End of round music not playing whole file

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End of round music not playing whole file

Postby Stika » Mon Aug 13, 2012 11:43 am

Hi,

Having some issues with end of round music...ill post configs and tell me what you think ive done wrong

Server.cfg
// server name
hostname ""

// rcon passsword
rcon_password ""
sv_password ""

// Advanced RCON protection
sv_rcon_banpenalty 10
sv_rcon_maxfailures 3
sv_rcon_minfailures 3
sv_rcon_minfailuretime 30


// HTTP Redirect
// remove the // in front to activate fast download
// be sure now to have "/" at the end of the URL
sv_downloadurl ""

// server cvars
host_framerate 0
mp_allowspectators 1
mp_autocrosshair 0
mp_autoteambalance %atuobal%
mp_autokick 0
mp_fadetoblack 0
mp_falldamage 1
mp_flashlight 1
mp_footsteps 1
mp_forcecamera 0
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 0
mp_timelimit 0
mp_tkpunish 0
setpause 0
sv_accelerate 5
sv_aim 0
sv_airaccelerate 6000
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 1
sv_cheats 0
sv_consistency 1
sv_friction 4
sv_gravity 600
sv_maxspeed 320
sv_pausable 0
sv_stepsize 18
sv_stopspeed 75
sv_timeout 60
sv_voiceenable 1
tv_enable 0
tv_delay 90
phys_pushscale 3

// round specific cvars
mp_buytime .25
mp_c4timer 35
mp_fraglimit 0
mp_freezetime 0
mp_maxrounds 0
mp_playerid 0
mp_roundtime 3
mp_spawnprotectiontime 0
mp_startmoney 800
mp_winlimit 0

// VERY IMPORTANT FOR THOSE WHO CRY ABOUT REGISTER
sv_maxupdaterate 67
sv_minupdaterate 66
sv_maxcmdrate 67
sv_mincmdrate 66
sv_maxrate 30000
sv_minrate 25000
fps_max 600
sv_unlag 1
sv_maxunlag .5




// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 1
mp_logdetail 3
net_maxfilesize 50


// operation
sv_lan 0
sv_region 0


gg_en_config.cfg
// ============================================================================
// >> DYNAMIC END OF MAP CHAT TIME
// ============================================================================
// Notes:
//    * Dynamic chat time is based on the end of round winner music.
//    * When enabled, the players will be able to chat for the length of the
//       winner music.
//    * If disabled, the "mp_chattime" variable will be used.
// Options:
//    0 = (Disabled) Use the server's mp_chattime variable.
//    1 = (Enabled) Use the length of the individual audio file.
// Default Value: 0

// Enables dynamic end of round chat time based on the winner music.
   gg_dynamic_chattime 1


/sound_packs/default.ini
title = "Default"
levelup = "gungame/default/smb3_powerup.mp3"
leveldown = "gungame/default/smb3_powerdown.mp3"
levelsteal = "gungame/evillaugh.wav"
nadelevel = "gungame/default/nade_level.mp3"
knifelevel = "gungame/default/knife_level.mp3"
multilevel = "gungame/default/smb_star.mp3"
welcome = "gungame/areyouready.mp3"
handicap = "gungame/default/gg_handicap.mp3"
multikill = "common/stuck1.wav"
countDownBeep = "hl1/fvox/beep.wav"
winner = "winner_sounds.txt"
friendlyfire = "npc/roller/mine/rmine_tossed1.wav"
nadebonuslevel = "common/stuck2.wav"
notify = "common/warning.wav"


winner_sounds.txt
gungame/bodies.mp3
gungame/pushit.mp3


files are located in /cstrike/sound/gungame/

Any help where I have made a mistake would be good...it plays for about 8-10 seconds then changes map
Stika

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Postby satoon101 » Mon Aug 13, 2012 4:07 pm

Strange, the only thing I can think of is that GunGame51 isn't getting the proper length of the sound when it sets the chattime. If it has an error getting the Metadata, the chat time will not be set. Also, from the looks of it, dynamic chattime has a max length of 30 seconds, though that obviously has no baring on the issue at hand.

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Postby Stika » Sat Aug 25, 2012 1:13 pm

hmm....its got my buggered, now im having issues loading customs addons and some of the configs, or is that cause valve broke something?
Stika

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Postby satoon101 » Sun Aug 26, 2012 2:23 am

Do you have any errors in your server's ../cfg/gungame51/logs/ folder?

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