gg_elimination
Posted: Wed Apr 27, 2011 3:52 pm
Is there a way you can add a script in which detects players alive, and stops the re-spawn scripts.
So say that if there are only two living people the respawn script will stop.(Until round_start)
This would allow for knife fights and the suck on elim servers.
I dont know how you would wanna do it but maybe this sscenario will help.
"Three people left alive two T one CT. (Kris, Kyle (t), and Bret).
Kyle has killed 2 other people on brets team, and kris 1.
If Bret killed either would we want the script to stop (Can you make it an opion)."
I gave myself a try at this (Not being great @ Python) and had a hard time figureing out how to grab the respawn script.
Maybe if you made the re-spawn times cvar's you could relay this to a custom script in hich someone else could make not not have to make it a build in one.
Just thought about this i might see what i can do with deathmatch since it dose have re-spawn cvar.
So say that if there are only two living people the respawn script will stop.(Until round_start)
This would allow for knife fights and the suck on elim servers.
I dont know how you would wanna do it but maybe this sscenario will help.
"Three people left alive two T one CT. (Kris, Kyle (t), and Bret).
Kyle has killed 2 other people on brets team, and kris 1.
If Bret killed either would we want the script to stop (Can you make it an opion)."
I gave myself a try at this (Not being great @ Python) and had a hard time figureing out how to grab the respawn script.
Maybe if you made the re-spawn times cvar's you could relay this to a custom script in hich someone else could make not not have to make it a build in one.
Just thought about this i might see what i can do with deathmatch since it dose have re-spawn cvar.