Restrict GLOCK/USP on the Warm Up time

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Restrict GLOCK/USP on the Warm Up time

Postby gungamebr » Sun Oct 23, 2011 12:21 am

Hi guys,

I was wondering if you could, probably in the next update, restrict the weapons GLOCK and USP on the warm up, allowing only knife.

I appreciate your time,
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Postby satoon101 » Sun Oct 23, 2011 1:25 am

Doesn't setting gg_warmup_weapon to knife accomplish this? I believe it should. If it doesn't, let us know.

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Re:

Postby gungamebr » Mon Oct 24, 2011 11:34 pm

satoon101 wrote:Doesn't setting gg_warmup_weapon to knife accomplish this? I believe it should. If it doesn't, let us know.

Satoon



Hello satoon

my setup was as follows:
// ****************************************************************************
// *            gg_warmup_round.cfg -- Warmup Round Configuration             *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************



// ============================================================================
// >> WARMUP ROUND
// ============================================================================
// Notes:
//    * Players cannot level up during the warmup round.
//    * Warmup round is triggered at the start of each map change.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enables or disables warmupround.
   gg_warmup_round 1

// ============================================================================
// >> WARMUP ROUND TIMER
// ============================================================================
// Options:
//    # = The amount of time (in seconds) that the warmup round will last.
// Default Value: 30

// The amount of time (in seconds) that the the warmup round will last.
   gg_warmup_timer 30

// ============================================================================
// >> WARMUP ROUND WEAPON
// ============================================================================
// Notes:
//    * Only supports "weapon_*" entities.
//    * Warmup round is triggered at the start of each map change.
// Options:
//  awp     scout   aug     mac10   tmp     mp5navy ump45   p90
//  galil   famas   ak47    sg552   sg550   g3sg1   m249    m3
//  xm1014  m4a1    glock   usp     p228    deagle  elite   fiveseven
//  hegrenade   knife

//  0 = The first level weapon
//  weapon1,weapon2,weapon3 = For each warmup, one of these weapons is chosen
//  #random = For each warmup, a random weapon is chosen.
// Default Value: "hegrenade"

// The weapon that players will use during the warmup round.
   gg_warmup_weapon "knife"

// ============================================================================
// >> WARMUP ROUND DEATHMATCH MODE
// ============================================================================
// Notes:
//    * Please check the gg_deathmatch.cfg for information regarding
//      what is required to be enabled and disabled when
//      running gg_deathmatch.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enable deathmatch during warmup round only.
   gg_warmup_deathmatch 0

// ============================================================================
// >> WARMUP ROUND ELIMINATION MODE
// ============================================================================
// Notes:
//    * Please check the gg_elimination.cfg for information regarding
//      what is required to be enabled and disabled when
//      running gg_elimination.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enable elimination during warmup round only.
   gg_warmup_elimination 0
 


I used this as a test:
// ****************************************************************************
// *            gg_warmup_round.cfg -- Warmup Round Configuration             *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************



// ============================================================================
// >> WARMUP ROUND
// ============================================================================
// Notes:
//    * Players cannot level up during the warmup round.
//    * Warmup round is triggered at the start of each map change.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enables or disables warmupround.
   gg_warmup_round 1

// ============================================================================
// >> WARMUP ROUND TIMER
// ============================================================================
// Options:
//    # = The amount of time (in seconds) that the warmup round will last.
// Default Value: 30

// The amount of time (in seconds) that the the warmup round will last.
   gg_warmup_timer 30

// ============================================================================
// >> WARMUP ROUND WEAPON
// ============================================================================
// Notes:
//    * Only supports "weapon_*" entities.
//    * Warmup round is triggered at the start of each map change.
// Options:
//  awp     scout   aug     mac10   tmp     mp5navy ump45   p90
//  galil   famas   ak47    sg552   sg550   g3sg1   m249    m3
//  xm1014  m4a1    glock   usp     p228    deagle  elite   fiveseven
//  hegrenade   knife

//  0 = The first level weapon
//  weapon1,weapon2,weapon3 = For each warmup, one of these weapons is chosen
//  #random = For each warmup, a random weapon is chosen.
// Default Value: "hegrenade"

// The weapon that players will use during the warmup round.
   gg_warmup_weapon ""

// ============================================================================
// >> WARMUP ROUND DEATHMATCH MODE
// ============================================================================
// Notes:
//    * Please check the gg_deathmatch.cfg for information regarding
//      what is required to be enabled and disabled when
//      running gg_deathmatch.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enable deathmatch during warmup round only.
   gg_warmup_deathmatch 0

// ============================================================================
// >> WARMUP ROUND ELIMINATION MODE
// ============================================================================
// Notes:
//    * Please check the gg_elimination.cfg for information regarding
//      what is required to be enabled and disabled when
//      running gg_elimination.
// Options:
//    0 = Disabled.
//    1 = Enabled.
// Default Value: 0

// Enable elimination during warmup round only.
   gg_warmup_elimination 0
 

most everybody wins the glock, and have to switch to the knife...

knife just 30 seconds ... without weapons, as the glock and usp

Tks man!!!
GGbr | GUNGAME-BRASIL.com | GunGameBRv1.3.1 DM | FastDL
Fundado em: 09/09/2009
Servidor: Counter Strike: Source
IP Address: 200.162.238.229:27062

http://www.gungame-brasil.com
http://steamcommunity.com/groups/gungamebr

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