gg_nade_bonus issues
Posted: Sat Oct 09, 2010 7:04 am
I love the GG inside a GG idea of gg_nade_bonus however I can't seem to get it to work properly. Once I first installed GG5.1 it worked fine but after a server restart all of the sudden it broke. gg_nade_bonus.cfg is as follows.
and it refers to this weapon order...
However the person never gets set back to glock and usually glock isn't even the first weapon. It seems to randomly pic the first weapon and the follow the cycle from there always going back to the same starting weapon on the next round. So if you reach nade level and it starts you with the deagle which is not the 1st weapon, after a kill it'll go to glock,usp,p228..... and on the next round start you're back to deagle again.
I'm lost and can't figure out why it's doing this. I seemed to be working fine prior to the 1.0.0.53 CSS update. Now it's broken. Any ideas?
gg_nade_bonus nade_bonus_order
// ============================================================================
// >> NADE BONUS MODE
// ============================================================================
// Description:
// Defines how gg_nade_bonus will function when a weapon order is given and,
// the player makes it through the entire order.
// Note:
// * Not necessary to change unless you are using a weapon order above.
// Options:
// 0 = (Enabled) Keep the player on the last gun.
// 1 = (Enabled) Go through the list again (start over).
// 2 = (Enabled) Levelup the player (same as nade kill).
// Default Value: 0
// Defines how the last weapon in the order is handled.
gg_nade_bonus_mode 1
// ============================================================================
// >> NADE BONUS MODE
// ============================================================================
// Description:
// Defines how gg_nade_bonus will function when a weapon order is given and,
// the player makes it through the entire order.
// Note:
// * Not necessary to change unless you are using a weapon order above.
// Options:
// 0 = (Enabled) Keep the player on the last gun.
// 1 = (Enabled) Go through the list again (start over).
// 2 = (Enabled) Levelup the player (same as nade kill).
// Default Value: 0
// Defines how the last weapon in the order is handled.
gg_nade_bonus_mode 1
and it refers to this weapon order...
=> Nade Bonus Order
glock
usp
p228
deagle
glock
usp
p228
deagle
However the person never gets set back to glock and usually glock isn't even the first weapon. It seems to randomly pic the first weapon and the follow the cycle from there always going back to the same starting weapon on the next round. So if you reach nade level and it starts you with the deagle which is not the 1st weapon, after a kill it'll go to glock,usp,p228..... and on the next round start you're back to deagle again.
I'm lost and can't figure out why it's doing this. I seemed to be working fine prior to the 1.0.0.53 CSS update. Now it's broken. Any ideas?