this is what i get when i start it up.
server@Server1:~/srcds/css$ ./srcds_run -console -game cstrike +map de_dust -maxplayers 16
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2792.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4934)
[SPE]: Handle address is 136139400.
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.370...
[EventScripts] Loaded successfully.
maxplayers set to 16
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/server/srcds/css/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
Server logging enabled.
Server logging data to file logs/L0623007.log
L 06/23/2012 - 23:49:05: Log file started (file "logs/L0623007.log") (game "/home/server/srcds/css/cstrike") (version "4934")
Unknown command "sv_logdetails"
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseCommand: token: es_load
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseVar: Current Token: es_load
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseVar: Done trying to expand variables.
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseCommand: token: gungame51
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseVar: Current Token: gungame51
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseVar: Done trying to expand variables.
L 06/23/2012 - 23:49:05: ES-plugin-05: ParseCommand: command: es_load gungame51
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: gungame51;
L 06/23/2012 - 23:49:05: ES-plugin-02: es_load...
L 06/23/2012 - 23:49:05: ES-plugin-02: LoadAddonFile().
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_addondir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_addondir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_addondir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_addondir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable spe_version;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: spe_version "1.5.0f r85" ;
L 06/23/2012 - 23:49:05: ES-plugin-04: "spe_version" set to "1.5.0f r85"
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: spe_version;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_gamedir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable spe_engine;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_gamedir;
L 06/23/2012 - 23:49:05: ES-plugin-05: Command: variable eventscripts_gamedir;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_addondir;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_multikill_override;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_multikill_override 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_multikill_override" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_weapon_order_sort_type;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_weapon_order_sort_type 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_weapon_order_sort_type" set to "0"
11
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_prune_database;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_prune_database 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_prune_database" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_dynamic_chattime;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_dynamic_chattime 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_dynamic_chattime" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable mp_chattime;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_soundpack;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_soundpack 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_soundpack" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_player_armor;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_player_armor 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_player_armor" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_weapon_order_sort_type;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_map_strip_exceptions;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_map_strip_exceptions 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_map_strip_exceptions" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_player_defuser;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_player_defuser 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_player_defuser" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_map_obj;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_map_obj 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_map_obj" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_allow_afk_levels;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_allow_afk_levels 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_allow_afk_levels" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_allow_afk_levels_nade;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_allow_afk_levels_nade 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_allow_afk_levels_nade" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_allow_afk_levels_knife;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_allow_afk_levels_knife 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_allow_afk_levels_knife" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_gamedir;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable spe_version;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_ver;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable es_corelib_ver;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable ip;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable hostport;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable metamod_version;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: metamod_version 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "metamod_version" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable sourcemod_version;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: sourcemod_version 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "sourcemod_version" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable mani_admin_plugin_version;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: mani_admin_plugin_version 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "mani_admin_plugin_version" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable est_version;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: est_version 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "est_version" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: declare addons/eventscripts/popup/popup.res;
L 06/23/2012 - 23:49:06: ES-plugin-01: Added: popup_display
L 06/23/2012 - 23:49:06: ES-plugin-01: Added: popup_select
L 06/23/2012 - 23:49:06: ES-plugin-01: Done loading events.
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_gamedir;
L 06/23/2012 - 23:49:06: Popuplib: Detected game folder: "cstrike"
L 06/23/2012 - 23:49:06: Popuplib: Selected game folder: "cstrike"
L 06/23/2012 - 23:49:06: Popuplib: Game support status : (True, 4)
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: addons/eventscripts/popup/popup.res;
L 06/23/2012 - 23:49:06: ES-plugin-01: Added: popup_display
L 06/23/2012 - 23:49:06: ES-plugin-01: Added: popup_select
L 06/23/2012 - 23:49:06: ES-plugin-01: Done loading events.
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: _popup_userid 0 "Userid of the current popup user";
L 06/23/2012 - 23:49:06: ES-plugin-04: setnumregistered, 0
L 06/23/2012 - 23:49:06: ES-plugin-04: setnumregistered:done 1
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable gg_weapon_order_file;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: gg_weapon_order_file 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "gg_weapon_order_file" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_gg;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: eventscripts_gg 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "eventscripts_gg" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable eventscripts_gg5;
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: eventscripts_gg5 0 ;
L 06/23/2012 - 23:49:06: ES-plugin-04: "eventscripts_gg5" set to "0"
L 06/23/2012 - 23:49:06: ES-plugin-05: Command: variable sv_tags;
L 06/23/2012 - 23:49:06: ES-plugin-01: exec server.cfgL 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "sv_password" "***PROTECTED***"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "mp_flashlight" "1"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "sv_alltalk" "1"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "sv_pausable" "1"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "mp_hostagepenalty" "5"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "mp_roundtime" "5"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "mp_startmoney" "16000"
L 06/23/2012 - 23:49:06: ES-plugin-02: Event fired: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-06: Script Packs: No registration system available.
L 06/23/2012 - 23:49:06: ES-plugin-03: Trying event: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-05: AnyPythonRegistered: server_cvar
L 06/23/2012 - 23:49:06: ES-plugin-02: Done with an event: server_cvar
L 06/23/2012 - 23:49:06: server_cvar: "decalfrequency" "3"
L 06/23/2012 - 23:49:06: Log file closed
Server logging disabled.
'banned_user.cfg' not present; not executing.
'banned_ip.cfg' not present; not executing.
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
'banned_user.cfg' not present; not executing.
'banned_ip.cfg' not present; not executing.
Connection to Steam servers successful.
Public IP is 66.177.128.227.
Assigned anonymous gameserver Steam ID [A-1:2061551621(2999)].
VAC secure mode is activated.
Client "HeftyBurrito" connected (66.177.128.227:27005).
autokick is disabled for HeftyBurrito
Game will not start until both teams have players.
then when i hit a map change.
---- Host_Changelevel ----
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
'banned_user.cfg' not present; not executing.
'banned_ip.cfg' not present; not executing.
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20120623235158_1.dmp
success = yes
response: CrashID=bp-f160fa35-befb-4114-bde2-da66e2120623
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sat Jun 23 23:51:58 EDT 2012: Server restart in 10 seconds
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2792.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
ive tried different maps, different settings, all with no luck.
if i start the server without gungame everything loads fine and switches maps no problem.
ive moved the es_load command everywhere and entered it manually it doesnt seem to make a differnce.
im kind of stumped on this one, this gut right here http://forums.gungame.net/viewtopic.php?f=76&t=2102 has the same segmentation fault problem but i didnt find any answers there.
any suggestions/help would be awesome thx.