Page 1 of 1

Server Crash after Server update

PostPosted: Sat Feb 11, 2012 9:38 pm
by Nolph
Hey everyone, my gungame server was running fine until today when i updated the game server with the newest patches.

Here is the load process below.

--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Server logging enabled.
L 02/11/2012 - 15:22:51: Log file closed
Server logging data to file logs/L0211037.log
L 02/11/2012 - 15:22:51: Log file started (file "logs/L0211037.log") (game "/home/mikes88/.gameservers/cstrikesrc_2/css/cstrike") (version "4833")
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
[EventScripts] gungame51 was already loaded
'banned.cfg' not present; not executing.
L 02/11/2012 - 15:22:51: Banid: "<><STEAM_0:0:781463><>" was banned "permanently" by "Console"
exec banned_ip.cfg: file size larger than 1 MB!
Unknown command "n"
L 02/11/2012 - 15:22:51: Log file closed
Server logging data to file logs/L0211038.log
L 02/11/2012 - 15:22:51: Log file started (file "logs/L0211038.log") (game "/home/mikes88/.gameservers/cstrikesrc_2/css/cstrike") (version "4833")
L 02/11/2012 - 15:22:51: Loading map "gg_fy_italy"
L 02/11/2012 - 15:22:51: server cvars start
L 02/11/2012 - 15:22:51: "gg_noblock" = "0"
L 02/11/2012 - 15:22:51: "gg_teamwork" = "0"
L 02/11/2012 - 15:22:51: "gg_multi_level" = "0"
L 02/11/2012 - 15:22:51: "gg_random_spawn" = "0"
L 02/11/2012 - 15:22:51: "gg_elimination" = "0"
L 02/11/2012 - 15:22:51: "gg_level_info" = "0"
L 02/11/2012 - 15:22:51: "gg_friendlyfire" = "0"
L 02/11/2012 - 15:22:51: "gg_handicap" = "0"
L 02/11/2012 - 15:22:51: "gg_map_vote" = "0"
L 02/11/2012 - 15:22:51: "gg_knife_elite" = "0"
L 02/11/2012 - 15:22:51: "gg_stats_logging" = "0"
L 02/11/2012 - 15:22:51: "gg_spawnpoints" = "0"
L 02/11/2012 - 15:22:51: "gg_convert" = "0"
L 02/11/2012 - 15:22:51: "gg_dissolver" = "0"
L 02/11/2012 - 15:22:51: "gg_welcome_msg" = "0"
L 02/11/2012 - 15:22:51: "gg_multi_nade" = "0"
L 02/11/2012 - 15:22:51: "gg_reload" = "0"
L 02/11/2012 - 15:22:51: "gg_turbo" = "0"
L 02/11/2012 - 15:22:51: "gg_prop_physics" = "0"
L 02/11/2012 - 15:22:51: "gg_leader_messages" = "0"
L 02/11/2012 - 15:22:51: "gg_spawn_protect" = "0"
L 02/11/2012 - 15:22:51: "gg_knife_pro" = "0"
L 02/11/2012 - 15:22:51: "gg_teamplay" = "0"
L 02/11/2012 - 15:22:51: "gg_dead_strip" = "0"
L 02/11/2012 - 15:22:51: "gg_warmup_round" = "0"
L 02/11/2012 - 15:22:51: "gg_nade_bonus" = "0"
L 02/11/2012 - 15:22:51: "gg_winner_messages" = "0"
L 02/11/2012 - 15:22:51: "gg_leaderweapon_warning" = "0"
L 02/11/2012 - 15:22:51: "gg_earn_nade" = "0"
L 02/11/2012 - 15:22:51: "gg_deathmatch" = "0"
L 02/11/2012 - 15:22:51: "gg_hostage_killed_punish" = "0"
L 02/11/2012 - 15:22:51: "gg_retry_punish" = "0"
