Errors in Gconsole

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Errors in Gconsole

Postby tnarocks » Sat Oct 30, 2010 1:05 pm

These are the errors that i am getting in my Gconsole.

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

Game will not start until both teams have players.
Player {TAG} Wayne , BOT  connected!
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

Calculate Stats total time [0.000000]
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

Player {TAG} Brad , BOT  connected!
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

Player {TAG} Andy , BOT  connected!
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

Player {TAG} Scott , BOT  connected!
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

rcon from "174.123.161.3:36505": command ""
 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
 

 

# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/scripts/included/gg_turbo/gg_turbo.py", line 72, in give_weapon
pPlayer = getPlayer(userid)
File "../eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
return Player(userid)
File "../eventscripts/_libs/python/playerlib.py", line 190, in __init__
self.refreshAttributes()
File "../eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
raise PlayerError, 'Player has left server'
PlayerError: Player has left server
# ================================================
tnarocks

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Postby tnarocks » Sat Oct 30, 2010 1:10 pm

Every error that i have seen so far has to do with gg_turbo.
tnarocks

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Postby tnarocks » Sat Oct 30, 2010 1:11 pm

here is a new Error

# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 173, in tick
_executenode(first)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (179): is not alive.
# ================================================
tnarocks

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Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)

Postby satoon101 » Sat Oct 30, 2010 1:13 pm

All of the errors are the same. That is a known issue. I have been meaning to try and find a fix for that. Unfortunately, I cannot consistantly replicate the issue, which is making it difficult for me to test any fix I might try.

Also, I put the code you posted in a code block ( [code][/code] ) so that it is easier to read.

Satoon
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Postby tnarocks » Sat Oct 30, 2010 1:13 pm

# ================================================
# >> GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 279, in tick
x()
File "../eventscripts/_libs/python/gamethread.py", line 178, in tick
_executenode(task)
File "../eventscripts/_libs/python/gamethread.py", line 155, in _executenode
function(*a, **kw)
File "../eventscripts/gungame51/core/players/__init__.py", line 480, in give_weapon
raise GunGameError(error)
GunGameError: Unable to give player weapon (192): is not alive.
# ================================================
tnarocks

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Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
Location: Florida
Steam Friends Name: {TAG}TNA ROCKS(ENGAGED)

Postby satoon101 » Sat Oct 30, 2010 1:14 pm

Hmm, that second error is interesting. I'll have to look into that when I get the chance. What all included/custom addons are you running?

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Postby tnarocks » Sat Oct 30, 2010 1:18 pm

ok im trying to figure out why my server keeps crashing at nite. and eventscripts caught this error.

*** EventScripts caught an exception:
Traceback (most recent call last):
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/es.py", line 279, in tick
    x()
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 178, in tick
    _executenode(task)
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/gamethread.py", line 155, in _executenode
    function(*a, **kw)
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/popuplib.py", line 1855, in unsendid
    if pUserid in gUsers:
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/popuplib.py", line 1570, in __contains__
    playerlib.getPlayer(userid)
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/playerlib.py", line 1292, in getPlayer
    return Player(userid)
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/playerlib.py", line 190, in __init__
    self.refreshAttributes()
  File "/usr/local/games/css/730475/63.211.221.204:27015/orangebox/cstrike/addons/eventscripts/_libs/python/playerlib.py", line 208, in refreshAttributes
    raise PlayerError, 'Player has left server'
PlayerError: Player has left server
Game will not start until both teams have players.
Player {TAG} Brad , BOT  connected!
tnarocks

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Posts: 315
Joined: Mon Jan 25, 2010 3:56 pm
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Postby tnarocks » Sat Oct 30, 2010 1:27 pm

how do i add a file so that i can post my cfg's
tnarocks

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Postby tnarocks » Sat Oct 30, 2010 1:31 pm

tnarocks

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Postby satoon101 » Sun Oct 31, 2010 11:50 pm

For future reference, you can add attachments (including .rar and .zip files) to the forum itself.

I'll look into your issue when I get the chance.

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Re: Errors in Gconsole

Postby tnarocks » Mon Nov 01, 2010 1:57 pm

didnt know how so thats why i posted a different link.
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