gg_server51 (how to compile)
Posted:
Thu Jul 08, 2010 8:36 am
by Asterix
Is it right to compile the gg_server.cfg as follow ?
server.cfg
//Cvars
mp_timelimit 45
mp_roundtime 9
mp_friedlyfire 0
mp_chattime 5
//GG cfg
gg_dead_strip.cfg
gg_deathmatch.cfg
gg_handicap.cfg
gg_knife_pro.cfg
gg_map_vote.cfg
gg_multi_level.cfg
gg_multi_nade.cfg
gg_noblock.cfg
gg_reaload.cfg
Or it should be compiled in a different format ?
Posted:
Fri Jul 09, 2010 8:12 am
by Monday
do not include any condigs in your gg_server.cfg ... that is only for server settings. All the config files are in /cfg/gungame51/included_addon_configs
Please read this webpage before asking any more questions about cfg or installation:
http://wiki.gungame5.com/pages/Installation
Re: gg_server51 (how to compile)
Posted:
Sat Jul 17, 2010 6:00 am
by Asterix
Sry but I would like to understand better:
1. What do you mean as condigs ? cfg file ?
2. I know where are located all the configs file
3. In the gg_server I included also a config file due to the top description of gg_server that say :This is a server.cfg type of file that will be loaded with GunGame. Say file and not server cvars or server settings and coming from GG5 I thought that in addition to server cvars GG51 would need also a config file..
Posted:
Sun Jul 18, 2010 1:49 am
by satoon101
Yeah, he meant configs. There is no reason to execute any GG cfg files in your gg_server.cfg. The gg_server.cfg is more for regular (non-GG) cvars to be set in that should be different than your server.cfg settings.
For GG cvars, you'll need to use es_load gungame51 1 time to create all of the cfg files. Then, once they are created, edit them to your liking. They will automatically be executed when GG loads.
Satoon