L 02/11/2012 - 15:22:51: "gg_tk_punish" = "0"
L 02/11/2012 - 15:22:51: "gg_suicide_punish" = "0"
L 02/11/2012 - 15:22:51: "gg_afk_punish" = "0"
L 02/11/2012 - 15:22:51: "gg_hostage_stopped_levels" = "0"
L 02/11/2012 - 15:22:51: "gg_hostage_rescued_levels" = "0"
L 02/11/2012 - 15:22:51: "gg_bomb_exploded_levels" = "0"
L 02/11/2012 - 15:22:51: "gg_bomb_defused_levels" = "0"
L 02/11/2012 - 15:22:51: "gg_weapon_order_random_excluded" = "weapon_short,nade_bonus_order"
L 02/11/2012 - 15:22:51: "gg_weapon_order_random" = "0"
L 02/11/2012 - 15:22:51: "eventscripts_gg5" = "5.1.610"
L 02/11/2012 - 15:22:51: "eventscripts_gg" = "5.1.610"
L 02/11/2012 - 15:22:51: "gg_weapon_order_file" = "0"
L 02/11/2012 - 15:22:51: "gg_map_obj" = "0"
L 02/11/2012 - 15:22:51: "gg_weapon_order_sort_type" = "0"
L 02/11/2012 - 15:22:51: "gg_multikill_override" = "0"
L 02/11/2012 - 15:22:51: "spe_version" = "1.5.0f r85"
L 02/11/2012 - 15:22:51: "es_corelib_ver" = "2.1.1.336"
L 02/11/2012 - 15:22:51: "mattie_eventscripts" = "1"
L 02/11/2012 - 15:22:51: "eventscripts_ver" = "2.1.1.370"
L 02/11/2012 - 15:22:51: "mp_teamplay" = "0"
L 02/11/2012 - 15:22:51: "mp_falldamage" = "1"
L 02/11/2012 - 15:22:51: "mp_weaponstay" = "0"
L 02/11/2012 - 15:22:51: "mp_forcerespawn" = "1"
L 02/11/2012 - 15:22:51: "mp_footsteps" = "1"
L 02/11/2012 - 15:22:51: "mp_flashlight" = "0"
L 02/11/2012 - 15:22:51: "mp_autocrosshair" = "1"
L 02/11/2012 - 15:22:51: "decalfrequency" = "10"
L 02/11/2012 - 15:22:51: "mp_teamlist" = "hgrunt;scientist"
L 02/11/2012 - 15:22:51: "mp_allowNPCs" = "1"
L 02/11/2012 - 15:22:51: "mp_hostagepenalty" = "0"
L 02/11/2012 - 15:22:51: "bot_quota" = "6"
L 02/11/2012 - 15:22:51: "sv_alltalk" = "1"
L 02/11/2012 - 15:22:51: "mp_respawnwavetime" = "10.0"
L 02/11/2012 - 15:22:51: "mp_tournament" = "0"
L 02/11/2012 - 15:22:51: "tf_arena_preround_time" = "10"
L 02/11/2012 - 15:22:51: "tf_arena_round_time" = "0"
L 02/11/2012 - 15:22:51: "tf_arena_max_streak" = "3"
L 02/11/2012 - 15:22:51: "tf_arena_use_queue" = "1"
L 02/11/2012 - 15:22:51: "mp_teams_unbalance_limit" = "1"
L 02/11/2012 - 15:22:51: "mp_maxrounds" = "16"
L 02/11/2012 - 15:22:51: "mp_winlimit" = "0"
L 02/11/2012 - 15:22:51: "mp_disable_respawn_times" = "0"
L 02/11/2012 - 15:22:51: "mp_stalemate_meleeonly" = "0"
L 02/11/2012 - 15:22:51: "mp_forceautoteam" = "0"
L 02/11/2012 - 15:22:51: "mp_autoteambalance" = "1"
L 02/11/2012 - 15:22:51: "mp_stalemate_enable" = "0"
L 02/11/2012 - 15:22:51: "mp_match_end_at_timelimit" = "0"
L 02/11/2012 - 15:22:51: "mp_holiday_nogifts" = "0"
L 02/11/2012 - 15:22:51: "mp_scrambleteams_auto" = "1"
L 02/11/2012 - 15:22:51: "mp_scrambleteams_auto_windifference" = "2"
L 02/11/2012 - 15:22:51: "mp_timelimit" = "0"
L 02/11/2012 - 15:22:51: "mp_fraglimit" = "0"
