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## Gun Game 5.1 - Can't start the Server

PostPosted: Sat Jul 03, 2010 10:13 pm
by nazar
Hello,
at first, sorry for my bad english, cause my native language is German :). Now to my problem, i installed after the "Engine Update" the latest Updates from Gun Game, Event Script and at least the latest version of Source Python Extensions. All files are uploaded to the CS:S Linux Server (Gameserver) but the Gun Game Plugin won't start.

I typed "Plugin_Print" in the console:
Loaded plugins:
---------------------
0:<TAB>"Source Python Extensions, 2009 - 2010, your-name-here"
1:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.0.326"
---------------------
This is right, or not?


Before the Engine Update was that no problem, and my GG Mod was still running.

I Hope somebody can help me....

PostPosted: Sun Jul 04, 2010 2:29 am
by pyro
Hi Nazar,

Are you able to start your server?

if so type
rcon_password (insert password here)
in console without the brackers ( )

then type
rcon es_load gungame51
in console

And see if it works.

Re: ## Gun Game 5.1 - Can't start the Server

PostPosted: Sun Jul 04, 2010 8:44 am
by nazar
Hi pyro,
this commands are in my autoexec.cfg

exec banned.cfg
mattie_eventscripts 1
eventscripts_subdirectory events
es_load gungame51



When i type "rcon es_load gungame51" i become this message

Traceback (most recent call last):
  File /local/gameserver/85.14.237.2/halflife2/orangebox/cstrike/addons/eventscripts/es.py, line 339, in loadModuleAddon
    newaddon = __import__(importname)
  File /local/gameserver/85.14.237.2/halflife2/orangebox/cstrike/addons/eventscripts/gungame51/gungame51.py, line 23, in <module>
    import spe
  File /local/gameserver/85.14.237.2/halflife2/orangebox/cstrike/addons/eventscripts/_libs/python/spe/__init__.py, line 32, in <module>
    es.set(spe_version, __version__ + __revision__.strip($Rev: )).makepublic()
AttributeError: 'NoneType' object has no attribute 'makepublic'
Could not open script for addons/eventscripts/gungame51/es_gungame51.txt
  Error source (console): (no script)

PostPosted: Sun Jul 04, 2010 10:46 am
by XE_ManUp
There was an update to SPE since then. Update SPE and you should be fine.

PostPosted: Sun Jul 04, 2010 5:36 pm
by disconnect
I see the same error since adding the latest spe

11:10:09 es_load gungame51
11:10:09 Traceback (most recent call last):
File D:\ServerDoc\cssgg\orangebox\cstrike\addons\eventscripts\es.py, line 403, in loadModuleAddon
newaddon = __import__(importname)
File D:\ServerDoc\cssgg\orangebox\cstrike\addons\eventscripts\gungame51\gungame51.py, line 23, in <module>
import spe
File D:\ServerDoc\cssgg\orangebox\cstrike\addons\eventscripts\_libs\python\spe\__init__.py, line 32, in <module>
es.set(spe_version, __version__ + __revision__.strip($Rev: )).makepublic()
AttributeError: 'NoneType' object has no attribute 'makepublic'
Could not open script for addons/eventscripts/gungame51/es_gungame51.txt
Error source (console): (no script)

PostPosted: Sun Jul 04, 2010 7:17 pm
by XE_ManUp
Did you redownload and overwrite the files? I did, and it corrected the issue.