Salut, encore merci pour ton aide shadow...
Et bien voilà nouvelle mise à jour et nouveau problème, maintenant quand je lance le mode gungame (481) j'ai des erreurs et le serveur essaye de se relancer toute les 10 secondes voici le log console:
Server logging enabled.
Server logging data to file logs/L0728012.log
L 07/28/2010 - 15:02:05: Log file started (file "logs/L0728012.log") (game "/home/serveurcss/serveur_gungame0/css/orangebox/cstrike") (version "4276")
L 07/28/2010 - 15:02:05: server_cvar: "mp_roundtime" "1.75"
[1/8] Initializing GunGame $version...
[2/8] Executing configs...
gg_afk_settings.cfg
gg_en_config.cfg
gg_objectives_settings.cfg
gg_punishment_settings.cfg
gg_default_addons.cfg
gg_multi_nade.cfg
gg_warmup_round.cfg
gg_nade_bonus.cfg
gg_friendlyfire.cfg
gg_leaderweapon_warning.cfg
gg_turbo.cfg
gg_random_spawn.cfg
gg_earn_nade.cfg
gg_handicap.cfg
gg_deathmatch.cfg
gg_dead_strip.cfg
gg_spawnpoints.cfg
gg_convert.cfg
gg_knife_elite.cfg
gg_map_vote.cfg
gg_knife_pro.cfg
gg_welcome_msg.cfg
gg_multi_level.cfg
gg_noblock.cfg
gg_stats_logging.cfg
gg_reload.cfg
gg_dissolver.cfg
gg_spawn_protect.cfg
gg_elimination.cfg
[EventScripts] Loaded gungame51
Network: IP 91.121.222.120, mode MP, dedicated Yes, ports 27040 SV / 27006 CL
L 07/28/2010 - 15:02:05: server_cvar: "mp_c4timer" "35"
L 07/28/2010 - 15:02:05: server_cvar: "mp_freezetime" "5"
L 07/28/2010 - 15:02:05: server_cvar: "mp_autoteambalance" "0"
L 07/28/2010 - 15:02:05: server_cvar: "mp_flashlight" "1"
L 07/28/2010 - 15:02:05: server_cvar: "mp_limitteams" "0"
L 07/28/2010 - 15:02:05: server_cvar: "sv_accelerate" "5"
L 07/28/2010 - 15:02:05: server_cvar: "sv_pausable" "1"
maxplayers set to 16
L 07/28/2010 - 15:02:05: Log file closed
Server logging data to file logs/L0728013.log
L 07/28/2010 - 15:02:05: Log file started (file "logs/L0728013.log") (game "/home/serveurcss/serveur_gungame0/css/orangebox/cstrike") (version "4276")
L 07/28/2010 - 15:02:05: Loading map "de_dust2"
L 07/28/2010 - 15:02:05: server cvars start
L 07/28/2010 - 15:02:05: "eventscripts_gg5" = "5.1.481"
L 07/28/2010 - 15:02:05: "eventscripts_gg" = "5.1.481"
L 07/28/2010 - 15:02:05: "gg_elimination" = "0"
L 07/28/2010 - 15:02:05: "gg_spawn_protect" = "0"
L 07/28/2010 - 15:02:05: "gg_dissolver" = "0"
L 07/28/2010 - 15:02:05: "gg_reload" = "0"
L 07/28/2010 - 15:02:05: "gg_stats_logging" = "0"
L 07/28/2010 - 15:02:05: "gg_noblock" = "0"
L 07/28/2010 - 15:02:05: "gg_multi_level" = "0"
L 07/28/2010 - 15:02:05: "gg_welcome_msg" = "0"
L 07/28/2010 - 15:02:05: "gg_knife_pro" = "0"
L 07/28/2010 - 15:02:05: "gg_map_vote" = "0"
L 07/28/2010 - 15:02:05: "gg_knife_elite" = "0"
L 07/28/2010 - 15:02:05: "gg_convert" = "0"
L 07/28/2010 - 15:02:05: "gg_spawnpoints" = "0"
L 07/28/2010 - 15:02:05: "gg_dead_strip" = "0"
L 07/28/2010 - 15:02:05: "gg_deathmatch" = "0"
L 07/28/2010 - 15:02:05: "gg_handicap_no_reconnect" = "0"
L 07/28/2010 - 15:02:05: "gg_handicap_max" = "0"
L 07/28/2010 - 15:02:05: "gg_handicap" = "0"
L 07/28/2010 - 15:02:05: "gg_earn_nade" = "0"
L 07/28/2010 - 15:02:05: "gg_random_spawn" = "0"
L 07/28/2010 - 15:02:05: "gg_turbo" = "0"
L 07/28/2010 - 15:02:05: "gg_leaderweapon_warning" = "0"
L 07/28/2010 - 15:02:05: "gg_friendlyfire" = "0"
L 07/28/2010 - 15:02:05: "gg_nade_bonus" = "0"