L 02/11/2012 - 15:22:51: "nextlevel" = ""
L 02/11/2012 - 15:22:51: "sv_gravity" = "800"
L 02/11/2012 - 15:22:51: "sv_stopspeed" = "75"
L 02/11/2012 - 15:22:51: "sv_noclipaccelerate" = "5"
L 02/11/2012 - 15:22:51: "sv_noclipspeed" = "5"
L 02/11/2012 - 15:22:51: "sv_specaccelerate" = "5"
L 02/11/2012 - 15:22:51: "sv_specspeed" = "3"
L 02/11/2012 - 15:22:51: "sv_specnoclip" = "1"
L 02/11/2012 - 15:22:51: "sv_maxspeed" = "320"
L 02/11/2012 - 15:22:51: "sv_accelerate" = "5"
L 02/11/2012 - 15:22:51: "sv_airaccelerate" = "10"
L 02/11/2012 - 15:22:51: "sv_wateraccelerate" = "10"
L 02/11/2012 - 15:22:51: "sv_waterfriction" = "1"
L 02/11/2012 - 15:22:51: "sv_footsteps" = "1"
L 02/11/2012 - 15:22:51: "sv_rollspeed" = "200"
L 02/11/2012 - 15:22:51: "sv_rollangle" = "0"
L 02/11/2012 - 15:22:51: "sv_friction" = "4"
L 02/11/2012 - 15:22:51: "sv_bounce" = "0"
L 02/11/2012 - 15:22:51: "sv_stepsize" = "18"
L 02/11/2012 - 15:22:51: "r_VehicleViewDampen" = "1"
L 02/11/2012 - 15:22:51: "r_JeepViewDampenFreq" = "7.0"
L 02/11/2012 - 15:22:51: "r_JeepViewDampenDamp" = "1.0"
L 02/11/2012 - 15:22:51: "r_JeepViewZHeight" = "10.0"
L 02/11/2012 - 15:22:51: "r_AirboatViewDampenFreq" = "7.0"
L 02/11/2012 - 15:22:51: "r_AirboatViewDampenDamp" = "1.0"
L 02/11/2012 - 15:22:51: "r_AirboatViewZHeight" = "0.0"
L 02/11/2012 - 15:22:51: "mp_friendlyfire" = "0"
L 02/11/2012 - 15:22:51: "mp_fadetoblack" = "0"
L 02/11/2012 - 15:22:51: "sv_allowminmodels" = "1"
L 02/11/2012 - 15:22:51: "mp_startmoney" = "16000"
L 02/11/2012 - 15:22:51: "mp_roundtime" = "2.50"
L 02/11/2012 - 15:22:51: "mp_freezetime" = "3"
L 02/11/2012 - 15:22:51: "mp_c4timer" = "35"
L 02/11/2012 - 15:22:51: "mp_limitteams" = "0"
L 02/11/2012 - 15:22:51: "sv_competitive_minspec" = "0"
L 02/11/2012 - 15:22:51: "sv_enableboost" = "0"
L 02/11/2012 - 15:22:51: "sv_enablebunnyhopping" = "0"
L 02/11/2012 - 15:22:51: "sv_nostats" = "0"
L 02/11/2012 - 15:22:51: "sv_cheats" = "0"
L 02/11/2012 - 15:22:51: "sv_pausable" = "0"
L 02/11/2012 - 15:22:51: "sv_contact" = "youremail@domain.com"
L 02/11/2012 - 15:22:51: "sv_voiceenable" = "1"
L 02/11/2012 - 15:22:51: "tv_enable" = "0"
L 02/11/2012 - 15:22:51: "deathmatch" = "1"
L 02/11/2012 - 15:22:51: "coop" = "0"
L 02/11/2012 - 15:22:51: "tv_password" = ""
L 02/11/2012 - 15:22:51: "tv_relaypassword" = ""
L 02/11/2012 - 15:22:51: "sv_password" = ""
L 02/11/2012 - 15:22:51: "sv_tags" = "gungame"
L 02/11/2012 - 15:22:51: server cvars end
L 02/11/2012 - 15:22:51: Started map "gg_fy_italy" (CRC "115bbe899277850db0a3ca8276698477")
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
CModelLoader::Map_IsValid:  No such map 'maps/gg_dipmap.cache.bsp'
Invalid map 'gg_dipmap.cache' included in map cycle file. Ignored.
