satoon101 wrote:Are there any errors in your ../cfg/gungame51/logs/ folder that would help? Also, do you get the message that the player won the match?
Satoon
here is what i got from my log file:
*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
*
HTTP://FORUMS.GUNGAME.NET/ *
* *
* GG VERSION: 5.1.506 IP: 72.205.222.249 *
* SPE VERSION: 1.5.0f r79 PORT: 27015 *
* PLATFORM: NT DATE: 03-21-2011 *
* ES VERSION: 2.1.1.360 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.5V SM VERSION: 1.3.6 *
* MANI VERSION: 1.2vb SMM EST VERSION: 0 *
* *
*******************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [03/21/2011 @ 08:40:26] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 348, in completeInitialize
make_downloadable(True)
File "../eventscripts/gungame51/core/sound/__init__.py", line 211, in make_downloadable
if sound_exists(winnerSounds[0]):
IndexError: list index out of range
And no, I don't have any message, the game continues normally, without the winning music playing or anything like that, which from looking at the error above, I think might be related to the log's error, but I would have no idea how to fix it.