gungame wont load

Ask questions and share info about GunGame 5

gungame wont load

Postby mattb » Sun Sep 05, 2010 11:44 pm

es_delayed 4 es_load gungame51
es_load gungame51

can't load it from console either because it crashes.

nothing works..........

windows eventscripts, sp extentions

NO ERRORS checked every error file there is found none..
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm

Re: gungame wont load

Postby mattb » Mon Sep 06, 2010 12:46 am

Why won't it start? trying everything !!
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm

Postby XE_ManUp » Mon Sep 06, 2010 1:00 am

Did you try following the instructions that state to add "stuffcmds" on the line above es_load gungame51?
XE_ManUp

Site Admin
Site Admin
 
Posts: 662
Joined: Sat Sep 06, 2008 3:36 am

Re: gungame wont load

Postby mattb » Mon Sep 06, 2010 1:17 am

yea but server won't show up on favorites if it did shows up once but you refresh goes away, won't show up on anything.

and server crashes me an a friend were playing when it keeps crashing.

I type rcon es_load


[EventScripts] Loaded:
[EventScripts]   [ enabled] corelib
[EventScripts]   [ enabled] corelib/testlib
[EventScripts]   [ enabled] corelib/interfaces
[EventScripts]   [ enabled] corelib/linkedlist
[EventScripts]   [ enabled] corelib/repeat
[EventScripts]   [ enabled] corelib/score
[EventScripts]   [ enabled] corelib/xalias
[EventScripts]   [ enabled] corelib/textlib
[EventScripts]   [ enabled] corelib/playergetset
[EventScripts]   [ enabled] corelib/getbotname
[EventScripts]   [ enabled] corelib/damage
[EventScripts]   [ enabled] corelib/playervar
[EventScripts]   [ enabled] corelib/sqlitelib
[EventScripts]   [ enabled] corelib/statlog
[EventScripts]   [ enabled] corelib/quickcmd
[EventScripts]   [ enabled] corelib/queue
[EventScripts]   [ enabled] corelib/vecmath
[EventScripts]   [ enabled] corelib/services
[EventScripts]   [ enabled] corelib/foreach
[EventScripts]   [ enabled] corelib/average
[EventScripts]   [ enabled] corelib/keyfilter
[EventScripts]   [ enabled] corelib/uniqueid
[EventScripts]   [ enabled] corelib/timelib
[EventScripts]   [ enabled] corelib/keygroupsort
[EventScripts]   [ enabled] corelib/keygrouprand
[EventScripts]   [ enabled] corelib/keyrand
[EventScripts]   [ enabled] corelib/exp
[EventScripts]   [ enabled] corelib/isnumerical
[EventScripts]   [ enabled] corelib/escinject
[EventScripts]   [ enabled] corelib/getplayercount
[EventScripts]   [ enabled] corelib/usermsglib
[EventScripts]   [ enabled] corelib/inrange
[EventScripts]   [ enabled] corelib/entitylib
[EventScripts]   [ enabled] corelib/es_install
[EventScripts]   [ enabled] corelib/es_checkversion
[EventScripts]   [ enabled] corelib/es_mexec
[EventScripts]   [ enabled] corelib/clientcmd
[EventScripts]   [ enabled] gungame51
[EventScripts]       About:
                GunGame 5.1 (v5.1.481)


[EventScripts]     Authors:
                Michael Barr (XE_ManUp)
                Luke Robinson (Monday)
                Warren Alpert
                Paul Smith (RideGuy)
                Deniz Sezen (your-name-here)


[EventScripts]     Website:
                http://www.gungame5.com/

[EventScripts]    Included_Addons:
                gg_turbo (v5.1.472)
                gg_knife_pro (v5.1.472)
                gg_multi_level (v5.1.472)
                gg_dissolver (v5.1.472)
                gg_dead_strip (v5.1.472)
                gg_elimination (v5.1.472)
                gg_multi_nade (v5.1.472)

[EventScripts]    Custom_Addons: None

[EventScripts]------------------------
 
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm

Postby satoon101 » Mon Sep 06, 2010 1:42 am

Hmm, seems it's loaded. If you used that while on the server, it was running while you were on the server. How far into the game do you get before it crashes? What exactly happens when it crashes?

Satoon
satoon101

Site Admin
Site Admin
 
Posts: 1055
Joined: Thu Oct 09, 2008 4:27 pm

Re: gungame wont load

Postby mattb » Mon Sep 06, 2010 1:49 am

i put log on and stuff in autoexec.cfg

cstrike/logs

L 09/05/2010 - 17:38:30: Log file started (file "logs\L0905000.log") (game "c:\userfiles\orangebox\cstrike") (version "4307")
L 09/05/2010 - 17:38:30: Log file closed

L 09/05/2010 - 17:45:36: Log file started (file "logs\L0905001.log") (game "c:\userfiles\orangebox\cstrike") (version "4307")
L 09/05/2010 - 17:45:36: Log file closed


Map change using map pack 4 from map downloads, so I dont know if it's the maps or config.
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm

Re: gungame wont load

Postby mattb » Mon Sep 06, 2010 2:09 am

and server won't show up on the list which people can't join server cannot be added to favs people must ype "connect Ip:port" to connect :(
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm

Re: gungame wont load

Postby mattb » Mon Sep 06, 2010 5:05 am

someone?
mattb

Private
Private
 
Posts: 58
Joined: Mon Apr 26, 2010 1:50 pm



Return to General Discussion

Who is online

Users browsing this forum: No registered users and 0 guests

cron