Custom addon writing: give SmokeNade on knife lvl
Posted: Mon Jan 23, 2012 5:36 am
Hi!
Where i can get help about writing my own "custom addon"?
I wanna simply give Smoke Grenade on knife level on spawn and lvlup, and that is all!
How i see, my addon must implement 4 methods (events?): load(), unload(), lvlup() and spawn(). In the respawn() and lvlup() i simply check the player if knife level, and if true - give SmokeNade. Is this logic right? And if it's right, how to convert it inещ Python for GG5?
Thanks for answering!
Where i can get help about writing my own "custom addon"?
I wanna simply give Smoke Grenade on knife level on spawn and lvlup, and that is all!
How i see, my addon must implement 4 methods (events?): load(), unload(), lvlup() and spawn(). In the respawn() and lvlup() i simply check the player if knife level, and if true - give SmokeNade. Is this logic right? And if it's right, how to convert it inещ Python for GG5?
Thanks for answering!