Console initialized.
Steam is not active, running in -insecure mode.
Loading unsigned module server.dll
Access to secure servers is disabled.
Game.dll loaded for "Counter-Strike: Source"
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
maxplayers set to 16
Unknown command "r_decal_cullsize"
[1/8] Initializing GunGame $version...
[2/8] Executing configs...
gg_afk_settings.cfg
gg_default_addons.cfg
gg_en_config.cfg
gg_objectives_settings.cfg
gg_punishment_settings.cfg
gg_convert.cfg
gg_dead_strip.cfg
gg_deathmatch.cfg
gg_dissolver.cfg
gg_earn_nade.cfg
gg_elimination.cfg
gg_friendlyfire.cfg
gg_handicap.cfg
gg_knife_elite.cfg
gg_knife_pro.cfg
gg_leaderweapon_warning.cfg
gg_map_vote.cfg
gg_multi_level.cfg
gg_multi_nade.cfg
gg_nade_bonus.cfg
gg_noblock.cfg
gg_random_spawn.cfg
gg_reload.cfg
gg_spawnpoints.cfg
gg_spawn_protect.cfg
gg_stats_logging.cfg
gg_turbo.cfg
gg_warmup_round.cfg
gg_welcome_msg.cfg
[EventScripts] Loaded gungame51
Network: IP 192.168.0.24, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
Executing dedicated server config file <=============== *GREEN NOTE*
Failed to load Steam Serviceexec: couldn't exec /cfg/gungame51/gg_afk_settings.c
fg
exec: couldn't exec /cfg/gungame51/gg_default_addons.cfg
exec: couldn't exec /cfg/gungame51/gg_en_config.cfg
exec: couldn't exec /cfg/gungame51/gg_objectives_settings.cfg
exec: couldn't exec /cfg/gungame51/gg_punishment_settings.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_convert.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_dead_strip.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_deathmatch.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_dissolver.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_earn_nade.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_elimination.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_friendlyfire.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_handicap.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_knife_elite.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_knife_pro.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_leaderweapon_warnin
g.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_map_vote.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_multi_level.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_multi_nade.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_nade_bonus.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_noblock.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_random_spawn.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_reload.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_spawnpoints.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_spawn_protect.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_stats_logging.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_turbo.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_warmup_round.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_welcome_msg.cfg
# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 699, in server_cvar
str(gg_weapon_order_sort_type))
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 68, in set_weap
on_order
WeaponManager().load(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 416, in load
self.__weaponorders__[name] = WeaponOrdersDict()[name]
File "../eventscripts/gungame51/core/weapons/__init__.py", line 325, in __getite
m__
self[name] = BaseWeaponOrders(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 46, in __init__
self.parse()
File "../eventscripts/gungame51/core/weapons/__init__.py", line 93, in parse
'(%s): IOError: %s' % (self.filepath, e))
IOError: Cannot parse weapon order file (C:/SRCDS/orangebox/cstrike/cfg/gungame5
1/weapon_orders/default_weapon_order" 1.txt): IOError: [Errno 2] No such file or
directory: path(u'C:/SRCDS/orangebox/cstrike/cfg/gungame51/weapon_orders/defaul
t_weapon_order" 1.txt')
# ================================================
Loaded: gg_dead_strip
Loaded: gg_dissolver
gg_addon_loaded: "gg_deathmatch" of type "included"
gg_addon_loaded: "gg_dead_strip" of type "included"
gg_addon_loaded: "gg_dissolver" of type "included"
Connection to Steam servers successful.
VAC secure mode is activated.
Alooo, ShoeLase here.
This is my first Troubleshooting post.
So please go easy on me.
Ok.
So this is what happening when I start my Server up.
Just a few things I'm not to sure about. which I will highlight in RED.
*BLUE NOTE*
I understand that all of these just need to be activated in the server.cfg as well as the included_addons folder
*GREEN NOTE*
I get the following error on the Line indicated by *GREEN NOTE*
The procedure entry point PLAT_GetExecutablePath could not be located in the dynamic link library tier0_s.dll.
The Server kinda stops loading untill I've hit "OK" about 3 Times.
Ok, so the Server manages to start up, I can join via my PC and on PC's over the LAN.
I've got a number of problems, and I hope with you guys help I we can work through them.
My number one problem being the Wepon List.
Basically I don't get the wepon swaps, no 3 kills and swap guns. I don't even start on the Glock. Basically its just like running a normal server.
However I have experimented abit.
Death Match when enabled does work, however nothing much else does.
-Death Strip = works
-Dissolver = Doesn't work
- Sounds = Doesn't work
- NoBlock = Works
- Random Spawn = Works
- and a whole lot I haven't been able to test due to the Wepon List not working correctly.
This post is getting pretty long, so I'm going to cut it short here.
If someone could just help me to get the Wepon List working correctly I would appreciate it very much.
Thank You in Advance
ShoeLase101
PS.
Running the Following Versions.
Windows: 7 64bit
GG: gungame5_1_492
Mattie: Mattie's EventScripts Beta 2.1.1.360
SP: sp_extensions_ep2