XE_ManUp wrote:How do they like the gameplay, dagger? ...in each mode.
I upgraded to r564 and haven't had any errors. I had 10 of my regulars playing and they absolutely loved it.
The only problems I had were players didn't know what it was. I had to explain to each of them as they joined.
We need an advert that says something like "This server is running GunGame Teamwork". And a short explanation of what it is.
After a couple of games they got the hang of it and liked it very much.
One thing I noticed was gg_turbo was inconsistent. Sometimes it gave the next weapon immediately and other times it was when the next round started.
The players didn't like that deatmatch wasn't working so I enabled elimination in game and they were satisfied with that.
My players want me to add this to the regular server. It's a fun addon and I will add it tomorrow.
I have 2 test servers running r564. One is normal deathmatch, turdo, multilevel, warmup and the other is this one with gg_teamwork enabled and gg_deathmatch, gg_handicapped, gg_warmup and gg_teamplay disabled. Both are running flawlessly. The deathmatch server is at 70.114.56.143:27025 and the teamwork server is at 70.114.56.143:27015.
Tomorrow I will be adding the teamwork addon to our normal production server at 75.102.38.148:27015.
It takes a little getting used to but after the players undestand it they love it.