Otherwise, as it states, if you leave it at 0, it uses the value you have set for mp_chattime../cstrike/cfg/gg_en_config.cfg wrote:// ============================================================================
// >> DYNAMIC END OF MAP CHAT TIME
// ============================================================================
// Notes:
// * Dynamic chat time is based on the end of round winner music.
// * When enabled, the players will be able to chat for the length
// of the winner music.
// * If disabled, the "mp_chattime" variable will be used.
// Options:
// 0 = (Disabled) Use the server's mp_chattime variable.
// 1 = (Enabled) Use the length of the individual audio file.
// Default Value: 0
// Enables dynamic end of round chat time based on the winner music.
gg_dynamic_chattime 0
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