Tournament Basics:
- We will have 2 different servers, at least 20 slots per server.
- Set up time slots for each server:
- 7:00pm
- 7:30pm
- 8:00pm
- 8:30pm
- Each winner from both servers will play at 9:00pm (winners should total 8-10 players for the final match).
- Total players that can enter the tourament:
- 4 time slots * 20 players * 2 servers = 160 players
- 8 finalists
Tournament Play:
- Default Weapon Order
- Deathmatch
- Knife Rookie
Prizes:
- All finalists will be given a prize for making it to the final round at 9:00pm.
- The winner of the final round will be given a grand prize, plus the prize that the finalists were given.
Registration:
- Registration will be open to anyone, here on these forums.
- Clans can register, although I would like to discourage them overtaking a server as a clan. This would be difficult to monitor.
- Each time slot (listed above) will be limited to 10 players until we have filled all slots:
- Once we have filled the slots, we can then up each time slot by 5 players, until we have a total of 20 players per time slot.
- 10 players until all slots are filled, 15 players until all slots are filled, 20 players until all slots are filled.
- To register, players provide us with their name and steamid (although we may want to find a way to keep their steamid private).
The Technical Side:
We could theoretically code a script to handle the match stuff for us that would record the winners. The idea sc0pe and I discussed is to write a script that would contain the steamids of the players that are allowed to play per time slot, as well as automatically change the name and password of the server for the next match. We would make the server password protected per time slot, and we would give those that registered the password for their respective time slot to prevent random people from trying to join. Another thing that we could do is use some configs of previously banned individuals as determined by CAL/TWL or whomever else.
Just tossing some ideas out there.