Alot of errors when reloaded Gungame
Posted: Wed Sep 19, 2012 2:47 am
I reload gungame cause my server would not start up and i tried to disable everything and when i reloaded Gungame these are the errors that i got.
*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* GG VERSION: 5.1.650 *
* DATE: 09-18-2012 IP: 66.150.164.26 *
* PLATFORM: NT PORT: 27015 *
* ES VERSION: 2.1.1.0 ES CORE VERSION: 2.1.1.336 *
* SPE VERSION: 1.6.0a r79 MM VERSION: 1.10.0-dev *
* SM VERSION: 1.5.0-dev+3655 MANI VERSION: 1.2.22.13 SMM *
* *
*******************************************************************************
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LAST EVENT: [09/18/2012 @ 18:27:00] TOTAL OCCURENCES: [0049]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 305, in gg_levelup
do_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 375, in do_multi_level
gravity.addGravityChange(userid, int(gg_multi_level_gravity) * 0.01)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 78, in addGravityChange
if not len(self.gravityList):
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:27:04] TOTAL OCCURENCES: [0428]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 264, in round_start
stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:27:21] TOTAL OCCURENCES: [0625]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 239, in player_death
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:09:32] TOTAL OCCURENCES: [0014]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 268, in gg_win
stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:09:48] TOTAL OCCURENCES: [0016]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 257, in es_map_start
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:09:25] TOTAL OCCURENCES: [0320]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 302, in gg_levelup
remove_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
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LAST EVENT: [09/18/2012 @ 18:23:58] TOTAL OCCURENCES: [0022]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 215, in player_disconnect
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 12:19:08] TOTAL OCCURENCES: [0002]
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Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_deathmatch/modules/countdown.py", line 69, in count_down
if not getPlayer(self.userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
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LAST EVENT: [09/18/2012 @ 15:26:28] TOTAL OCCURENCES: [0004]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
cash = getPlayer(attacker).cash
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '80' is an invalid userid
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LAST EVENT: [09/18/2012 @ 17:54:23] TOTAL OCCURENCES: [0003]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/modules/gameevents.py", line 165, in player_spawn
if getPlayer(userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '94' is an invalid userid
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LAST EVENT: [09/18/2012 @ 13:32:54] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/core/players/weapons.py", line 66, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (89): is not alive.
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LAST EVENT: [09/18/2012 @ 16:34:20] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 183, in endProtect
pPlayer = getPlayer(userid)
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* GG VERSION: 5.1.650 *
* DATE: 09-18-2012 IP: 66.150.164.26 *
* PLATFORM: NT PORT: 27015 *
* ES VERSION: 2.1.1.0 ES CORE VERSION: 2.1.1.336 *
* SPE VERSION: 1.6.0a r79 MM VERSION: 1.10.0-dev *
* SM VERSION: 1.5.0-dev+3655 MANI VERSION: 1.2.22.13 SMM *
* *
*******************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:27:00] TOTAL OCCURENCES: [0049]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 305, in gg_levelup
do_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 375, in do_multi_level
gravity.addGravityChange(userid, int(gg_multi_level_gravity) * 0.01)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 78, in addGravityChange
if not len(self.gravityList):
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:27:04] TOTAL OCCURENCES: [0428]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 264, in round_start
stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:27:21] TOTAL OCCURENCES: [0625]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 239, in player_death
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:09:32] TOTAL OCCURENCES: [0014]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 268, in gg_win
stop_multi_levelers()
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 331, in stop_multi_levelers
remove_multi_level(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:09:48] TOTAL OCCURENCES: [0016]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 257, in es_map_start
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:09:25] TOTAL OCCURENCES: [0320]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 302, in gg_levelup
remove_multi_level(attacker)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 394, in remove_multi_level
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 18:23:58] TOTAL OCCURENCES: [0022]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 215, in player_disconnect
gravity.removeGravityChange(userid)
../eventscripts/gungame51/scripts/included/gg_multi_level/gg_multi_level.py", line 109, in removeGravityChange
if userid in self.gravityList:
AttributeError: 'GravityManager' object has no attribute 'gravityList'
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 12:19:08] TOTAL OCCURENCES: [0002]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_deathmatch/modules/countdown.py", line 69, in count_down
if not getPlayer(self.userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 15:26:28] TOTAL OCCURENCES: [0004]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
cash = getPlayer(attacker).cash
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '80' is an invalid userid
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 17:54:23] TOTAL OCCURENCES: [0003]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/modules/gameevents.py", line 165, in player_spawn
if getPlayer(userid).isdead:
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '94' is an invalid userid
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 13:32:54] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/core/players/weapons.py", line 66, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (89): is not alive.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [09/18/2012 @ 16:34:20] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect.py", line 183, in endProtect
pPlayer = getPlayer(userid)
../eventscripts/_libs/python/playerlib.py", line 1308, in getPlayer
return Player(userid)
../eventscripts/_libs/python/playerlib.py", line 200, in __init__
self.refreshAttributes()
../eventscripts/_libs/python/playerlib.py", line 218, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server