by anime » Sun Jan 06, 2013 11:05 am
I'm running GG 5.1.630 with the latest eventscripts and spe on a windows listen server. Any time another player (or bot) gets the final kill of the match the win theme will play, but the game will continue. However, if I get the final kill, the game will go to intermission and change map as normal. The error logs in cfg/gungame51/logs yield nothing as does the server log at time of final kill. Any idea on what might be causing this?