L 07/28/2010 - 15:02:05: "gg_multi_nade" = "0"
L 07/28/2010 - 15:02:05: "gg_retry_punish" = "0"
L 07/28/2010 - 15:02:05: "gg_tk_punish" = "0"
L 07/28/2010 - 15:02:05: "gg_suicide_punish" = "0"
L 07/28/2010 - 15:02:05: "gg_afk_punish" = "0"
L 07/28/2010 - 15:02:05: "gg_bomb_exploded_levels" = "0"
L 07/28/2010 - 15:02:05: "gg_bomb_defused_levels" = "0"
L 07/28/2010 - 15:02:05: "gg_map_obj" = "0"
L 07/28/2010 - 15:02:05: "gg_weapon_order_random_excluded" = "weapon_short,nade_bonus_order"
L 07/28/2010 - 15:02:05: "gg_weapon_order_random" = "0"
L 07/28/2010 - 15:02:05: "gg_weapon_order_sort_type" = "0"
L 07/28/2010 - 15:02:05: "gg_weapon_order_file" = "0"
L 07/28/2010 - 15:02:05: "gg_warmup_round" = "0"
L 07/28/2010 - 15:02:05: "gg_multikill_override" = "0"
L 07/28/2010 - 15:02:05: "spe_version" = "1.5.0f r78"
L 07/28/2010 - 15:02:05: "es_corelib_ver" = "2.1.1.336"
L 07/28/2010 - 15:02:05: "mattie_eventscripts" = "1"
L 07/28/2010 - 15:02:05: "eventscripts_ver" = "2.1.1.338"
L 07/28/2010 - 15:02:05: "mp_teamplay" = "0"
L 07/28/2010 - 15:02:05: "mp_falldamage" = "0"
L 07/28/2010 - 15:02:05: "mp_weaponstay" = "0"
L 07/28/2010 - 15:02:05: "mp_forcerespawn" = "1"
L 07/28/2010 - 15:02:05: "mp_footsteps" = "1"
L 07/28/2010 - 15:02:05: "mp_flashlight" = "1"
L 07/28/2010 - 15:02:05: "mp_autocrosshair" = "1"
L 07/28/2010 - 15:02:05: "decalfrequency" = "10"
L 07/28/2010 - 15:02:05: "mp_teamlist" = "hgrunt;scientist"
L 07/28/2010 - 15:02:05: "mp_allowNPCs" = "1"
L 07/28/2010 - 15:02:05: "mp_hostagepenalty" = "13"
L 07/28/2010 - 15:02:05: "bot_quota" = "0"
L 07/28/2010 - 15:02:05: "sv_alltalk" = "0"
L 07/28/2010 - 15:02:05: "mp_respawnwavetime" = "10.0"
L 07/28/2010 - 15:02:05: "mp_tournament" = "0"
L 07/28/2010 - 15:02:05: "tf_arena_preround_time" = "10"
L 07/28/2010 - 15:02:05: "tf_arena_round_time" = "0"
L 07/28/2010 - 15:02:05: "tf_arena_max_streak" = "3"
L 07/28/2010 - 15:02:05: "tf_arena_use_queue" = "1"
L 07/28/2010 - 15:02:05: "mp_teams_unbalance_limit" = "1"
L 07/28/2010 - 15:02:05: "mp_maxrounds" = "0"
L 07/28/2010 - 15:02:05: "mp_winlimit" = "0"
L 07/28/2010 - 15:02:05: "mp_disable_respawn_times" = "0"
L 07/28/2010 - 15:02:05: "mp_stalemate_meleeonly" = "0"
L 07/28/2010 - 15:02:05: "mp_forceautoteam" = "0"
L 07/28/2010 - 15:02:05: "mp_autoteambalance" = "0"
L 07/28/2010 - 15:02:05: "mp_stalemate_enable" = "0"
L 07/28/2010 - 15:02:05: "mp_match_end_at_timelimit" = "0"
L 07/28/2010 - 15:02:05: "mp_timelimit" = "0"
L 07/28/2010 - 15:02:05: "mp_fraglimit" = "0"
L 07/28/2010 - 15:02:05: "nextlevel" = ""
L 07/28/2010 - 15:02:05: "sv_gravity" = "800"
L 07/28/2010 - 15:02:05: "sv_stopspeed" = "100"
L 07/28/2010 - 15:02:05: "sv_noclipaccelerate" = "5"
L 07/28/2010 - 15:02:05: "sv_noclipspeed" = "5"
L 07/28/2010 - 15:02:05: "sv_specaccelerate" = "5"
L 07/28/2010 - 15:02:05: "sv_specspeed" = "3"
L 07/28/2010 - 15:02:05: "sv_specnoclip" = "1"
L 07/28/2010 - 15:02:05: "sv_maxspeed" = "320"
L 07/28/2010 - 15:02:05: "sv_accelerate" = "5"
L 07/28/2010 - 15:02:05: "sv_airaccelerate" = "10"
L 07/28/2010 - 15:02:05: "sv_wateraccelerate" = "10"
L 07/28/2010 - 15:02:05: "sv_waterfriction" = "1"
L 07/28/2010 - 15:02:05: "sv_footsteps" = "1"
L 07/28/2010 - 15:02:05: "sv_rollspeed" = "200"
L 07/28/2010 - 15:02:05: "sv_rollangle" = "0"
