I have the same problem with my linux server, how can i fix this,
es_load gungame51 crash the server
*******************************************************************************
* *
* GUNGAME v5.1 ERROR LOGGING *
*
HTTP://WWW.GUNGAME5.COM/ *
* *
* GG VERSION: 5.1.481 IP: 174.142.197.236 *
* SPE VERSION: 1.5.0f r78 PORT: 27015 *
* PLATFORM: POSIX DATE: 08-17-2010 *
* ES VERSION: 2.1.1.338 ES CORE VERSION: 2.1.1.336 *
* MM VERSION: 0 SM VERSION: 0 *
* MANI VERSION: 1.2V VSP EST VERSION: 0 *
* *
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LAST EVENT: [08/17/2010 @ 19:41:47] TOTAL OCCURENCES: [0069]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 278, in completeInitialize
make_downloadable()
TypeError: object of type 'NoneType' is not callable
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LAST EVENT: [08/17/2010 @ 19:41:47] TOTAL OCCURENCES: [0062]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 428, in loadModuleAddon
addons.load(newaddon)
File "../eventscripts/es.py", line 226, in load
addon.load()
File "../eventscripts/gungame51/gungame51.py", line 208, in load
'with development and testing of GunGame.')
File "../eventscripts/_libs/python/cmdlib.py", line 150, in registerSayCommand
cmd_manager.registerSayCommand(*a, **kw)
File "../eventscripts/_libs/python/cmdlib.py", line 63, in registerSayCommand
if es.exists('saycommand', name): raise NameError, "'%s' is in use as a say command" % name
NameError: '!thanks' is in use as a say command
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LAST EVENT: [08/17/2010 @ 19:41:47] TOTAL OCCURENCES: [0001]
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Traceback (most recent call last):
File "../eventscripts/es.py", line 276, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/gungame51.py", line 799, in give_weapon_check
Player(userid).give_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 483, in give_weapon
if self.weapon == 'knife':
File "../eventscripts/gungame51/core/players/__init__.py", line 163, in weapon
return self.get_weapon()
File "../eventscripts/gungame51/core/players/__init__.py", line 461, in get_weapon
return get_level_weapon(self.level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 77, in get_level_weapon
return get_weapon_order(weaponOrderName).get_weapon(level)
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 33, in get_weapon_order
return WeaponManager().__weaponorders__[WeaponManager().gungameorder]
KeyError: 'default_weapon_order'