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* *
* GUNGAME v5.1 ERROR LOGGING *
* HTTP://FORUMS.GUNGAME.NET/ *
* GG VERSION: 5.1.650 *
* DATE: 09-12-2012 IP: 66.150.164.26 *
* PLATFORM: NT PORT: 27015 *
* ES VERSION: 2.1.1.0 ES CORE VERSION: 2.1.1.336 *
* SPE VERSION: 1.6.0a r79 MM VERSION: 0 *
* SM VERSION: 0 MANI VERSION: 1.2.22.13 VSP *
* *
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LAST EVENT: [09/12/2012 @ 07:00:49] TOTAL OCCURENCES: [0002]
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Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/core/addons/queue.py", line 91, in _loop_through_queue
self._load_addons()
../eventscripts/gungame51/core/addons/queue.py", line 183, in _load_addons
AddonManager()._load_addon(addon)
../eventscripts/gungame51/core/addons/manager.py", line 35, in _load_addon
instance = LoadedAddons[addon]
SystemError: NULL result without error in PyObject_Call
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LAST EVENT: [09/12/2012 @ 11:09:41] TOTAL OCCURENCES: [0003]
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Traceback (most recent call last):
../eventscripts/es.py", line 279, in tick
x()
../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
../eventscripts/gungame51/core/players/weapons.py", line 66, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (161): is not alive.
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LAST EVENT: [09/11/2012 @ 23:39:05] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
../eventscripts/gungame51/core/addons/events.py", line 129, in _call_event
callback['callback'](event_var)
../eventscripts/gungame51/scripts/custom/gg_buylevel/gg_buylevel.py", line 180, in player_death
cash = getPlayer(attacker).cash
../eventscripts/_libs/python/playerlib.py", line 1310, in getPlayer
raise e
UseridError: '172' is an invalid userid
Steam released another update affecting our servers running Metamod and Mani and this time GG51, ES / SP don't seem to be affected by this update. Nice...
Metamod and Mani are affected by it though. Just by removing Mani & Metamod plugin, my servers were back online.
Mani has already update their gametypes.txt file that should fix the break.
Just thought to share this among members if any of the members are having issues with this update