Hi there.
Firstly I’d just like to thank you guys for the amazing work done from GG 4 to 5.1. There really has been a substantial amount of effort put in, and it is definitely showing
I have a small issue though with 5.1 that I am unable to figure out.
I'm running GG 5.1 rev 440.
I have turbo deathmatch enabled on my server, with the respawn delay set to 0.1. In GG 5 anyone who joined into the game mid round would simply choose a team spawn and start playing. Now I find that with 5.1, players are unable to join mid way through a round and sit as spectators until the round has ended and restarts (that is if they are lucky enough for an entire team to be eliminated at once!).
I have taken a look through all changes made to gg_deathmatch.py and the only clue I can find is that it has something to do with a change made in r435
* Fixed joinclass being stopped at times
Either this, something totally not related, or I’m missing a simple configuration parameter somewhere
I have made sure that my gg_deathmatch.py file contains all latest fixes specifically from r435 and r441.
Any help on this issue would be greatly appreciated and will stop my colleagues from throwing fits of anger when they can't join a game!
Thanks!