PLAYERS:
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Player(2)
Min: 0.002787 / 0.0022957
Max: 0.006143 / 0.0037356
Player(2).level = 1
Min: 0.012975 / 0.012116
Max: 0.015965 / 0.014013
CONFIGS
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Min: 1.721608 / 0.18793
Max: 6.703220 / 1.46863
Hello All,
Satoon as well as myself have been working VERY hard on the core of GunGame. What does this have to do with you? Well, we have basically take a bunch of the "core" code and revamped it to work faster and better under pressure. Here's some statistics below. The values on the LEFT are from the OLD code. The values on the RIGHT are from the NEW code. The min and max are the smallest amount of time to the largest amount of time it took to run the code. We are proud of the results.
The Players stuff is every time a Player instance is called. So every time you get a gun, level, etc. the above code is called. I managed to get the values reduced by a little bit while adding some very wonderful error-checking features which helps to reduce load on included/custom addon code.
The Configs are when GunGame51 is FIRST loaded, how long it takes to load and parse configs as well as set up their default values and create the console variables. Satoon did a STELLAR job with this.
We will be releasing a new version here shortly. Thanks to the beta testers daggerclan and TNARocks for helping with testing.