Page 1 of 1

Remove "team win" objective

PostPosted: Fri Sep 23, 2011 3:36 pm
by cmd
Hi!

We are usually playing gungame with friends on my server 4on4 and it happens a lot that one team gets wiped out at the same time and "Terrorist wins" and the round restarts.

I cant find a script in Gungame51 that disables this but I know Gungame for 1.6 has it.

Request:
A gg module that dont end the round when one team is wiped out at the same time.

Re: Remove "team win" objective

PostPosted: Sun Dec 04, 2011 6:44 am
by LIn20Cible
mp_ignore_round_win_conditions 1

PostPosted: Sun Dec 04, 2011 3:58 pm
by satoon101
Also, if you are using DeathMatch, try using the new alpha version instead:
viewtopic.php?f=79&t=2009

That version blocks CCSGameRules::TerminateRound from executing, so the round will never end.

I know that some people have reported issues with bots not respawning after the round should have ended when using mp_ignore_round_win_conditions. I don't believe that the alpha version of DeathMatch has that issue, but I would like it if that could be confirmed by many people.

Satoon

PostPosted: Sun Dec 04, 2011 4:52 pm
by daggerclan
Confirmed. Been running a test deathmatch server for about 2 weeks with gg version 593 and new alpha SPE and gg_ffa along with StarWars mod for changing skins. Have never seen a problem with bots not respawning when a "team" is wiped out.