRt}Sarge<2><BOT><>" entered the game
L 07/31/2011 - 09:42:39: server_cvar: "bot_quota" "5"
L 07/31/2011 - 09:42:39: server_cvar: "bot_quota" "4"
[EventScripts] realbots was already loaded
Console: "Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION"
L 07/31/2011 - 09:42:39: "Console<0><Console><Console>" say ""Loaded SRCDS COUNTER-STRIKE: SOURCE SERVER CONFIGURATION""
******     Executing mani_server.cfg      ******
****** Finished executing mani_server.cfg ******
[5/7] Registering commands...
    !leader
    !leaders
    !level
    !rank
    !score
    !weapons
    !top10
    !winners
    !top
[6/7] Starting sound system...
    dagger.ini
    random_sound_files/dagger_sounds.txt
    default.ini
    random_sound_files/winner_sounds.txt
    no_sound.ini
[7/7] Load completed. Restarting game...
L 07/31/2011 - 09:42:40: World triggered "Round_Start"
L 07/31/2011 - 09:42:40: "{iFaRt}Fearless_Foxy<3><BOT><>" connected, address "none"
L 07/31/2011 - 09:42:40: "{iFaRt}Fearless_Foxy<3><BOT><Unassigned>" joined team "TERRORIST"
L 07/31/2011 - 09:42:40: World triggered "Game_Commencing"
L 07/31/2011 - 09:42:40: "{iFaRt}Fearless_Foxy<3><BOT><>" entered the game
Connection to Steam servers successful.
   VAC secure mode is activated.
L 07/31/2011 - 09:42:40: server_cvar: "gg_turbo" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_join_message" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_level_info" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_deathmatch" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_leader_messages" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_knife_pro" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_dissolver" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_winner_messages" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_handicap" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_warmup_round" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_leaderweapon_warning" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_spawn_protect" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_prop_physics" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_dead_strip" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_stats_logging" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_multi_level" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_earn_nade" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_assist" "0"
L 07/31/2011 - 09:42:40: server_cvar: "gg_nade_bonus" "0"
autokick is disabled for {iFaRt}Fearless_Foxy
Loaded: gg_turbo
Loaded: gg_join_message
Loaded: gg_winner_display
Loaded: gg_cheap_equip
Loaded: gg_level_info
Loaded: gg_deathmatch
L 07/31/2011 - 09:42:41: server_cvar: "mp_roundtime" "9"
Loaded: gg_leader_messages
Loaded: gg_knife_pro
Loaded: gg_dissolver
Loaded: gg_winner_messages
Loaded: gg_handicap
Loaded: gg_warmup_round
Loaded: gg_leaderweapon_warning
Loaded: gg_spawn_protect
Loaded: gg_prop_physics
Loaded: gg_dead_strip
Loaded: gg_stats_logging
Loaded: gg_multi_level
Loaded: gg_earn_nade
Loaded: gg_buylevel
Loaded: gg_assist
Could not add strings: sound/buttons/weapon_confirm.wav to table downloadable
Loaded: gg_nade_bonus
L 07/31/2011 - 09:42:41: "{iFaRt}Zanman<4><BOT><>" connected, address "none"
L 07/31/2011 - 09:42:41: "{iFaRt}Zanman<4><BOT><Unassigned>" joined team "CT"
L 07/31/2011 - 09:42:41: "{iFaRt}Zanman<4><BOT><>" entered the game
Removed game_player_equip(game_player_equip)
Unloaded: gg_turbo
Unloaded: gg_join_message
Unloaded: gg_level_info
Unloaded: gg_deathmatch
L 07/31/2011 - 09:42:41: server_cvar: "mp_roundtime" "5"
Unloaded: gg_leader_messages
Unloaded: gg_knife_pro
Unloaded: gg_dissolver
Unloaded: gg_winner_messages
Unloaded: gg_handicap
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 749, in unload
AddonManager().unload(*a, **kw)
File "../eventscripts/gungame51/core/addons/__init__.py", line 351, in unload
self.call_block(addon, 'unload')
File "../eventscripts/gungame51/core/addons/__init__.py", line 625, in call_block
addon_globals[blockname](*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 117, in unload
reset_server_vars()
File "../eventscripts/gungame51/scripts/included/gg_warmup_round/gg_warmup_round.py", line 495, in reset_server_vars
if not int(gg_deathmatch_backup) and int(gg_deathmatch):
NameError: global name 'gg_deathmatch_backup' is not defined
# ================================================
 

