] mp_tkpunish
"mp_tkpunish" = "0"
game replicated
- Will a TK'er be punished in the next round? {0=no, 1=yes}
Team Kill Punishment
------------------------------
Options -
0 - Off
# - Number of levels to lose
This is fine and seems to work well. Is there a way to prevent a TKer from being forced to sit out a round as well as the Level Loss punishment?
With some map configurations (like DM) this can cause a person to sit out a very long time.
I have also noticed that during the Warmup Round if you TK near the end of the round (within a second or so) you will often be forced to sit out the first real round of the game.
I can't seem to find any way to control the 'Sit Out a Round' option.
Thanks,
PCH