L 07/28/2010 - 15:02:05: "sv_friction" = "4"
L 07/28/2010 - 15:02:05: "sv_bounce" = "0"
L 07/28/2010 - 15:02:05: "sv_stepsize" = "18"
L 07/28/2010 - 15:02:05: "r_VehicleViewDampen" = "1"
L 07/28/2010 - 15:02:05: "r_JeepViewDampenFreq" = "7.0"
L 07/28/2010 - 15:02:05: "r_JeepViewDampenDamp" = "1.0"
L 07/28/2010 - 15:02:05: "r_JeepViewZHeight" = "10.0"
L 07/28/2010 - 15:02:05: "r_AirboatViewDampenFreq" = "7.0"
L 07/28/2010 - 15:02:05: "r_AirboatViewDampenDamp" = "1.0"
L 07/28/2010 - 15:02:05: "r_AirboatViewZHeight" = "0.0"
L 07/28/2010 - 15:02:05: "mp_friendlyfire" = "0"
L 07/28/2010 - 15:02:05: "mp_fadetoblack" = "0"
L 07/28/2010 - 15:02:05: "mp_startmoney" = "800"
L 07/28/2010 - 15:02:05: "mp_roundtime" = "1.75"
L 07/28/2010 - 15:02:05: "mp_freezetime" = "5"
L 07/28/2010 - 15:02:05: "mp_c4timer" = "35"
L 07/28/2010 - 15:02:05: "mp_limitteams" = "0"
L 07/28/2010 - 15:02:05: "sv_nostats" = "0"
L 07/28/2010 - 15:02:05: "sv_cheats" = "0"
L 07/28/2010 - 15:02:05: "sv_pausable" = "1"
L 07/28/2010 - 15:02:05: "sv_contact" = ""
L 07/28/2010 - 15:02:05: "sv_voiceenable" = "1"
L 07/28/2010 - 15:02:05: "tv_enable" = "0"
L 07/28/2010 - 15:02:05: "deathmatch" = "1"
L 07/28/2010 - 15:02:05: "coop" = "0"
L 07/28/2010 - 15:02:05: "tv_password" = ""
L 07/28/2010 - 15:02:05: "tv_relaypassword" = ""
L 07/28/2010 - 15:02:05: "sv_password" = ""
L 07/28/2010 - 15:02:05: "sv_tags" = ""
L 07/28/2010 - 15:02:05: server cvars end
L 07/28/2010 - 15:02:06: Started map "de_dust2" (CRC "1413637712")
[EventScripts] Map Loading Mattie's EventScripts plugin...
[EventScripts] Loaded successfully.
ConVarRef room_type doesn't point to an existing ConVar
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
.
[EventScripts Version Check] Server is up-to-date.
L 07/28/2010 - 15:02:06: .
[EventScripts Version Check] Server is up-to-date.
L 07/28/2010 - 15:02:06: server_cvar: "sv_stopspeed" "75"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Server logging enabled.
L 07/28/2010 - 15:02:06: Log file closed
Server logging data to file logs/L0728014.log
L 07/28/2010 - 15:02:06: Log file started (file "logs/L0728014.log") (game "/home/serveurcss/serveur_gungame0/css/orangebox/cstrike") (version "4276")
L 07/28/2010 - 15:02:06: World triggered "Round_Start"
Unknown command "wait"
Unknown command "wait"
L 07/28/2010 - 15:02:06: server_cvar: "gg_weapon_order_file" "default_weapon_order"
Unknown command "wait"
Unknown command "wait"
Unknown command "wait"
L 07/28/2010 - 15:02:07: server_cvar: "gg_weapon_order_sort_type" "#default"
Unknown command "wait"
./srcds_run: line 348: 9139 Erreur de segmentation (core dumped) $HL_CMD
Cannot access memory at address 0xf77b4658
Cannot access memory at address 0xffd3d410
/home/serveurcss/serveur_gungame0/css/orangebox/debug.cmds:4: Error in sourced command file:
Cannot access memory at address 0xf77b4658
email debug.log to
linux@valvesoftware.commercredi 28 juillet 2010, 15:02:07 (UTC+0200): Server restart in 10 seconds
mercredi 28 juillet 2010, 15:02:11 (UTC+0200): Server Quit
Faudrai qu'ils arrêtent la leurs mises à jours ça commence à bien faire... on arrive à peine à s'en sortir que boum autre chose vient foutre le bazard -_-...
J'irai regarder le lien que tu as mis tout à l'heure...
Merci