L 07/31/2011 - 09:42:42: "{iFaRt}Tater_Trott<5><BOT><>" connected, address "none"
L 07/31/2011 - 09:42:42: "{iFaRt}Tater_Trott<5><BOT><Unassigned>" joined team "TERRORIST"
L 07/31/2011 - 09:42:42: "{iFaRt}Tater_Trott<5><BOT><>" entered the game
gg_addon_loaded: 'gg_turbo' of type 'included'
gg_addon_loaded: 'gg_join_message' of type 'custom'
gg_addon_loaded: 'gg_winner_display' of type 'custom'
gg_addon_loaded: 'gg_cheap_equip' of type 'custom'
gg_addon_loaded: 'gg_level_info' of type 'included'
gg_addon_loaded: 'gg_deathmatch' of type 'included'
gg_addon_loaded: 'gg_leader_messages' of type 'included'
gg_addon_loaded: 'gg_knife_pro' of type 'included'
gg_addon_loaded: 'gg_dissolver' of type 'included'
gg_addon_loaded: 'gg_winner_messages' of type 'included'
gg_addon_loaded: 'gg_handicap' of type 'included'
gg_addon_loaded: 'gg_warmup_round' of type 'included'
gg_addon_loaded: 'gg_leaderweapon_warning' of type 'included'
gg_addon_loaded: 'gg_spawn_protect' of type 'included'
gg_addon_loaded: 'gg_prop_physics' of type 'included'
gg_addon_loaded: 'gg_dead_strip' of type 'included'
gg_addon_loaded: 'gg_stats_logging' of type 'included'
gg_addon_loaded: 'gg_multi_level' of type 'included'
gg_addon_loaded: 'gg_earn_nade' of type 'included'
gg_addon_loaded: 'gg_buylevel' of type 'custom'
gg_addon_loaded: 'gg_assist' of type 'custom'
gg_addon_loaded: 'gg_nade_bonus' of type 'included'
autokick is disabled for {iFaRt}Zanman
Unloaded: gg_leaderweapon_warning
Unloaded: gg_spawn_protect
Unloaded: gg_prop_physics
Unloaded: gg_dead_strip
Unloaded: gg_stats_logging
Unloaded: gg_multi_level
Unloaded: gg_earn_nade
Unloaded: gg_assist
Unloaded: gg_nade_bonus
 
[GunGame] Weapon order: Dagger weapon order
 
[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |         glock |
[GunGame] |   2   |     1     |           usp |
[GunGame] |   3   |     1     |          p228 |
[GunGame] |   4   |     1     |        deagle |
[GunGame] |   5   |     1     |     fiveseven |
[GunGame] |   6   |     1     |         elite |
[GunGame] |   7   |     1     |            m3 |
[GunGame] |   8   |     1     |        xm1014 |
[GunGame] |   9   |     1     |           tmp |
[GunGame] |   10  |     1     |         mac10 |
[GunGame] |   11  |     1     |       mp5navy |
[GunGame] |   12  |     1     |         ump45 |
[GunGame] |   13  |     1     |           p90 |
[GunGame] |   14  |     1     |         galil |
[GunGame] |   15  |     1     |         famas |
[GunGame] |   16  |     1     |          ak47 |
[GunGame] |   17  |     1     |           awp |
[GunGame] |   18  |     1     |          m4a1 |
[GunGame] |   19  |     1     |         sg552 |
[GunGame] |   20  |     1     |           aug |
[GunGame] |   21  |     1     |          m249 |
[GunGame] |   22  |     1     |     hegrenade |
[GunGame] |   23  |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order changed to: Dagger weapon order. Restarting in 2 seconds!
gg_addon_unloaded: 'gg_turbo' of type 'included'
gg_addon_unloaded: 'gg_join_message' of type 'custom'
gg_addon_unloaded: 'gg_level_info' of type 'included'
gg_addon_unloaded: 'gg_deathmatch' of type 'included'
gg_addon_unloaded: 'gg_leader_messages' of type 'included'
gg_addon_unloaded: 'gg_knife_pro' of type 'included'
gg_addon_unloaded: 'gg_dissolver' of type 'included'
gg_addon_unloaded: 'gg_winner_messages' of type 'included'
gg_addon_unloaded: 'gg_handicap' of type 'included'
autokick is disabled for {iFaRt}Tater_Trott
gg_addon_unloaded: 'gg_leaderweapon_warning' of type 'included'
gg_addon_unloaded: 'gg_spawn_protect' of type 'included'
gg_addon_unloaded: 'gg_prop_physics' of type 'included'
gg_addon_unloaded: 'gg_dead_strip' of type 'included'
gg_addon_unloaded: 'gg_stats_logging' of type 'included'
gg_addon_unloaded: 'gg_multi_level' of type 'included'
gg_addon_unloaded: 'gg_earn_nade' of type 'included'
gg_addon_unloaded: 'gg_assist' of type 'custom'
gg_addon_unloaded: 'gg_nade_bonus' of type 'included'
CT bot spawned outside of a buy zone (-923, 163, 64)
Terrorist bot spawned outside of a buy zone (848, -134, 64)
L 07/31/2011 - 09:42:43: Loading map "gg_simpsons_h1"
L 07/31/2011 - 09:42:43: World triggered "Restart_Round_(2_seconds)"
L 07/31/2011 - 09:42:43: Team "CT" scored "0" with "2" players
L 07/31/2011 - 09:42:43: Team "TERRORIST" scored "0" with "2" players
L 07/31/2011 - 09:42:45: World triggered "Round_Start"

PostPosted: Mon Aug 01, 2011 7:17 pm
by daggerclan
All above issues fixed with Revision 546. :D

PostPosted: Mon Aug 01, 2011 7:40 pm
by satoon101
Awesome!!! Though, I now see an issue with the text in the cfg files that I will have to look into fixing. Let me know if there are any other issues you find in the configuration.

Satoon