CModelLoader::Map_IsValid:  No such map 'maps/gg_dipmap.nav.bsp'
Invalid map 'gg_dipmap.nav' included in map cycle file. Ignored.
CModelLoader::Map_IsValid:  No such map 'maps/gg_fy_battlefield.nav.bsp'
Invalid map 'gg_fy_battlefield.nav' included in map cycle file. Ignored.
CModelLoader::Map_IsValid:  No such map 'maps/gg_mario_world.nav.bsp'
Invalid map 'gg_mario_world.nav' included in map cycle file. Ignored.
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
.
[EventScripts Version Check] Server is up-to-date.
L 02/11/2012 - 15:22:52: .
[EventScripts Version Check] Server is up-to-date.
L 02/11/2012 - 15:22:52: server_cvar: "sv_tags" "alltalk,gungame"
L 02/11/2012 - 15:22:52: server_cvar: "sv_tags" "alltalk,bots,gungame"
L 02/11/2012 - 15:22:52: server_cvar: "sv_tags" "alltalk,bots,gungame"
L 02/11/2012 - 15:22:52: server_cvar: "sv_tags" "alltalk,bots,gungame,startmoney"
L 02/11/2012 - 15:22:52: server_cvar: "sv_tags" "alltalk,bots,gungame,startmoney"
[7/7] Load completed. Restarting game...
L 02/11/2012 - 15:22:52: World triggered "Round_Start"
L 02/11/2012 - 15:22:52: "Tony<2><BOT><>" connected, address "none"
L 02/11/2012 - 15:22:52: "Tony<2><BOT><Unassigned>" joined team "TERRORIST"
Game will not start until both teams have players.
L 02/11/2012 - 15:22:52: "Tony<2><BOT><>" entered the game
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Server logging enabled.
L 02/11/2012 - 15:22:52: Log file closed
Server logging data to file logs/L0211039.log
L 02/11/2012 - 15:22:52: Log file started (file "logs/L0211039.log") (game "/home/mikes88/.gameservers/cstrikesrc_2/css/cstrike") (version "4833")
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
Unknown command "setmaster"
L 02/11/2012 - 15:22:52: "Don<3><BOT><>" connected, address "none"
L 02/11/2012 - 15:22:52: "Don<3><BOT><Unassigned>" joined team "CT"
L 02/11/2012 - 15:22:52: World triggered "Game_Commencing"
L 02/11/2012 - 15:22:52: "Don<3><BOT><>" entered the game
L 02/11/2012 - 15:22:52: server_cvar: "bot_quota" "7"
L 02/11/2012 - 15:22:52: server_cvar: "bot_quota" "6"
[EventScripts] gungame51 was already loaded
'banned.cfg' not present; not executing.
L 02/11/2012 - 15:22:52: Banid: "<><STEAM_0:0:781463><>" was banned "permanently" by "Console"
exec banned_ip.cfg: file size larger than 1 MB!
Unknown command "n"
L 02/11/2012 - 15:22:52: server_cvar: "gg_winner_messages" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_map_obj" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_leader_messages" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_weapon_order_file" "default_weapon_order"
L 02/11/2012 - 15:22:52: server_cvar: "gg_weapon_order_sort_type" "#default"
L 02/11/2012 - 15:22:52: server_cvar: "gg_deathmatch" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_turbo" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_map_vote" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_dissolver" "3"
L 02/11/2012 - 15:22:52: server_cvar: "gg_noblock" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_welcome_msg" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_spawn_protect" "2"
L 02/11/2012 - 15:22:52: server_cvar: "gg_leaderweapon_warning" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_knife_pro" "1"
L 02/11/2012 - 15:22:52: server_cvar: "gg_multi_level" "3"
L 02/11/2012 - 15:22:52: server_cvar: "gg_warmup_round" "1"
autokick is disabled for Don
Game server has exited.

PostPosted: Sun Feb 12, 2012 2:48 am
by satoon101
One thing I notice is:
L 02/11/2012 - 15:22:52: server_cvar: "bot_quota" "7"
L 02/11/2012 - 15:22:52: server_cvar: "bot_quota" "6"
This could very well cause a bot to be spawned and removed from the server in the same tick. This is known to cause crashes. Find where you set the bot_quota, and make sure to only set it to 1 value.

Satoon