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Players don't win after knife kill

PostPosted: Sat Mar 26, 2011 7:17 pm
by futrchamp
Hello, I recently installed GG 5.1 on my server, and everything seems to be working except that on when a player gets a knife kill on level 23, the game doesn't end. Has anyone else experienced the same problem?

PostPosted: Sat Mar 26, 2011 7:18 pm
by satoon101
This is a Known Issue since the latest CS:S update. Look at #3 under Known Issues on the Installation page:
http://wiki.gungame.net/pages/Installation

* Edit: I also moved this thread to the appropriate forum. GG5.0 is no longer supported, and you stated that you are running GG5.1. In the future, please post GG5.1 issues in the main section of the forums and not the GG5.0 subsections.

Satoon

Re:

PostPosted: Sat Mar 26, 2011 7:30 pm
by futrchamp
satoon101 wrote:This is a Known Issue since the latest CS:S update. Look at #3 under Known Issues on the Installation page:
http://wiki.gungame.net/pages/Installation

* Edit: I also moved this thread to the appropriate forum. GG5.0 is no longer supported, and you stated that you are running GG5.1. In the future, please post GG5.1 issues in the main section of the forums and not the GG5.0 subsections.

Satoon

I already installed that update back in Feburary, and that fixed the problems it was supposed to fix, but now after moving to a new server, but with all of the configuration the same, now nothing happens at all when a knife kill is made. If it helps, I'm also running Knifep3n, if that would cause a problem.

PostPosted: Sat Mar 26, 2011 7:32 pm
by satoon101
Well, when you moved to the new server, did you install that fix? Are you sure it is loaded? Knifep3n should have no effect on whether or not the game ends.

Satoon

Re: Players don't win after knife kill

PostPosted: Sat Mar 26, 2011 7:39 pm
by futrchamp
Yes, I have made sure that the update is loaded, and while it does fix issues such as not having a knife on non knife levels, which this server never had a problem with after the patch was installed in February, and all of the configuration files were copied over just as they were on the old server, but we still have the problem of the game not ending after a knife kill.

PostPosted: Sat Mar 26, 2011 7:50 pm
by satoon101
Are there any errors in your ../cfg/gungame51/logs/ folder that would help? Also, do you get the message that the player won the match?

Satoon

Re:

PostPosted: Sat Mar 26, 2011 8:01 pm
by futrchamp
satoon101 wrote:Are there any errors in your ../cfg/gungame51/logs/ folder that would help? Also, do you get the message that the player won the match?

Satoon

here is what i got from my log file:

*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* *
* GG VERSION: 5.1.506 IP: 72.205.222.249 *
* SPE VERSION: 1.5.0f r79 PORT: 27015 *
* PLATFORM: NT DATE: 03-21-2011 *
* ES VERSION: 2.1.1.360 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 1.8.5V SM VERSION: 1.3.6 *
* MANI VERSION: 1.2vb SMM EST VERSION: 0 *
* *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LAST EVENT: [03/21/2011 @ 08:40:26] TOTAL OCCURENCES: [0001]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 348, in completeInitialize
make_downloadable(True)
File "../eventscripts/gungame51/core/sound/__init__.py", line 211, in make_downloadable
if sound_exists(winnerSounds[0]):

IndexError: list index out of range

And no, I don't have any message, the game continues normally, without the winning music playing or anything like that, which from looking at the error above, I think might be related to the log's error, but I would have no idea how to fix it.

PostPosted: Sat Mar 26, 2011 8:11 pm
by satoon101
Yeah, I would definitely say that that is 'related' to the issue. Make sure you have your sounds set up correctly (especially the 'winner' sounds). If they link to a .txt file, make sure that file has valid sounds listed in it that are not commented out.

Satoon

Re: Players don't win after knife kill

PostPosted: Sun Mar 27, 2011 1:17 pm
by futrchamp
Thanks for the help. I found out that the problem was that my winner sounds text file wasn't linking to a file correctly. I just had to put the winner.mp3 back in and now our server is running fine. :D

PostPosted: Mon Mar 28, 2011 2:05 am
by satoon101
Awesome to hear it is working!!! I have made an update for future versions of GG51 that will not finish loading if an error like that occurs. I haven't committed that yet, but it will be in future versions.

Satoon