You can use map configs files to load addons that need loaded on each map and unload the ones you don't need. If the map prefixes (cs_, de_, gg_, aim_, ect...) are specific to the addons you need loaded/unloaded, you can use this script: http://addons.eventscripts.com/addons/v ... ptsmanager
I got it, but to tell the truth i'm not so good with scripting. How should the code look like for awp_, cs_, de_ and gg_ maps? I would like to have normal awp, cs and de maps.
If GunGame is the only addon you want to have loaded/unloaded based off of map type, and gg_ is the only map prefix that should have GunGame loaded, your es_scripts_db.txt file should look like:
If all the cfg files do is load/unload gungame51, there is absolutely no reason to use them. Also, you seem to have some of the cfg files set to type "script" instead of "cfg".