HEgrenade still causing crashes

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Re: HEgrenade still causing crashes

Postby XE_ManUp » Tue Jul 06, 2010 3:38 am

Server cvar 'mani_nextmap' changed to 3stories2005

That should not display if the notify flag is removed. :(
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Postby Shadow » Wed Jul 07, 2010 12:25 am

OK I got it :D ...

I keep to 2 copies of the server in case one crash to a point where it is to corrupted and I had put the line into my backup copy instead of the one I am currently running and testing. Sorry :oops: mad bad!

I Have now been running couple of maps and no crash :D. Thanks XE_ManUp for that line, it seems to do the trick :)
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Re:

Postby XE_ManUp » Wed Jul 07, 2010 1:24 am

Shadow wrote:OK I got it :D ...

I keep to 2 copies of the server in case one crash to a point where it is to corrupted and I had put the line into my backup copy instead of the one I am currently running and testing. Sorry :oops: mad bad!

I Have now been running couple of maps and no crash :D. Thanks XE_ManUp for that line, it seems to do the trick :)

We should be posting an update tonight that will take care of a lot of these server_cvar crashing issues. I'm not saying every last one of them will do the trick, but it should help.
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Postby Shadow » Thu Jul 08, 2010 2:10 am

Yes I did install the new version but like you were saying...
I'm not saying every last one of them will do the trick, but it should help.

I got my first crash at the third map :( .
I didn't try and reactivate anything likeplugins or reloading mani_server.cfg or nades, I kept the config as is, no fency stuff. Don't know if the below error may help but I think you've been seeing it posted quite often already! :D

*******************************************************************************
*                                                                             *
*                          GUNGAME v5.1 ERROR LOGGING                         *
*                           HTTP://WWW.GUNGAME5.COM/                          *
*                                                                             *
*       GG VERSION: 5.1.466                           IP: LOCALHOST           *
*      SPE VERSION: 1.5.0f r78                      PORT: 27016               *
*         PLATFORM: NT                              DATE: 07-07-2010          *
*       ES VERSION: 2.1.0.326            ES CORE VERSION: 2.1.0.323           *
*       MM VERSION: 0                         SM VERSION: 0                   *
*     MANI VERSION: 1.2U VSP                 EST VERSION: 0                   *
*                                                                             *
*******************************************************************************


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     LAST EVENT: [07/07/2010 @ 19:41:13]          TOTAL OCCURENCES: [0004]    
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Traceback (most recent call last):
  File "../eventscripts/es.py", line 275, in tick
    x()
  File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
    pPlayer = getPlayer(userid)
  File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
    return Player(userid)
  File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
    self.refreshAttributes()
  File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
    raise PlayerError, 'Player has left server'

PlayerError: Player has left server
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Postby Shadow » Thu Jul 08, 2010 2:24 am

Would someone know why I get this "Cannot execute a cheat command while sv_cheats = 0" messages in my Console when loading my server?
Game will not start until both teams have players.
L 07/07/2010 - 21:15:59: "[BOT] Ron<2><BOT><>" entered the game
Could not establish connection to Steam servers.
Removed info_player_terrorist(info_player_terrorist)
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Cannot execute a cheat command while sv_cheats = 0.
Weapon Order Changed! Restarting in 2 seconds!
L 07/07/2010 - 21:16:00: World triggered "Round_Start"
L 07/07/2010 - 21:16:00: "[BOT] Wade<3><BOT><>" connected, address "none"
L 07/07/2010 - 21:16:00: "[BOT] Wade<3><BOT><Unassigned>" joined team "CT"
L 07/07/2010 - 21:16:00: World triggered "Game_Commencing"
Calculate Stats total time [0.000005]
L 07/07/2010 - 21:16:00: "[BOT] Wade<3><BOT><>" entered the game
gg_addon_loaded: gg_map_obj of type included
gg_addon_loaded: gg_afk_punish of type included
gg_addon_loaded: gg_suicide_punish of type included
gg_addon_loaded: gg_tk_punish of type included
gg_addon_loaded: gg_dead_strip of type included
gg_addon_loaded: gg_deathmatch of type included
gg_addon_loaded: gg_dissolver of type included
gg_addon_loaded: gg_earn_nade of type included
gg_addon_loaded: gg_handicap of type included
gg_addon_loaded: gg_knife_pro of type included
gg_addon_loaded: gg_leaderweapon_warning of type included
gg_addon_loaded: gg_map_vote of type included
gg_addon_loaded: gg_nade_bonus of type included
gg_addon_loaded: gg_random_spawn of type included
gg_addon_loaded: gg_reload of type included
gg_addon_loaded: gg_spawn_protect of type included
gg_addon_loaded: gg_stats_logging of type included
gg_addon_loaded: gg_turbo of type included
gg_addon_loaded: gg_warmup_round of type included
gg_addon_loaded: gg_welcome_msg of type included
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Postby Shadow » Thu Jul 08, 2010 6:22 pm

OK... I locked my server last night and let it ran on its own. The good part is that it seems to be stable and no crash after over 12 hours :D . Maps are changing and BOTS are killing each other :D
So it seems to only crash when players are in the game.
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